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Let's Play: the first room of Anomalous Materials in Half-Life 1

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Published on Apr 29, 2013

I talk a bit through the design of the first section of Anomalous Materials, and how it played with the affordances of first person views / represents two divergent ideas of "realism" / presence / what being in a virtual world entails. Made for a "Let's Play"-ish event at the Nightingale Theatre in Chicago, April 25th 2013.

More info: http://www.blog.radiator.debacle.us/2...

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