 Anyone else feel mayhem 10 legendary drops are still broke? Well, you are not alone. How's it going guys? My name is DPJ and today I bring you another BR3 video. If you do enjoy leaving a like really helps out and subscribe if you do want to see more. Now from the start of mayhem 2.0 loot drops for me just haven't felt quite right. And no people don't get these minxed up of the loot the universe drops either. I mean loot the universe drops seem to be just fine. I mean mayhem 10, mayhem 2.0 as a standalone mould. So if you're doing the Malawan raid for instance and you're getting 2 legendary drops after defeating the Valkyrie squad, sometimes not getting any from Walton. I mean this is mayhem 10 people. Farming bosses pre mayhem 2.0 would still be up to 6, 7, 8, 9, 10 legendary drops from certain bosses. We're now getting nowhere near anything like that. Chess loot being below par, vending machine loot being dated, grenades and shields which haven't been changed but even some weapons seemingly dropping with no mayhem values in that mayhem 10 mould. And yes, I'm talking about after the recent hotfix that went out on April 30th too which supposedly adjusted rates and anointed rates in mayhem moulds. I mean yeah, they feel adjusted but seemingly made even worse. Now I first thought I was the only one suffering as a few people I'd spoke to said they hadn't really seen a difference. So I asked in my discord for people to react to an announcement I made if they felt mayhem 10 loot drops were broke and well the reaction was crazy. So I then jumped unready and typed in mayhem 10, hit that search button and I ain't joking people, 90% of posts where people complain about mayhem 10 and how poorly the loot has been implemented to drop is crazy how bad it does seem. I then found one interesting post which does indeed prove that mayhem legendary drop rates are indeed broke and have either been set this way by gearbox or mistakenly set this way. This post as you can see on the screen now and credit to selvi. Post is titled mayhem 10 drops are bogged and this was posted after the latest hotfix. It shows in basically mentioning the fact that outside of mayhem loot and gear drops are fine number wise but as soon as you enter that mayhem mould and it is selected stat values drop to zero in terms of loot and gear drops. You can see he mentions the fact it's seemingly been set or mistakenly been set that normal enemies don't drop guns in mayhem now. He tried adjusting it where outside of mayhem it worked as intended but back within mayhem nothing changed. Now looking at mayhem 10 we can see loot drops are seemingly dropping at a rate of plus 2500%. Question here is though people plus 2500 of what if the original stat value is zero like it seems to be then 2500 of zero people is zero and all of the stat values did indeed change I believe with mayhem 2.0 when it was introduced because pre mayhem 2.0 mayhem 4 which was the highest then loot drops felt just fine. I mean you had one scenario where it didn't go your way but for the most part farming was great and that had a loot increase of 750%. Now bear this in mind was all of the stat values back then whatever they were. If they have not changed mayhem 10 should now be three times what we saw back then in mayhem 4 which is also I will add the same values we see now on mayhem 4 in mayhem 2.0 at a 750% loot rate and I can pretty much confirm people that whatever mayhem 10 is now a loot drop rate wise it definitely isn't three to four times more than what mayhem 4 was so I'm pretty sure we can all come to that conclusion mayhem 10 now if we was like this ready post states it doesn't actually feel like a mayhem mod loot drop wise anyway and that's probably because it's bogged somewhere and needs fixing now upon further research online it does seem like gearbox are aware of the ongoing problems with loot and are also looking to implement an intended feature which will tag legendaries according to the mayhem mod they represent so if you get a mayhem 10 redistributor it will state mayhem 10 on it this will be incorporated into the next patch day state only issue is I do feel the problems we have with mayhem 10 now can only be fixed with a patch and they don't drop patches very often it's like once a month right now and if this is true it could be a long wait before mayhem mods are indeed fixed and with this I would expect to see shields being fixed grenades being fixed and scaled up chest loot being fixed and I will edit seems as though some of the enemies and chest do share that same loop which is the loop what I do believe is most broke right now but yeah guys I just wanted to make this video to make sure you are aware that mayhem loot isn't quite right on a broader scale and it isn't just to you then the news drops guys as always I'll have it called right here on my channel but yes mayhem 10 mayhem 2.0 legendary loot drops for me just don't seem right and for the majority it also don't seem right and that note we have come to the end if you guys enjoyed it leaving a like really helps out if you're new around here want to see more boylands be sure to subscribe and if you never want to miss a video upload you can turn notifications on by hitting that bell button but guys thanks as always for stopping by hopefully enjoy the video and hopefully I will see you on the next one