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Breaking the FOV limit in Quake

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Uploaded on Aug 12, 2011

Download, details, and source code: http://github.com/shaunlebron/blinky

Standard 90: 0:00
Standard 120: 0:07
Standard 150: 0:15
Standard 170: 0:22
Standard near 180: 0:30

Panini 200: 0:36
Winkel Tripel 360: 1:14
Mercator 360: 1:44
Quincuncial 360: 2:13
Hammer 360: 2:54
Cubic 360: 3:29

(These are recorded demos from Quake Done Quick viewed with different lenses)

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