Loading...

Character Animation Rig for Editing Motion Capture Data

38,941 views

Loading...

Loading...

Transcript

The interactive transcript could not be loaded.

Loading...

Loading...

Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Mar 6, 2008

This clip demo's the functionality of a rig I built in Maya for editing motion capture data. The animation tools work in the same way as those of a standard hand-animation rig, but this rig allows layering changes over mocap. There are also tools for sticking hands to props and props to hands and animated blending in between.

Loading...

Advertisement
When autoplay is enabled, a suggested video will automatically play next.

Up next


to add this to Watch Later

Add to

Loading playlists...