 Hello friends and welcome back to another episode of our VGC 2020 battle series. It's getting weird to say that. I was so used to saying 2019 battle series. It just has a better flow, doesn't it? 2020 battle series doesn't seem as well, but I'm sure in a year's time it'll feel all right. My name is Lee, also known as Osiris and we're going to be continuing on with this team that we kicked off when we started the series back up yesterday. So it is consisting of Kyogre, Tabukoko, Requaza, Incinero, Tornados and Kartana. The team as always is down in the description as a raw paste and a poker paste and you can check it out and try it out. And if you do try it out, do let me know what your thoughts are on the team. But without further a do, let's just hop straight back into it today. And as always, if you do enjoy this sort of content, please remember to drop a like on the video. Do subscribe to the channel for more Pokemon content and leave a comment down below. The top of it's the right screen because the ranking is all reset. Let's go with leader, Lesandra. We haven't had this one in a while. It was obviously, it is actually Sheffield Regional this weekend. I'm pre-recorded so it's actually happening right now. So hopefully everyone's had fun. We'll discuss the team, the winning team, probably on the stream this week. As I said in yesterday's episode, we're back streaming on Thursday this week over on Twitch. So if you'd like to come over there on Thursday evening, 8pm UK time, it'll be a lot of fun to hang out with you and we'll play some Pokemon, talk about Sheffield Regional, what to expect for the rest of the Ultra series and we'll delve into some different archetype that we're playing at the minute. But we've got a first opponent in the episode so we'll hop straight over into Team Preview. Okay so first opponent today is running a team. Spicy, spicy. We've got Cure and White, we've got Incineroar, Salamence, Sniyly, got Dawnwings and Tappu Lele. So we've got that combination straight away. We identify the Tappu Lele, Dawnwings and Tappu Lele. Slightly and I'll always say this to be Scarfed Lele when you see it with Dawnwings because of that fast offensive pressure that you've got there. A good way for us to detect that is always going to be playing Tappu Coco because we'll be able to override their terrain with ours. What are we going to do? We're going to need, probably Incineroar here, it's really quite good just to deal with the Ultranocrosmite although it does make it difficult. I mean a Tailwind is probably going to be better or more useful than anything else. I'm going to lead Tappu Coco, Tornados here. Kyogre is going to be relatively good. Cortana is actually really good in this match if you can get a Tailwind up. We'd have to watch out a little bit for Salamence. Are we going to miss Rekwaza if we don't bring it? That's the question and I really don't think we are. I'm going to bring Cortana. I think Cortana can be a bit of a star of the show here so let's click in. Let's get into this one. It's a good luck to my opponent. I really love Cortana and if I can speak in my post as well, I really love Cortana in the Ultra series. I don't think it's played enough. We did see a little bit of spiking usage around US Nationals or the International Championships North America. The official name of that tournament. I think it's a very good Pokemon still and I'd like to see more players trying it out. Hopefully after if you watch these you do try it out for yourselves. It might not be your cup of tea but then again it might be. We're going to see Salamence. We're going to see Cure and White come out for my opponent. We do have the Ferrium on Tappu Coco so we can straight away go for the Nuke on something if we want. I kind of attempted to go for the Restricted here over Salamence. Salamence isn't really putting too much pressure on. Let's Twinkle tackle the Curem and do we taunt the Salamence? We talked about it in yesterday's episode where maybe it's better to taunt it first and then go for it when second so I mean completely limiting their ability to utilize their speed control rather than matching it waiting for it to run out and in that time trying to get rid of that speed control so I'm going to taunt it here. It's likely to protect as well. Cure I'm going to actually switch out what comes in. What's going to take the Ferrium. Okay we're going to see Incineroar come in. I mean it's not ideal but it's it's not the worst is it? Salamence might protect here with this kind of play that you see my opponent coming in with the Incineroar here so they've got to fake out the next turn to stop our taunt from the 20th. Now we're not going to see that so we will get our taunt off into the Salamence. Unfortunately we're not going to pick up the knockout onto Incineroar and we could have potentially got the knockout onto Salamence but then it didn't really make much sense going for the double into Salamence. It would have left Cure and White open so you kind of got to cover bases the whole time when you're playing in VGC. I think that's a big thing where you don't leave yourself too often to maybe a protector here or there. We're just going to say Hypervoid. It's an interesting move selection for my opponent probably seeing the taunt come from a mile off and that's the reason why. So I think what we can do here is we can go for our tailwind. We could just double protect though. I mean we could dazzling gleam and we could just go tailwind as well. We're going to get faked out on something but as long as we get like if we