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Published on Dec 2, 2015
Welcome to Marek Rosa’s developer diary about Planets – the biggest feature ever implemented in Space Engineers. In this developer diary, Marek Rosa – CEO, CTO & founder of Keen Software House - describes the story behind the development of the highly requested feature that has reinvented the building experience from the ground up. He shares info about the idea behind this concept, the reasons why the studio decided to develop Planets and what makes them special.
About Space Engineers: Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Space Engineers was the first Early Access title released by Keen Software House in October 2013. Since then it has sold over 1.6 million copies, and has maintained its position among the top selling titles on Steam. Space Engineers amazed players worldwide, so far more than 150,000 user created content was submitted to Steam Workshop.