 So, you've never used particle brushes before. Not a problem. For these next few tutorials, I'm just gonna go through and show you generally what each particle looks like. And briefly explain the main settings that you'll probably need in order to control them. So first we have broken glass. DT is how smooth the particles are drawn, low DT is very smooth, and high is very choppy. Spawn speed affects the delay time between when you click and when the particle activates. The lower this number, the bigger the delay. And the higher, the more instant the particle starts. The bigger life adds more crisscross action, and fractal size is kinda similar. The bigger particle life is, the longer the particles will continue to draw their pattern. The higher life ran, the more particles will stop traveling straight. Particle speed is how fast the designs travel, usually the faster the bigger the designs will be. Spawn radius is how big the empty circle in the middle is, and before triggering is how much time needs to pass before it starts to crisscross. So the higher the number, the later it will start to be perpendicular. Well that helps and as always we have a fantastic day and I'll see you around.