don't get the tailwind we get the dazzling gleam and I'm pretty confident that both my Pokemon are going to be able to take a Hypervoid so maybe Tornadus won't take a double edge. We're not going to see any sort of fake out come out from my opponent so it's likely the Incineroar is attacking the dazzling gleam damage is always going to be really appreciated onto the Salamence there as we do see the double edge into the Tornadus and it's likely we're going to lose both our Pokemon here for Flair Blitz comes out from this Incineroar. Oh to Uten. Okay that's better for us. What comes in? It does give us a free switch into Kyogre or Cortana here though. So depending on what comes in that will make a mind of maybe oh maybe it's better just to bring in Kyogre here and Water Spout and Dazzle. Keep Cortana in the back because the thing with Cortana is it kind of forces in the Incineroar and if we had Kyogre out in the field in place to tap Coco I wouldn't mind that so much because we're kind of checking the Incineroar coming in. The thing is now we need to make as much use of our tailwind turns as possible. Water Spout and Dazzle. It's going to be touch and go whether it gets secure on. Like Water Spout's going to do a nice chunk of damage. Dazzle and Gleam it's going to do decent damage to cure him but I don't know whether the combination will be strong enough. It might be. I don't know it depends on the build. And if any of you are wondering I've got like this little mark it looks like I've got like a bottom of a black eye but it's not. Thea decided it would be a lot of fun to suck my cheek and she's giving me like this hicking on my cheek and it's like I've got this black eye like someone's hit me. Now a single target water Spout I think probably gets this cure him now. I would feel confident from this range. Yeah okay so we're going to be able to probably close this one up pretty quickly now we've got our tailwind active. We've got to contend with Incineroar coming in obviously with fake outs so that's something to think about at least for this next turn but we're still going to have at least one turn tailwind after that and it is going to be the Necrosma. Which I don't mind really at all. I think the most important thing for us to do here is protect Coco. See what the stone wings goes for. The only issue is if this stone wings is it going to it will it have trick room? I don't think it will. I think it's ultra and a cross man. I really do. I'm going to protect Coco regardless here and I'm just going to go I'm going to go water Spout. I don't know whether it's the right decision maybe we'll probably better just go and double protect here and fake out into Kyogre yeah make sense and trick room. I don't know if that's into Coco anyway so here we go there's a last turn of trick room and what I'll do because I do suspect that it is ultra and a cross man especially with the Lele in the team. I'm going to just water Spout. I'll switch Coco out keep it for later on in case we do need it in case things get a little bit disastrous but obviously not going to happen so I've got another forfeit. Very good game to my opponent and we're off to a really nice start this week. I know we're low ladder at the minute but it makes a lot of difference from the roulette series that I keep referring to. I keep referring back to it because winning in the roulette series was the hardest thing literally the hardest thing if you want a Pokemon challenge come see me I'll spin the wheel for you and we can create a team that you can try and win with on the ladder and I've always said it it's it's a lot more difficult at the end of a season when we were doing it and it's not to big myself up at all but I will say when everyone's played a format for a long time at the end of a season they've always got very well built teams and that's what makes it a lot more difficult but we did all right the last couple of weeks in the series we did really well we did I think the second to last week was the best one and we had an incredible record I can't remember off the top my head was like nine nine two or something like that I think but yeah it ended up really good and it was a lot of fun along the way so we're just looking for our next opponent hopefully it doesn't take too long and I could cut this out but it gives me the opportunity to talk to you guys about a lot of stuff that's been happening we've had lots of sword and shield news recently that's come out and Pokemon Masters has come out it's a the mobile game I don't know how many of you are playing it at the minute but I'm seriously addicted to it I would do some content on it if I had the extra time it's such a cool game it really is and I've been really enjoying it and just grinding through it at the minute so not finished all of the the challenges yet but I'm pretty close to I think there's like 20 isn't there and I'm about 18 so getting through them but let me know if you've been playing it how you're getting on with it and what you like about it or what you don't like about it um but I'd imagine again back to sword and shield we're gonna have a nice flow of information news and stuff about the games in the run up to in November which is not very far away now so it's only a couple of months away really until we get those games which is very exciting very exciting indeed and it's going to be difficult I think keeping this battle series going even though it'll be relevant we'll probably cut this off around the time the sword and shield comes out and we'll start all sword and shield content to the run