A series of technologies are constellating to offer a new vision of computing. Virtual and augmented reality blend with mobile devices into mixed reality. Automation combines with gaming to produce deeper and greater simulations, human-computer interaction, and digital environments. Education now faces a growing range of possibilities for content presentation, student engagement, storytelling, and access. At the same time the VRevolution collides with broader challenges, including multiple inequalities and the threat of massive social disruptions. We suggest the exploration and adoption of a new form of digital literacy.