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rgba slisesix

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Published on May 15, 2009

This was the winner of the Euskal Party 2008 procedural graphics competition. The goal was to make an executable program (a .exe) smaller than 4 kilobytes able to create an image from scratch without accessing any 3d model, or texture. In this case, raymarching with distance fields was used on a procedural volume. Textures are also procedural and heavily based on perlin noise. To learn more, visit http://www.iquilezles.org

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