of the season so we might not have as much time I can't believe I've just been sitting on that screen for it as well for as long as I have been and yeah so we'll probably end up a daily battle series we might keep it going on for like a week or two afterwards just so we've got that content there whilst we're getting to grips with sword and shield building new teams but then most the transition will be pretty quick I think from going from ultrasound ultra moon putting the DS away and then moving straight onto the switch and planning on doing um streaming a playthrough of sword and shield so that'll be a lot of fun and uh and then doing a lot more content around sword and shield uh going into the new season well the new part of the season on the 4th of January when the rules do change and I can't wait I can't wait to get my hands on these new pokemon and stuff like that it is going to take a little bit longer than what I thought would to find our first opponent so I'll cut it here and we'll come back when we find our first or second opponent of the episode so we'll be right back my friends and we've got our second opponent of the episode we've got FB from Japan so we'll hop straight into team preview and they've got a nice looking team it's made up of Tabukoko, Duskman, Nekrozma, we've got Horto, Salamence, Gastronon and the ever so popular Umbrian that featured so prominently in the world championships this summer so um restricted combination we've got Horto and Duskman, Nekrozma probably likely gonna be uh Ultran, Nekrozma as well then the mega on the team gonna be Salamence speed control options you've got Horto, Salamence the Duskman, Nekrozma as well has access to Trick Room and it wouldn't be too far to say it's probably carrying that because it supports the Gastron and the Umbrian really well right what are we gonna have to do we're gonna have to take advantage of our tailwind for sure with Tornadis and try and shut down a pausing speed control because that's going to be a big key part of our strategy here so I do this is kind of difficult because Tabukoko is really really good against the Horto or the Salamence the Duskman especially if it does transform into Ultran or Krozma but Cortana is really useful against the Gastronon um Incinero how useful are you going to be the fake out is very useful um maybe it's better going Coco, Cortana and I think I have to bring Kyogre yeah let's go for it let's go for it I don't know how I don't know if it's too much of a mistake to not bring the Incinero but my opponent hasn't got fake out to kind of hinder the ability of Tornadis being able to taunt things um so in that respect I feel like we're probably not too reliant on it the only thing I would like it for would be the Intimidate for that Duskman across my uh which we are gonna see come out here turn one from us and obviously the Coco does put a lot of pressure on to our Tornadis um now what do we do do we do we go for the Tornadis into Duskman or do we go for Tailwind and risk my opponent getting a Trick Room up it's tricky it's tricky I'm gonna go Tailwind I think Tailwinding it could be so risky um but at the same time uh I'm gonna switch with Coco out onto the Duskman and hope it doesn't go for a Trick Room it's just I need a way to deal with Coco that's the problem like if we don't Tailwind here um should I bring in Kyogre Kyogre might be good because I don't see you going for an electric type attack into our Tapa Coco um I think yeah we'll go for this because we're likely gonna lose Tornadis here I think Coco goes for Vault Switch into Tornadis for sure um hmm and I really suspect Trick Room coming out now if it doesn't I mean that that makes it so much easier for us and we're in a really nice position going into the next turn but I just feel like Trick Room is is on its way oh light screen okay that's fine um okay I don't really mind that too much but that is the problem there's the problem right there um especially after tailwinding um hmm and we are pretty screwed here I think like one thing we could potentially do is just double protect um Coco puts on a lot of pressure onto our our Kyogre here we'll be in the exact same position next turn except we'll have one less turn of Tailwind to worry about because once the tailwind on our side does end we can start taking advantage of the Trick Room now the Gastrodon gonna come in uh Tapa Coco where you're gonna go you're gonna go for a Vault Switch possibly imagine her nature's madness okay that's fine the light screen is not ideal either really um do we try and get some damage onto Gastrodon like I really want to get Cortana onto the field we could potentially just double the Gastrodon here Hurricane and Ice Beam yeah just to get some damage onto it rather than switch around I feel like Cortana is gonna be very very useful for us late game so we're gonna see an Ice Beam predicting maybe we switch out here Vault Switch coming out from Coco as well into Kyogre we take that pretty comfortably for like an electric type attack in terrain you've got to imagine that Coco is probably a sold vest um and then no Crosma coming back onto the field so Ice Beam and Hurricane should do a nice chunk of damage to this Gastrodon Hurricane 100% accurate okay no no confusion though um now we can double protect or we could potentially bring in um Cortana we could bring in Cortana but then it's not really doing too much one of the things I'm kind of tempted to do is just Hurricane again into Gastrodon but hmm we could just double protect here I think double protecting is probably not