 Alrighty, let's watch this in full first. There's audio. Okay, is she I think she says it's like the wind and not I like the wind Okay, to be quiet. I might just be me a poach out for your for the audio now. You're asking here for this one I'm especially having a problem making seem like she's talking to the dragon. I think what you can do is You can decide where she's gonna look I mean if you have her look up and imagine the neck is a bit lower She can always look at the dragon and then do that and look down and then The neck goes up to I this or where are you gonna have it? Hey When you bring the neck up while she does this it's gonna be easier because of contact if you're like this and Then you move the neck around all the time either your parent is it might be trickier to keep that contact But if the neck goes down or up here while the hands go down it might be easier to do the connection points Actually, I like that you have this underneath so you can hide the difficulty of that Well, that might be something I think in terms of talking to the dragon. It could be something where you can also start like this and Then look over and then down It could be here And while she says that she looks over here or she looks over here There are many ways. I think it's going to be enough That she has a moment where she looks over. I think if she's like this and Then she quickly looks over there and then wherever you want to go Probably straight into this it might feel like I'm talking and quickly addressing this and the moment You know you have we understand that there's these are wings and There's like the neck is moving we understand This is the dragon you can have a little bit tail here and that will tell us what she's on and I think that's going to be okay Yeah, the rest is great. I'm just watch out your intersections and stuff like that, but It's going to be more about technical things as you have some movement if that's what you're choosing to do So that the intersections are taken care of other than that to be honest even if we I Mean you want her to talk to dragon even then Hey To me it works if she's talking to herself to the dragon to someone else off-screen to know the huge dragon That's off-screen. It's just it's a nice line. I like that setup I think having this composition where she is more on the right side gives you room for the Tail to tail to shop but for the wing to move as well She is fairly, you know screen right heavy there, so Compositionally you want to bounce that a little bit unless you want to recompose this where she ends up being more here and then we have that and There I say the dragon head is in here and she can look and the dragon can look and then the dragon head goes up You know me like about and she's here head here And she says that while looking and then you can have like a nice soft blink and the head goes up I mean there are many many ways And I'm asking actually you can tell me why you compose it like this anything else you want to introduce here I don't see it in the email But if not, you know gives you room for again for the wings back hit there the tail something you want to do But I like to set up but other than that. It's also I'm gonna turn this on off. It's still fairly rough So what I would say moving forward watch out over extensions on arms. Do not go super straight you have to have variations and You know some changes in the finger posing What is this? This is going to be a scaly dragon or these feathers later on like what is the material and Then you're hiding contact here. That's going to be okay, but then you know poses and and intersections finger poses Squishiness on cheeks, maybe some hair interaction or just adding some pushing and then through all of this even through there is this because the And by this I mean is the foot angle like this because The stomach and chest area stuff with chest area comes out So imagine, you know, there's a bulbous thing here in the leg foot rest like this or Would it make more sense for this to drop almost like a horse Where there's room, you know, so kind of think about those things here because this kind of makes sense She's little but when she goes forward With then that be a bit more droopy and dangling down all in and that with the sound off. It's still all really cute Yeah, just moving forward so watch out. This is for anybody who does steps This stuff like that. This is a big move Over one frame. So this is going to take longer And is it going to be a quicker? She just goes many comfort or is it going to be? It's also with something with a slow blink and a slow head down Just think about this big transitions what that's going to be timing wise and then because of the acting wise and This seems to be potentially an IK arm So watch out when you have a straight into a bend that it also kind of takes the wrist with it a little bit in the hand So you don't have that same angle same angle Look to it, which is going to be very IK you can see this here how it's somewhat staying It's actually going even lower. So watch out for non broken You know hand pose and stuff like that That's kind of that. I really like this. I like the line. I like to set up. It's really neat. It's cool idea and that's that All right, there's an email you can sign up you can start whenever you want you can submit whatever you want You get 16 submissions either way a like and subscribe would be awesome. All right. Thank you