 What is going on guys welcome back to the channel and I appreciate you being here the bungee Destin to combat system changes stream earlier today Was showcased and it had many many great changes and new additions to the game in terms of a much quicker PvP time to kill Weapons like changes how that works a new mod system the new master work system weapons and armors and so much more people today I'm going to go into in-depth detail of each and every one of these things Helping you understand exactly how they work in the game come the 4 second DLC on September 4th But before we get into that guys every month I give away a fully customizable controller for either Xbox or PlayStation to be with a chance of one It simply drop a like on this video leave a comment down below more details on the giveaway at the end of the video guys Okay So let's get into it and start with the weapons slot changes and exactly how these will work Impact the game and change the way many of us will play Destiny 2 So if by some miracle you don't know weapons slots and weapons you can equip to each slots are changing Resulting in setups like three shotguns being used at the same time being possible three shotguns no problem Basically, you play how you want to play but using such weapons in such slots does impact you as you can probably imagine But let's start with the basics There are three weapon slots kinetic energy and power the difference is the kinetic primary slot and their energy slot You can now rock both kinetic and energy weapons So if you wanted you could use an energy weapon as your primary as well as an energy weapon as your secondary power weapons Stay in that power weapon slot if you notice next to the light level of the weapon You see states primary or energy or heavy This is because the ammo system was also changed if you are using two energy weapons Let's say you are using two shotguns special green ammo boxes will provide ammo for both said weapons Important to note shotguns snipers grenade launchers fusion rifles Basically weapon archetypes which have since become available to use in energy weapon slots and kinetic weapon slots are all Collasted energy weapons and only use green and more packs Also to note energy weapons you can equip as your primary do not offer an elemental burn damage There is still a lot of confusion within the community But hopefully I can explain to a degree you can understand Weapons are luck to their said slots So basically you can not equip a better devils as your energy weapon in that secondary slot You can also not equip any secondary energy weapon in your primary weapons slot weapons will drop to certain slots only And you can't interchange them You can though just get energy weapons that drop for only you can net it slots Like I said shotguns snipers fusion's grenade launchers weapons that we will see within a forsaken move from the power weapons Slut up into the kinetic and energy weapon slot They will be classed as energy weapons in terms of only using special green ammo crates So like I said if you have a shotgun in your primary and a shotgun in your secondary Both of these weapons will use special green ammo packs if you go with a Kinetic weapon in your primary and a kinetic weapon in your secondary These will both use white ammo packs power weapons as per usual will only use purple ammo packs The new weapon type the bulk will be available in both kinetic and energy form power balls I ain't sure we're confirmed, but I'm pretty sure we will see them So the ammo system is pretty simple if you go with two energy weapons Energy ammo is what you will need to fill those weapons clips if you go with two kinetic weapons Kinetic white ammo will fill those clips now those of you who are wondering well if you are playing PVP How will using three shotguns affect me when it comes to ammo? Well power ammo will be the exact same as it is now and spawn into the map every minute Special ammo you do spawn in with so if you do decide to use energy weapons in your primary and secondary sluts You will spawn with ammo in these weapons if you die you will respond with ammo But when we saw them demonstrating this unstreamed via PVP action shotguns and snipers would only spawn in with one shot each But upon killing an enemy energy special ammo drops for you to collect like them power ammo bricks when you kill Somebody using power weapons currently, but with special ammo green packs You don't have to hold any button to pick it up. You just run over it power ammo bricks though You still need to hold that certain button to pick it up upon picking up that special ammo It will apply a few extra shots to those energy weapons you are using Obviously using kinetic weapons in both sluts you have plenty of ammo to start with now these ammo changes I believe may not be final But it is near to what it will be like playing PVP when the forsaken releases I will say though seeing the bolt in action was great the kinetic bolt exotic which we saw the wish ender looks super fun Being able to see through walls and basically being a two-shot kill. I fell in love I cannot wait to play with it people now another massive addition to the forsaken is return of random weapon rolls Now important to note a lot of the year one death into weapons will not be available when the forsaken releases But some weapons like the better devils will be brought up to the forsaken weapons standards Meaning they will drop with random rolls these year two forsaken weapons Oh, including the ones from year one that have been brought forward to year two with random rolls Cannot be grabbed from your collection votes, which we will see introduced when the forsaken drops the collection Votes will only provide you weapons you have now year one weapons Yeah, two weapons with random rolls will not be added to those collection votes So random rolls what's changed on what can we expect post forsaken? Demonstrated on stream we saw a variety of different better devils all with different individual roles The first one we saw had Zen moment outlaw tactical mag steady rounds and a selection of three sites another better devils We saw had hit fire grip moving target tap mag steady rounds and three sites We then saw another better devils Which was the best we saw which had explosive payload range finder drop mag and a few other perks So we can safely say people random