a bad idea just to stall out this last turn of tailwind that's that's gonna be okay of course we're going back out Coco going back up like this isn't too bad either um Cortana switching there would have been yeah a lot better like yeah a tailwind does pitter out it means that Kyogre is going to be under speeding the Coco um now we could potentially get rid of this Gastrodon here I don't really want to stay in and take another vault switch though that's the problem and I think hmm I'm gonna bring in Coco I don't see the Gastrodon going for an earth power into the Kyogre I think it's probably gonna Ice Beam and they're probably gonna go Vault Switch Ice Beam into Tornadoes here which could have left us open to maybe utilize Kyogre a little bit here with an Ice Beam into the Gastrodon I think the problem with the Gastrodon here for me would be does it carry a berry because we'll definitely proc it now with the Hurricane so there's a Hurricane Vault Switch into yeah double in in okay this isn't the worst because we do get a free switch into Cortana now we'll see what my opponent brings in as well which can kind of dictate what we end up bringing in it's going to be in the plasma okay there's one turn at Trick Room no no Trick Room ends down yeah okay Cortana now I don't know what my opponent's got to bring in on the Gastrodon here could potentially double into the Necrosma generally honestly tempted to do I just don't think a Vault Switch and the Sacred Sword are gonna be enough to get the Necrosma though Sacred Sword is probably the strongest attack we've got for Necrosma it's whether or not a Thunder hits or whether or not the Necrosma goes Ultra Necrosma which it could definitely do um it's got leaf blade into Gastrodon should we take a punt and say it's gonna go Ultra Necrosma then go Twinkle Tackle into it I'm gonna do it come on Ultra Burst come on please Ultra Burst come on I thought was there as well this is all gone wrong it's gone so wrong and they're just gonna Trick Room again this is the thing as well it's a good example of really overthinking like what your opponent might be doing and it would make sense in a way for me to think okay well uh we Ultra Burst here they're probably not suspecting that we're at Ultra Necrosma but unfortunately that's all gone wrong uh there's a Trick Room again so we've got to get through another bunch of Trick Room turns um their priority's got to be the Cartana here though um it's whether or not they double into Cartana because they definitely could with an Earth Power it's just whether or not they've got the Earth Power into what's the Necrosma has it even got Earth Power that's the question because it could leaf blade into the Gastrodon no they're gonna definitely double into the Cartana let's go for a Volt Switch out into the Necrosma here I would say they definitely got Earth Power 100% you need it for Groudon there's Earth Power okay and double Earth Power yeah the other option there would have been thundering and switching in Kyoga because we can't leave Cartana out on the field now and the only thing we can do is possibly switch in Coco there but it's Coco more valuable maybe not maybe Cartana is more valuable to us than Coco um just we can't really utilize Kyoga here I mean we can I just don't want to boost the Gastrodon that's the problem um can that Ice Beam the Gastrodon hopefully two Ice Beams and be enough to take it down I don't know if it will though it just feels like this match is slowly slipping away from us a little bit too much maybe and it's all about that over predict there you know we're just thinking a bit too much about this uh we know the trick we already know the trick room's been shown so that's the thing um we didn't really need to to overcome it like we did there and this is where the mind games like I'm at such a sucker for like mind games like terrible uh we're gonna see the Necrosma okay so we're gonna get a free switch into Coco this helps us out because it helps us stall out um these trick room turns for sure we get nice Ice Beam onto the Gastrodon here now I'd imagine my opponent probably think I'm gonna protect Coco and I'm gonna go for another Ice Beam or do we go for Ice Beam well Ice Beam be enough to get the Necrosma from this range come on move I need to yeah um probably not but do they predict we protect with Coco that's the big thing I just need to get damage onto the Gastrodon I think we could just double protect as well but then again it puts us just in the same position going into the next turn I'll go for an Ice Beam into the Gastrodon it could be quite risky though I think because I feel like this is pretty obvious from us whereas we could have just dazzled there well okay I'm gonna see an Earth part into the Coco since your strike will be into Kyle though but we should be able to take this yeah just about it's just about getting through these turns at trick room and I think identifying this last turn of trick room when we can it's gonna be quite key first because I feel like my opponent is gonna want to try and get their Coco back into back in now um I really don't want to lose Coco though that's the thing I'm gonna switch Cortana in and I'm gonna do I just do I just go for an Ice Beam into Gastrodon yeah I think I'm just gonna do that because I think if anything Necrosma might switch out although we could just see it double up if that happens though we get Coco and Cortana onto the field because Cortana shouldn't go down here okay we're gonna see Gastrodon just go for that recover again do we see another Sunsteel strike yeah