 Alrighty, let's check this out. Hmm, that feels fast. If I go into A.B. Controls and do half speed, wrap up. Alright, so I would do, yeah, I would do at least half speed, not at least, but to half speed here, maybe 40%. This definitely half speed, it's way too fast. And this, probably 30% slower. And I would also kind of tilt with it a bit? I don't know, I feel a bit worried that the camera is kind of static. There's all that movement and then here's only it's late in that move. You know, I would do that tilt to the left, the pan to the left, starting like here-ish, a bit more plausible and then you can cut out sooner. You know, like once you're here, cut. So you don't have the camera come to a stop. So I would cut on the camera. I think the scapulas and the shoulders are a bit much. That stuff is a big wiggle. But if you slow it down, it's going to help. I would still stone down that amount by 20%. And then I would add some head stuff. Like right now, it's always kind of the same. It would be neat to see that he's looking this way, you know, ears are like that, looks over there, ears are like that. There might be moments where, you know, if this is the alignment of the ears, maybe it tilts his head a bit, stuff like that as you continue forward. Kind of cool. But yeah, this, your internet activity over the last 10 years is being 10 years. It's still the same though. Last 10 years is being- So 10 years, years. You know what I mean? It's be years. Last 10 years is being scrutinized and cataloged. And it still feels like it's a mirror. Like you got to put some asymmetry in the lipstick. Is being scrutinized, scrutinized and cataloged. Vivid detail. Ooh, the head check is nice. scrutinized and cataloged. Here, when he goes from here into this, there's nothing going on here. Even if you just do like an eye dart from one eye to the other, it's going to help. Or a bit of a, a bit higher eyelids for a bit of a flare. It's because once you go and he continues the line, there's still nothing on in the face. But if you do, if you look at someone go in minute, just muscle wise, if you start saying things, it's going to activate and fire some stuff. So you can have a tiny bit of eyebrow rays. Something has to happen before, at least before, right before it says in minute. Careful your arc on that is weird. If you track the fingers, it goes up here, up here, up here, up here, suddenly to the right, suddenly down. You're doing this as opposed to a circle. So watch your arcs there. Your wrist is drifting up at the end. Watch that. This feels a bit weird how this arm goes up his screen right one, or his left and screen right one. I guess you're saying this goes up so there's more weight on this. But then if this goes down, to me, it would feel like that hand will go up. Like this part of the chair goes down because all the weight is here now. But when that happens, it's actually the opposite. You know what I mean? Like this section goes down as opposed to up. All the weight's gone from here because that arm goes up. So look at that mechanics wise. And then at the same time, when that hand, this part comes back down, boom, that would definitely impact his hand and this would have to go a bit lower. It would you would see some impact animation just a bit. So you feel the contact right now. There's nothing going on there in his right hand. Your internet activity over the last 10 years is being scrutinized vivid detail. Yeah, it's cool. Little things, little details. And yeah, it's actually, it's true. You can do, I mean, you can do a little looky look here, the whole thing. And you can put like, you know, a door. I mean, I agree. It could be something designated that this is a door. I mean, you know, by the time this happens, we understand what's going on. But what you can do is change the colors of the interior so that this doesn't blend the door in the back. Careful in terms of animation. See how that wrist is going back almost in the same rotation. And it's, it's a bit fills with IK and then you pop over one frame. And then you have this moment here. See this where this goes from here to here, but then the wrist orientation is the same. So watch out for that. See this is a full IK arm going back. So you have to always be careful about arcs and wrist orientation. This is still weird to me. That it's such a wide look over there as opposed to a bit more towards us or here. What are you doing here Reynolds? You DVD player broken? That's cool. I kind of disagree with this. This feels really cartoony. Right where he sees this, right? He goes, such a big drop on controllers in the face. What are you doing here Reynolds? You DVD player, bro? Because the voice is a bit more sarcastic and you know, there's not that much of a desperation or a huge, that emotion here from here to here is a huge change. But then the voice is very flat and contemplated and it doesn't quite match what you're doing emotionally here. That makes sense. I will personally tone this down. You can stay somewhere around here, but not that. Even the eyebrows are a bit much, but the shoulder stuff is huge. And I still don't understand what's going on here. Like the head is the size, you know? If you look at the head and the fists, do you mean like what is going on here? I mean it's, let me know what kind of lens you have. You know, if this is a 35, I will probably go to a 60 or something. You don't have to move your camera back, but this just feels really weird, scale-wise. And you're also low where, you know, compositionally, the weird thing is we're in the middle. It's your center and he's, it's just centered a lot and it will almost be nice if he would be a bit more here. Obviously, you know, if he's bigger, this feels a bit better because then you have the thirds, which is, you know, it's cliche, I think to say the thirds in your composition, but it helps so that at the end, your character is here and any other guy is here. You know what I mean? Like there's a bit more, a bit of a nicer balance in terms of composition. All right, thanks. All right, there's an email you can sign up, you can start whenever you want, you can submit whatever you want, you get 16 submissions. Either way, a like and subscribe would be awesome. All right, thank you.