 With the release of Sword and Shield on the 15th of November, I've jumped onto my sketchpad, put together three new designs for you to represent your Team Starter, Team Skull Bunny, Groovy Gang or Team Sobble. Hop over to the Teespring Store now, you can grab a 10% discount with the discount code Starter. Hi friends and welcome back to another episode of our VGC 2020 Battle Series. My name is Lee also known as Osiris and in today's episode we're going to be continuing on with this team that we started at the beginning of this week which is Revolving Round Requisites and Groudon. Now you might have seen a little bit of a promo video at the start of this episode and this is in the run up to Sword and Shield. I've put together three brand new designs to represent the Starter teams that you would like to get behind. Are you Team Skull Bunny, Team Sobble or are you part of that Groovy Gang? If you'd like to grab one of these T-shirts and represent which team or gang you're part of then you can hop over to our Teespring Store. The link is down in the description below and at the moment we have a 10% discount promotion running on these Tees and everything else in the store for 10% on everything that we have so if you want to go over there and grab a T make sure you use the promotion code Starter and then you'll get that 10% discount but the Tees look super nice I've got mine on the way so as soon as they do arrive I will be representing them come the next few weeks I hope it doesn't take that long it should only take a few days so next week on the channel hopefully I've got my team representing here and I'm not gonna I'm not gonna reveal because I did initially have a team to start with but I've I've changed so I'm gonna keep it a secret I'll just wear the T when it arrives and then you will know but if you'd like to leave me a comment down in the description below let me know which team or gang you are on it makes it confusing because you got the Grookey gang or your team Grookey I don't know Grookey gang just sounded better so we put that down in the description I'm sure the Grookey gang people will appreciate that but let me know which team you're on or which Starter you'll be likely to pick going into Sword and Shield or if you haven't even decided yet because you just love them all right with that out the way let's get into today's battle video we had some good games this week so far I'm looking forward to playing a little bit more with the team it is very solid got some nice options there you've not been super consistent with two and two at the minute um but I feel like we can get back on the road to victory today so as always if you do enjoy this sort of content please remember to drop a like on the video do subscribe to the channel and as always leave your comments down below I love hearing your thoughts on the team in general what your ideas would be if you were to take this forward what you like about it what you dislike about it what you don't like about the battles and of course what you'd like to see in Sword and Shield when that does drop because it is very soon that that game will be dropping and I will be doing lots of content I've already got a whole schedule planned for content I'll be doing a playthrough on Twitch I'll be doing loads of guides I'll be doing a battle series as well but if there's anything else you would like to see me cover when Sword and Shield does come out do let me know and I will make sure to do my best to try and cover that for you guys so I'm just gonna look for our first opponent today hopefully it doesn't take too long it's gonna take ages isn't it because the battle spot the minute is dead it's dead I don't know I'm not moneyjoking it's the time of day that I'm recording these I think but the battle spot is not as rife as it used to be what we'll do is cut the video right now my friends don't go anywhere we'll be right back with our first opponent the Nemo what are you doing Nemo you're ruining it you're ruining the cut okay well we've got another Eveltul let's hop over to team preview okay so our first opponent today captain Nemo is running a team of Eveltul Lunala Tapu Lele Togodamaru Amungus and Moel so Moel is one of those pokemon interesting pokemon is gonna be the mega of the team that you're seeing commonly paired up with Lunala because it offers that trick room support that really helps and benefits them all while you've got Amungus support there as well to help with the trick room in case anything does happen and you want the redirection redirection is also really nice for Eveltul and Lunala in particular because they are prone and really weak to a single target attacks not so much the the spread attacks it will see um okay so we're probably gonna see a maybe a trick room well definitely a trick room mode but maybe a tailwind mode with that Eveltul as well um okay I think I think I think Coco is good here especially with the farium because it can it can nab the Eveltul and doesn't need to worry too much about the Togodamaru um I think what we'll do is bring Coco we'll bring Suikun I definitely need Groudon here and maybe I don't want Rey maybe Incinero is just a better choice I think so Benchen Rey for this one I think it makes more sense for the team a couple of dark types and I'm including Suikun there because the snarl which doesn't make any sense but it does kind of make sense because Suikun's just bulky and the snarl can do a lot of work too majority of things on my opponent's team we need to be a bit careful around the Togodamaru depending on what that's carrying but other than that I think we should be all right it's an interesting call that we're playing now I've not seen I don't think a team revolving around Eveltul and Lunala so it's a nice build for us to kick off with today and an interesting one we're going to see Togodamaru