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Published on Feb 15, 2010
(Map is tr_walkway.) I am not a Valve employee and I do not actually have these weapons in my backpack. I edited the game files (only works on your own server, and isn't considered cheating at all) so that the weapons shown in the video would have the same stats as Valve weapons. Before you ask why a certain weapon isn't included, check the date of the video. And yes, using addcond 11 in the console can give you critical hits, but if you pay attention (i.e. actually watch the video), you'll notice that the weapons have other effects. Hopefully, this note would give you a bit of insight and avoid anymore rubbish comments like "hurr fake", "cheater", etc.
The stats shown in this vid are those which were on the TF2 wiki at the time this vid was made. Since then, there have been many variants, with some weapons being even more ridiculously overpowered or some only having minor but still imbalanced buffs. Also, the headshot hitboxes on this map aren't the same as those in normal play, since the bots aren't actually running but are actually pushed by an invisible conveyor belt entity. The shots are being registered as though the bots are simply standing. This also explains why all the classes can move at the same speed on this map when they normally wouldn't be able to.
Edit 18/11/09: With this video being most viewed on my acc at the time of writing, I resent the bad syncing. Meh. =|
All of the valve weapons in their glorious overpoweredness. Yes, I realize that there is a problem with the audio sync. Sorry bout that, I don't know how to entirely fix it. Oh, and yeah, the audio transition between the different weapons is a bit messed up. That was a result of having to use Windows Live Movie Maker, as Windows Movie Maker glitched up the vid pretty bad, probably issues with Xvid.
A (rather late) Happy Chinese New Year (to those who celebrate it).