this should take her over down now but we might still be all right oh it's into Cortana so we're actually gonna get an Ice Beam into the Gastrodon which is pretty huge for us here because oh in the freeze oh okay the damage is the back to normal um got a leaf blade the Gastrodon here and I've got to try for that Ice Beam into the Necrosma now uh no although what's that other restricted let me remind myself it's whole so we need Kyogre I mean we've got got Coco as well uh I just don't do we go for the sacred sword do we now we go for the leaf blade into Gastrodon and Gastrodon's a pain pain and I think I I feel like Ice Beam can't take this Necrosma down it's got such a little health Gastrodon I'm gonna switch out Coco yeah so getting damage onto Coco is gonna be nice for us here uh there's a leaf blade would be better going into the Necrosma to be honest the Ice Beam it's all about this Ice Beam though can it take it yeah it can okay all right now the speed control's gone which does help us out but it's getting rid of this Coco that's gonna be the the next problem it's gonna be the Hoto okay oh no it's gonna have it's definitely gonna have um right the Coco's got light screen it's got nature's madness bold switch we've seen the last attack on it we've probably got Dazzle so you can probably get rid of the Coco here do we switch in our own Coco the only issue I would have here maybe would be um well I don't know actually because we probably lose Cartana whatever which makes doing with the Gastrodon a little bit more difficult but I think you brave bird with Hoto into the Kyogre slot or maybe Volt switch there and then Sacred Fire into the Cartana but it's risky doing that because if we protect with Kyogre then you kind of wasting all your moose slots well actually I have to speed the Coco that's interesting okay what's this Hoto gonna do our time is running out as well that's the other thing we need to keep in mind brave bird is it into the Coco please be into the Coco come on you know into Cartana which we don't take unfortunately okay um because we've got Gastrodon it's frozen which makes it a lot easier to deal with and Kyogre but we can't really utilize Kyogre and our electric terrain is gone until yeah all right this isn't going to be the easiest close out at all do we have a Farenium though or a Farenium and I always call it a Farenium so um have we got Azimov left no we haven't we've rinsed that already electric terrain not being here is not ideal um the Hoto probably like I've got to dazzle I think I've got to dazzle here I need to get rid of this Gastrodon before unthos I think if it hadn't been frozen there's no way we would have won this match with how we've played it I think it's a winnable match for sure but with how we've played it I don't think okay we're gonna see Azimov is this enough to take down Kyogre behind a protect though without the Intimidate it probably is let's see no we can't take it crit I don't know if we would have taken it even without the crit I think the next turn though the problem is now we don't have the rain so our thunder is not doing anything we've got to dazzle this next turn to get rid of the Gastrodon sacred fire is probably going to burn us and do a bunch of damage and I don't think we're going to be able to beat the Hoto with Tapa Coco it's not looking good I mean it's not over yet if thunder hits and sacred fire could miss for sure I think if you're Hoto you're better off going for a tailwind here if I'm like completely honest because then you're faster than Coco and you've got access to recover if our moves do hit sacred fire coming out does hit and the burn yeah so that kind of seals the deal and our timer's running out anyway um but this it's all down to whether or not a thunder hits and whether a thunder would be enough to take the the Hoto down I don't think it will be outside of electric terrain an electric terrain I think it'll be a bit different we do hit critical hit could be the one that takes this game for us now but Hoto too bulky sacred fire oh it missed and it probably hasn't got protect if it hasn't got protect oh this is the biggest the biggest boat we'll go for the vault switch because we don't want to risk the thunder obviously but it keeps out like going intact and we've been the luckiest luckiest player trainer ever and uh good game to my opponent I feel bad for them because the freeze and then that miss that's really unfortunate but we'll take it because we're just um we'll take I'm sorry I do apologize that axe is horrible well I'm gonna say that we didn't deserve to win that one like I said earlier in the match we overextended ourselves far too much on that dusk main kind of presuming that it would go for the ultra burst when it's already revealed what it was going to go for so we would have been better off gone for much safer route there and I think this matchup is definitely winnable for us I think we just made it very difficult and we got really pulled out the Maya by a lot of RNG luck so a bit unfortunate for my opponent but we'll wrap things up there and we'll be back with more battles tomorrow so thank you so much for tuning in do remember to leave a comment down below let me know what you thought on today's episode how bad the axe has been and if you've enjoyed it what you've enjoyed about what teams you would like to see going forward like I mentioned in yesterday's episode and also drop a like drop a like it does really help the video out and I'll see you all for another episode tomorrow so until then take care of yourselves and bye bye