and Lunala come out from my opponent the one issue here of course is going to be that we're we're throwing up the electric terrain and boosting the Togodamaru's ability to attack um now where do you snarl uh do we snarl or where do they fake out we could pull a double switch you know um and kind of tempted to pull a double switch let's go for Incineroar and let's go for Grauran um the only issue is why do you target if you're Lunala I'm hoping it's not into this Suikun slot and I'm I'm thinking more along the lines of well my opponent's got Togodamaru the electric trains up you can do a lot of damage to Suikun with an electric type attack so we can concentrate more of our efforts with Lunala down on that Tabakoko or just go for some speed control which would be hella better for us it honestly would um so we'll get Graudon in and we will get Incineroar onto the field the only problem with this team that I don't like and I don't really like running no bulk Graudon you know this Graudon's very fast very offensive but it's not got the bulk and it will go down to big attacks like the z move from Lunala so we need to be a little bit careful around that we're going to see a fake out it is going to be into Graudon and the Mungai's beam please be into Incineroar please come on come on yay Incineroar you're the best cat um all right so we can go for Togodamaru with a flablet we could potentially fake it out um we could knock off the Lunala as well um I think this Lunala's slow that's my only thing but it's it's a little bit risky going for an eruption and I feel like the Togodamaru is so threatened here we could potentially just go for a knockoff into Lunala preserve Graudon it's so important for us and then switch it back into Suikun I really don't want to lose a Graudon early on so Evelto coming back in and that's fine especially because we will get our um that Suikun onto the field it would have been nice maybe to go for an eruption there but at the same time we do see a z move come out from the Lunala then we know we've made probably the better choice and it is okay wow not the z move I expected no it's the fight in the mz what this is like this is so like sun series come on right well this is going to be inc gone I think maybe I don't know can we take it not from now we've taken chip so that's that's that it's disappointing that is disappointing but I mean we can get Coco back onto the field we can pressure the Evelto and maybe if my opponent decides to switch in the toggle tomorrow to protect the Evelto then we can pick up a cheeky knockout there potentially um we'll go for the z move we'll just unlock that right now and I think setting up a tailwind is this the worst time to do this because is the Lunala going to trick room I don't know we'll set up it we'll set up a tailwind we'll go for it we need to try and get our ground on in a nice spot when it comes back onto the field so tailwinding seems like it could do the job okay we're not going to see the Evelto protect or any switches um so we should be able to remove the Evelto from the field unless it is a salt vest then it will probably take this okay let's see come on okay the Evelto gone that's good then we could have snalded here but I think okay moon guys beam that's fine like if Coco goes down here which I don't mind if it does honestly we're in a really nice position this next turn Coco Coco why'd you survive come on do you ever want to crit here I mean having Coco's still a nice option for sure we've got the snarl we can go for this next turn but that Lunala's 100 got uh got trick room 100 percent um do we just break shadow shield and potential focus sash for the dazzle and go for a snarl as well I think it's not a bad idea hopefully the Togodamara just doesn't attack it goes fake out into Suicune okay well that's still fine we'll probably see a trick room set up now I would imagine dazzle doing some decent work and what's this eject button don't be the blinking moelle don't be the moelle it's gonna be the moelle isn't it oh it's a tapulele okay well I really don't mind that's way better than moelle hmm all right there's a trick room okay that doesn't help us too much really um what are we gonna do um I mean at this point other than the psychic terrain being active on the field Coco's kind of redundant and there's a lele scarf that'll be a question I don't know if it will be to be honest is the lele scarf we can't protect Suicune uh we can protect Coco for a turn I guess um and we'll snarl as well we just need Suicune to hang on like this turn would be good we just don't want to double up into Suicune we want to see an attack into Coco psychic okay yeah just proc our berry it's life orb oh okay this team's nasty man this is a really nasty team you know this eye shock doubling into Suicune could have got away with this default switch okay so Suicune's gonna go down the next turn we do get a snarl which does help um but it's not really helping our situation right now can groudon win this out by itself but we'll try with a dazzle and I can't protect Suicune but a tailwind does end the next turn so we can we can try a snarl that's not looking too good dazzling gleam coming out okay Lisa tailwind ends now which is good uh and if there is a fast lele which you would imagine it will be with the life orb then groudon will be this last thing on the field so we can launch an eruption which should be enough to take down both targets the only issue would be here is if we see a wide guard from the lunala but if we don't and we can now both a kit like a keo on both pokemon now we'll click the eruption button see then talking tomorrow is easy for us to deal with come on groudon let's play this trick room like you've never played a trick room ever before it has to be timid lele though I think yeah no we're so screwed this is the worst gonna have the