rolls are definitely back to how we remember them from destiny one With some old perch returning to as well as some new ones being added So let's move on to masterworks masterworks now in game You use cause to make that weapon a masterwork adding a both to a certain stat of the weapon I believe five percent max that has changed slightly with the forsaken Masterworks on a said weapon now with forsaken do add those stat bonuses But in ten stages, so you will get a weapon drop Let's say it's the bed devils which you can see on stream now within the weapon mud section You can then upgrade the weapon ten times ten be max and when it's at that stage ten It will become a fully pledged masterwork each upgrade as one percent So ten upgrades as ten percent boost to said stat here that's range each upgrade though does get price Yeah Starting with just glimmer then the addition of shards then cause a full ten levels and to fully masterwork A weapon will cost a total of 10,000 glimmer 27 legendary shards and 17 masterwork cause Once fully masterwork to then get an extra column appear allowing you to pick between Showing kill stats for pve or pvp which you can apply whenever you want for absolutely nothing So let's move on to the new weapon mud system. This has changed dramatically Now I will say save all your mud you have now because when the forsaken lands These much you will trade with guns before my component should allow you to build new muds Which fit into the new weapons system so much within the forsaken will add what you could Consider an extra perk to your weapon we see months for handcanners Now I ain't sure if months are different for different archetypes of weapons I'd probably imagine they are but that hasn't been confirmed yet And I don't call them saying anything about it on stream So the months we saw where backup mag increases a magazine size Three hand grip which increases accuracy and ready speed while firing from hip Equalist grip which improves mid air accuracy target in a jester The weapon gains a better target acquisition radar tuner radar immediately turns when you stop aiming down sights Minus spec deals extra damage against rank and fire enemies major spec deals extra damage against powerful enemies Boss spec increases damage against bosses and vehicles and counterbalance stock reduces recoil deviation for the weapon Weapons will drop with said months So if you have a better devil's drop with a major spec mod if you dismantle that better devil's You receive that major spec mod and land you to apply it to another weapon It will cost 5 thousand glimmer to apply a mod to your weapon. Okay, so with that out of the way Let's get back to pvp the new time to kill mechanics changes to abilities and so forth Now bungee stated during the stream pvp is going to feel so much different with power weapons moving up into kinetic And energy weapons slots. What does this mean for weapons like pulse rifles and auto rifles? Obviously these weapons can't do much against shotguns and fusion rifles at close range So how and what did they do to combat that while they introduced a new mechanic? They have increased precision damage across the board we as players have to revolve and aim for the head That's basically what we've got to do to be able to put up with a fight We've been pushing this lethality up It makes for easy killing of people spamming shotguns at close range Meaning someone like me who enjoys using an auto rifle can now stand a chance at close range against someone using a shotgun On stream now we can see the new time to kill three tap hand cannons are back Pulse rifles basically too burst and check out how quick that auto rifle kills at close range when hitting the face Pretty damn insane other changes mele's will be a two hit kill No matter the subclass so two hits with your melee will kill your enemy unless obviously having some form of over shield The titan shoulder charge is now a one hit kill which to be honest I loved in destiny one the hunters throwing knife has been buffed also isn't a one hit kill But it deals more damage to common side with a two hit melee kill The hunters tether has been buffed in terms of the super being unreliable The tether now finds targets better and quicker which is cool So we will see less of people just running straight through it Which I see all the time the warlock stoneclaw now kills much much quicker The hunters golden gone now last two seconds longer and that's basically it in terms of both they mentioned on stream No doubt other supers and other things will receive both too We did see a few of the new armor perks, but they didn't go into detail on these mods We do know armors will have two mods or perks one affecting a certain weapon type Which will allow you to say have a better stability of a said weapon or more ammo reserves of a said weapon The other perk is to do the subclass being used I believe but don't quote me on that We also got a brief glimpse at the new titan solar subclass tree the cold of the devastator perks It has a rowing flames kills with your solar super abilities increase those abilities damage Stacks up to three times throwing hammer throw a hammer from a distance after throwing it picking the hammer up Fully recharges your melee ability Tireless warrior after hitting an enemy with your hammer picking the hammer up triggers healthy generation And burn more summon a flaming more and crush enemies with the force of an earthquake Which we do see in action and it looks super super fun But people on that note that is all we have to go over from the stream in terms of the new combat system And things that have changed some major major changes coming for sure and I cannot wait to experience them It should be absolutely great But guys on that note we have come to the end of the video before we leave though Let me tell you about my giveaway. I do every single month. So every month I give away a fully customizable controller for either xbox or playstation centre anywhere in the world to be in with a chance of winning Make sure you're subscribed to the channel drop a like on the video and leave a comment down below And follow the gleam link linked at the top of the video description is fast simple and legit guys Good luck to everybody who enters but on that note I am out. Thanks as always for stopping by and hopefully guys. I will see you on that next one