 Hola, community. Today I have three things to share with you. One is a release candidate update. Second is training. And third one is some number slash stats that are fun to share. So yes, there is a new release candidate in town. The second one, hopefully the last one. There were so many reports last week. We're going to see that in a bit. But so thank you for reporting. But some of them were like crashes on graphics cards, people switching to EV and then crashing, especially on Intel graphics cards. So a lot of them got fixed, over 70 bugs got fixed in need. So yes, go download, go to Blender.org slash download and try it again, please. One last time to see if we can get the most stable release out there. So once you are downloading Blender, you can get a grasp of the basics. If you're watching this channel, you probably already know, but still it's good to go through the Blender fundamentals. This series was launched last year for 2.7, but now has been updated for Blender 2.8. So you can actually see all learn all stuff, like collections, workspaces, all the new parts and the old ones updated for 2.8. It's really good also if you know people that are switching to Blender. And it's nice to go through it once again. The other section also shows the Blender to day livestreams, which I'm doing over at the Blender Foundation, two channels in place where the fundamentals are. So it's nice to stay up to date with that. So we're leaving that aside. Let's talk about numbers because we keep asking you about reporting bugs every week. Please report bugs and you have done it. You have done a great, great job. So it's nice to share these numbers. Thanks to Francesco for making these graphics. So the download count, for example, the day of the release candidate here, everybody switched from downloading the experimental build, this yellow line, to downloading the release candidate. So that is awesome. Thank you for doing that, really focusing on that one version. Then after that, you can see that people still download this table. 2.7 is still popular, but everybody switched to release candidate, which is great. Then some kept downloading the development version. This also over many days, so people stay updating their versions. And this is the thing that I wanted to share, is the number of issues reported. So the name of the day of the release candidate, these are the red line, is people reporting issues. So bam, you did it. You went, you checked all the files, you reported them. And it's also nice to say, and like to give a shout out to the developers, which actually on the same day, more bags got fixed or closed. Close as duplicate, this line over here, it shows that like 20% were duplicates. So please, when you're reporting, make sure you check out maybe some of the issues we've already reported, Mary, and just search for something similar. And yeah, this is actually very, very exciting. People are reporting issues, getting fixed. And this last one is also interesting because it shows on a red line, the reported issues, the one that you report. And in yellow, sorry, in blue, the ones that got closed by the developers. So before the release candidate, here's the release candidate. So before it, the developers were on a roll. They were actually closing more issues that people were reporting. But on that day, something happened, the release candidate happened, and people are even reporting more issues than we are able to fix and close. So yes, it's a lot of work, more issues coming than people can report. So I will leave with a note about the Blender Development Fund, which is getting a huge update. Now the target is no longer 50K, but 100K. So we can get even more people in. And thanks for all the companies and the people and the community to you for contributing to this because this is exactly where the effort goes to keep Blender stable, to make it as rock stable as possible so you can use it in your productions as soon as possible. So yes, it's nice to be able to share this news with you, the release candidate, the announcement from Epic, there are also some announcements coming. So yeah, the future is bright, but the present is RT2 Release Candidate. Please go test it, try it, open your old files. If it doesn't crash, it's okay. If it looks a bit weird, maybe it's also okay because it was rendered internal and some things can be left aside. But if it crashes, please report it because that's what we're trying to avoid, having the best Blender yet. Thanks for watching and I'll talk to you in the next video. Ciao.