most powerful eruption now and yeah the lunala okay we're kind of banking at that point like we knew early on how risky that the tailwind would be especially with the lunala and not having a way to properly deal with it well good game to my opponent um the lunala just caused too much of a problem for us in the end um and maybe that's something we could have managed a little bit better with sweet koon going for maybe snarls early on um and not bringing the cocoa and going down another route with having like trying to deal with the valto rather than relying on cocoa so much but then cocoa would have been good maybe in the back to bring in later when that psychic train potentially does come out um but never mind not the best of starts for us today but we will continue on we'll lock in with some more mules lock and we will try and redeem ourselves in this next one um and now my opponent's played that team we're like we've played that eval tall and lunala core i'm like could we actually try that out ourselves and make that work like i love eval tall and i do like lunala that combination something i've never really thought to put together before but it did work quite well against well at least what we were playing anyway um we could have maybe done a little better i think we definitely could have but anyway we've got an ex opponent we'll forget about that last one we don't want to tilt and we'll get into team preview okay so our next opponent is running a team of duskman across my rikwaza incinero tapu lele probat and selestila so okay groudon's gonna be really nice here to be honest if we can get ourselves into um a tailwind or a trick room scenario then i think groudon does a lot of work uh it might be better going off and going down a trick room route to be honest because um well are we my opponent doesn't really have well they do they've got speed control with the crowbat that's the the big problem there isn't it um we need a way to get rid of the crowbat early on so we could potentially i think koko's very good here because alternate cross mat and rikwaza the farium deals with those super well it deals with crowbat selestila really well um so my opponent's gonna be like hard pushed like koko puts on a lot of pressure on my opponent's side of the field i think incinero as well because of the intimidate support the extra fire typing i definitely won't groudon in this match for sure and um what's our last one gonna be do we want suikun to match tailwinds or do we want uh stack attack her i think suikun even though rey is tempting as well but the speed control will be useful and i think we need to redeem these four don't we from that first match the lunala with its phytonium z out of nowhere totally like if we had and could utilize incinero for the rest of that match it would have made things a lot easier because then we have a little bit more room to utilize our fake out support to get around to threats to stall out the trick room and tailwind turns etc but unfortunately wasn't the case okay so uh we're gonna see duskman and crowbat come out from my opponent now do we just vault switch out on the crowbat we could vault switch and fake it out do crowbats ever carry protect i really don't think so i'm gonna fake it out just to break potential sash even though we're not going to be able to stop it attacking um crowbats generally have sash so uh we are gonna see the cross might actually go for that ultra burst very early on in this match if the crowbats got protect then we're totally screwed we weren't all in there the cross we're gonna protect that's fine they're gonna try and get a tailwind up um we'll fake out obviously you're not able to flinch it but this is the thing like if it's sashed and we win the speedtie which we have we can take it down we can get rid of that threat which is pretty huge for us um okay so we can now bring in uh suikun i think is the better option because maybe reyes likely to come out onto the field and uh my opponent's lost their speed control so we can potentially utilize our speed control and close this one out it's not gonna be straightforward at all but uh if we can get a tailwind up it makes things it makes our life a lot easier okay we do need to worry about a potential z move from the ultra and the cross mat and the lele switching um which could come onto suikun like honestly um the one thing we could potentially do to get around this would be to tailwind and switch into koko but if i do that and we lose koko we lose a really good means to get rid of the rear quasi and the cross mine i'm not massively comfortable with doing that the risk is if my opponent does switch the rear into the lele and z move suikun we lose suikun we don't get a tailwind up but i don't think i think we're still in an all right position to go from there okay so we're not gonna see the lele coming which is good i'm gonna see the way mega evolve i've just knocked off the um the cross mine as well just get some damage onto it and we are going to see the z move now without the terrain i don't think this picks up the knockout onto suikun we have to cut this as well so we'll be right back when it does connect okay into the suikun it is and let's see how much damage it does wow okay suikun taking that like a champ that is one of the strongest z moves in the game prok in that wiki berry getting some nice health back and a dragon ascent following up from the rear quasi into the suikun as well we are not uh it's not intimidated so no we're not going to be able to take that unfortunately doubling up into the suikun makes a lot of sense but they use two of the most powerful attacks in the game to actually get rid of suikun um we do get the knockoff into the cross mine uh i'd imagine maybe the ray is banded potentially that would be my best guess i would say um so we'll bring in cocoa once again