 Hi, I'm Philip Magnus. Welcome. I'm going to play some XCOM 2. It's going to be good, it's going to be bad. Well, spoilers is probably going to be a hell of a lot of fun even without my commentary. Actually, my comments can make it pretty awful. But enough of me. Let's go and see what XCOM 2 is all about. North Korea looks pretty good. Hey, get it? No, okay. Christmas? Oh, it's Christmas. Tell me it's Christmas. What a stylish-looking alien sympathiser. I take my words back. Those alien collaborators and sympathisers are so nice. Love it. Right, and this is where, supposedly, the fun part begins. But only in this tutorial, so everything that's going to happen has been heavily scripted. Worry not. The game itself, much, much better. Oh, the water. Look at the water. It's so pretty. I love water. Water effects are the best. Grass effects are nice. Two, I guess. Yes, that much obvious. Yep. So you see the difference between full cover and partial cover, partial cover. It's shown via a shield that is half full while complete cover or full cover. It's assigned by a field shield. Consumant is interesting, honestly. Probably because of the role reversal between humans and aliens that has transpired between XCOM enemy unknown and XCOM 2. I quite like the idea and can't wait to explore it further. I should probably also mention that I'm not going to show you the entirety of XCOM 2, but I'm going to try and make a highlight reel of sorts because, after all, XCOM 2 is insanely lengthy because it is a turn-based game, a strategy game, and those take a hell of a lot of time to play through. Yes, you do. The time has come to kill a little annoying yellow-eyed person. Obviously not a person, yellow-blooded person, I meant. Obviously not a person at all. Hide little bumblebees. Yes, all that is obvious. Trust me, honey, don't go there. Probably, nope, have to attack a annoying little thing. Oh dear, helping me get my point across. A tutorial has no freedom in it. Oh no, she died in the tutorial. The pull of blood. Very detailed are you, eh? Yes, let's make him pay for his mistake. He killed my best friend. Prepare to die! And he did. I'm sure his alien wife and alien child will not miss him at all. Alas, poor alien. I knew you. No, actually, I didn't. That kind of looks like it hurt. But, hey, heavily mutated humans. Bloody collaborators. Whatever may we be looking for. Probably someone who's extremely handsome. Just probably. We'll get back to that in a few moments, I'm sure. Just for the record, it's... come on. Don't go insane, please. The yellow square is all about getting useful loot from dead bodies. Yes, salvaging. And we've got a scope. I don't suppose I need to spell out for you what a scope does, do I? It will be useful, I'm sure. I really do like the model of the space ship, airship, hovercraft. Let's call it a hovercraft. Hovercraft sounds so much better than spaceship. What a surprise. Nope, have to attack again. This? No. Of course, I have to shoot the guy who is hiding behind a car and a bunch of crates. He has f**k logic. What a surprise. Ooh, look, hacking. That's new. Didn't have hacking backing XCOM enemy unknown. Not even XCOM enemy within. Not quite like XCOM enemy within. Time to do... What exactly? Ah, secure the package. So there will be cargo. Who would give you intel about that kind of stuff anyway? I mean, we are practically in a world where all the reasonable humans have probably been exterminated or silenced via other measures. Mostly, I don't think that any alien sympathizer, collaborator, or an otherwise traitor to the human race would give me intel about, well, whomever the guy insuites. And I still think it's me, the commander, possibly because I saw it already, but I guessed it before that too. And you would have been very impressed if you had seen that footage. But no. Explicit had to be a little biatch and screw up the entire thing. And it was so annoying. Yes, alien activity, please. No. I'll say, please. I haven't been as sad as I am right now. Since that one time I ever did it with the... Oh, grenades. Lovely. Those really are packing up quite a bunch. I like it. Yes, I do. Time to run, run, run away. I like the detail, by the way. Quite a lot of attention. The game looks beautiful, which is only to be expected from a AAA game in... Oh, 2016. Careful, little ponytail girl. Kelly. Yes. Careful, Kelly. I don't want you to... How? That hurt. Can I shoot that guy? Right. Duba Duba Tati too, mate. Right, I will. Thank you. I've indeed called the Sky Ranger because who wouldn't, in circumstance, such as this. Yes, yes, go. Come along. Hmm, home. Wherever that is. I'm fairly certain that home is no longer where it used to be because, if I have to guess, all the old XCOM bases are truly and wonderfully dead. Exploded, destroyed. And was this? Well, it's probably an alien psionic robot? Sure. Who needs bodies, right? So 21st century. We are still in the 21st century, by the way, just 20 years after XCOM. Enemy unknown. Which is totally acceptable. I don't mind it. Save me, children. Hmm. Familiar faces. This guy does look like the engineer from XCOM, but doesn't look like he has aged 20 years. Oh my. Policinations aren't good. These readings are getting really erratic. Of course they are. These implants were never designed to be removed. We are risking severe. No plan be here, people. Do it. The years ago, thankfully, the Eiffel Tower is not entirely destroyed. Oh my. Hello, friend. You look giant and, you know, friendly. Good to be back. Oh, I don't actually remember your name. Is that one of the games where the protagonist is silent? Ouch. You loyal soldier, son. You're as well as anyone can. Dane good to have me back too. You know, free from all those aliens. I suppose I should say Dane good to be back. Oh, so I can't. Can I click them? The archives. Okay, I will click the archives. Why not? Let's see. Oh, so that's all about reading. I like reading. Right. Yes, reading. Probably should do it on my own time too. Anyway, I think I'm going to save, except that pressing escape does absolutely nothing. So I'm going to go to research and see what happens. Hello again. Be said for the rest of the aliens technology commander. Dr. Richard Tygan, chief science officer, I am responsible for the entirety of our research here as well as the procedure you so recently underwent. Welcome to my lab, such as it is. I'm not sure what central may have told you, but we found something while removing you from the alien stasis suit. A device implanted He had a scar. Does that mean that he had some sort of a device as well? Excellent. I could substantially improve the speed of all our research. One thing hasn't changed. I will begin researching for possible insights as to its function. Ask for more personnel. That work begins immediately, commander. I'll contact you when I have a full report available. That research will keep Tygan busy for a while. In the meantime, you might want to head down to the armory. This looks big and better. Commander to the armory. Yes, yes, I'm going there. All right, let's go to the armory. Jane Kelly was instrumental in the op to get you back. She earned enough experience for a promotion. We should take care of that now. Awesome. My first promotion. I'm so excited. Hello, Kelly. The ranger serves as our primary reconnaissance unit, capable of moving independently in concealment while engaging enemies at close range. That's so awesome. Right. Looks familiar enough. Your ability sloshed academic enemies within movement range with your sword. Well, that sounds like fun. Actually, quite a lot like my type of gameplay. We're off to a good start. Our troops will only get stronger as they gain experience. So everything is locked. So I didn't actually have that much to do just now. Did I? Uh-oh. Is it the psionic? Oh, it's me. A little more ceremonious, but we've got something. A local resistance cell just located this high ground. Let's not hang on ceremony, old friend. They tracked the device to a nearby advent convoy and are attempting to take it down. If we can bring this converter back in one piece, we might actually get this place up and running and give the aliens a real war for a change. A squad is prepped and ready to launch on your order, commander. Just give the word. And I dare say, the word will be given. Once you press the button that points you to Episode 2. Until next time, bye!