 So within the latest this week at People Can Fly we are calling Mr Twap, PCF talk about the future of the game. Clear up what's happened over the past few days and talk about the next patch for our riders. Today we get into it all people. How's it going guys? My name's DPJ and if you enjoyed the video leave a like, it really helps out and if you like what you see and want to see more be sure to subscribe. So over the past week since the last patch which was actually quite a decent patch for the game we have seen news break actually from PCF talking about how Square Enix haven't sent over any realtors yet and PCF actually don't know themselves exactly how many units outriders have sold. A lot of people took this information and thought there was something going down between PCF and Square Enix but that doesn't seem to be the case. Within this week's dev news it's all covered so let's get into it people. Starting with general news there's been a lot of discussion about riders this week and we're sure that everybody has many thoughts and questions about their understanding of the situation and what it means for outriders and its future. However there's only one thing to say. Our plans for the future of outriders remain unaffected. Nothing has changed. Nothing has changed. We together with People Can Fly are continuing to work closely together on improving and expanding the core outriders experience and all platforms and remain very excited for the future of the game. It's worth mentioning that as our patches to date have and are continuing to address most of the bugs that players may have experienced our teams are beginning to shift more focus towards working and implementing much requested new features and content. We'll talk more about this new horizon as well as the other outriders related things we've been working on. In the near future so yes people basically clearing up any mishaps that people may be feeling due to the statement pulled out by PCF which I have covered over the past few days and it seems as though the future does look right for this game. I mean exactly how bright we won't know until this new content comes but for me it does look promising. Okay so we're going to get onto the patch news right now. Our latest patch is currently undergone the usual test cycle but we wanted to share some highlights of the upcoming fixes and changes with you already today. Please do bear in mind that our current testing is still validating the real old fixes so some of them may not be 100% guaranteed for this patch. Also note that this is not an exhaustive list and is still subject to change as we pass through the testing phase. The final patch will include more fixes and improvements. Okay so further improve the visibility of the booed mother surge area of effect skill limits. Fixed a bug that was preventing players from arriving themselves and other players after using the tricks as borrowed time skill. Resolved an issue that could cause the game to start when engaging crawlers in battle during expeditions. Resolved an issue that could cause players to stutter when entering the drain lake during the third enemy encounter in the scorch lands expedition. Resolved an issue that prevented secondary characters from picking up journal entries if they had already been collected on a different character. Resolved an issue that would force matchmaking provisional settings to default to open. The provisional settings should now remain closed when set. This should help further reduce afk matchmaking. Added an afk status for players and friends lists. Change the behavior of the devastators in pale so that the game will detect impaled enemies as dead even before they disappear. Devastators reflect bullet skill will now protect from scavenging projectile attacks. Fixed a bug that could prevent devastators from being able to consistently dodge if they had the auto reflect mod active. Fixed a bug that could cause client shots to sometimes deal no actual damage to enemies. Fixed a bug that could cause the technomancer's plague sour set bonus to not proc consistently. Fixed a bug that could cause the plague sour and the cannibal legendary sets to not retain their set bonus after a transition. Fixed a bug that could cause certain mice like grand opening to not proc if the player was on their last magazine. Crash fixes and other minor bug fixes. So those will be apart while not 100% for most of those will be apart at the next patch so I'll probably say it will be coming next week and hopefully next week we hear more about new content for this game because that's basically what we all want now. We want to hear about new content people it is as simple as that. But yes guys that is it for the trap and this week our people can fly. If you enjoyed the video leaving a like really helps out. If you're new around here and want to see more outriders be sure to subscribe and if you never want to miss a video upload you can turn notifications on by hitting that bell button. Guys thanks as always for stopping by and hopefully I will see you on that next one.