Whirlygig: Playtest





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Published on Mar 16, 2011

The majority of this video will probably bore you as it's just a playtest. But, at the beginning of the level you'll notice that the camera zooms into the level, which exists as a photo within a newspaper. So...that's new.

There are also two bits of good news: my wife was my opponent for this playtest and we were actually having fun playing. That sounds funny but when you are developing a game you get so close to it that you lose site of whether it's actually good or not!

The other good news is all of the glitches I saw (listed below) were easy to fix or already-known bugs.

- the bullet noises are annoying when multiple players are firing away.
- the bullet trails get a little annoying and the volume of particles they generate makes the game chug a little.
- when bullets are flying everywhere it's hard to tell what bullets are yours and where you're shooting.
- If a player dies with the trigger down their invisible heli still rains brass and the controller vibrates (thought I fixed that one already)
- some other little glitches and annoyances.

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