the only risk is whenever we got cocoa out on the field taking an earth power but i'm just going to lock in to the twinkle tackle and i'm going to go for a u turn out onto the knockoff mark oh the ray is switching out it is banded i would imagine we're probably going to lose cocoa now okay and i just grabbed onto not going to be able to deal with the the rayquaza by itself unless we see the knockoff mark protect you okay well that's a little bit of a let off it really is honestly um we'll get the z move it's not going to be as effective it's going to be into the incineroar um not do as much damage as we wanted but i think the switch there indicates that the ray definitely banded 100 percent um the switch your incineroar is nice for my opponent because it gives them the fake out support the next turn to uh fake out the the tap of cocoa uh we might have been better going for u turn honestly into incineroar here because if once we have ground on out on the field then you've got the double protect potential um i think we need to protect cocoa and uh we'll go for u turn again into the knockoff mark and do we see a fake out and an earth power into cocoa because i think if my opponent gets rid of the cocoa it makes things so much easier for them they all go on earth power there and they're gonna um they're gonna u turn out onto our ground on and bring the rayquaza onto the field okay well i don't mind this at all because we can to get around the ray we can switch in our incineroar and dazzling gleam and the dazzle will get rid of the necrosma i mean the other option is what we've got we could potentially switch our cocoa protect ground on getting incineroar onto the field but then it's not really keep a momentum on our side of the field that's the only problem like we want to be keeping cocoa on the field uh the only risk would be if we do the original play that we're talking about where we switch incineroar in for ground on um protect cocoa then uh there's always a chance that the necrosma protects the rayquaza might have something like earthquake that it locks into and gets rid of cocoa um okay i think we dazzle and if it's banded it's gonna have probably it's probably gonna have earthquake does my opponent have anything to earthquake it's got the celestial and the crowbar it's definitely got earthquake 100 got earthquake um we want to make this difficult for my opponent i think like if we i need to preserve cocoa i'm gonna switch in incineroar i'm gonna make that play and i'm gonna scout out what this rayquaza is gonna do i'd imagine the necrosma will protect this turn but if the ray doesn't lock into earthquake then it makes things a lot easier for us yeah we're gonna see incineroar come on to the field probably better take that earthquake to be honest but that's all i'm expecting like i totally expect earthquake to come out we might see waterfall or something like that i don't know but we will find out soon we protect that groudon and it is earthquake unfortunately it takes down its own incineroar that would be amazing go on take out your own incin yeah you do okay an hour's is left okay well that's that's better for us um only problem is how do we beat hmm i think you've got to protect me across my this turn because we need we just need to get damage onto the ray but i feel like if my opponent's smart they'll know if we fake out the ray okay then the cosmos can get an attack off potentially into the groudon um but i'm gonna have to try and go for eruption i need to get damage onto the ray so yeah we're gonna see that okay well this plays off so we just need to get damage onto the rayquaza so it's more likely dazzling gleam will be able to pick up a knockout because we know that the necrosma definitely dazzling gleam range from the coco um in single target because we can now protect that groudon and let incineroar go down we'll try go for a knockoff that would be super useful if we can get that we're not going to be able to though uh but the necrosma probably goes down to an earthquake from ray uh whoa necrosma actually getting a double protect that is annoying but what can you do what can you do uh an earthquake i mean groudon probably takes um an earthquake from rayquaza from this range anyway i don't think the necrosma will so we could potentially protect coco this next turn um and go for another eruption it's our only option uh for hitting rayquaza unfortunately and we're probably not going to do a massive amount of damage but any damage at this point will make that single target dazzling gleam a lot have a bit of a better chance anyway to pick up the knockout there so um right let's do this let's lock in to protect with coco and go for an eruption because the necrosma will go down well the necrosma might get an attack off even um if it attacks into groudon that's not ideal if uh yeah it's going into the ground on okay all right uh yeah we're probably really being better going dazzle and then eruption then um but hopefully even the necrosma goes down now it will make dazzling gleam a single target attack attack so uh it doesn't actually we really needed that to go down there but i don't think dazzling gleam gets the ray now and coco can you take a minus one banded earthquake i really don't think you can oh we could double protect but i'm not even gonna chance it this game just went on the necrosma double protected earlier we're not gonna see iphone and go for a protect again the ray does hang on it's gonna be a single target earthquake we're not gonna be able to take banded minus one regardless and coco's going down and that's it that's a bit unfortunate if we had well i say if we'd gone for the turn before where we went for the dazzle and the eruption it wouldn't have mattered because then it would have just come down to groudon versus ray which is probably worse uh we needed the necrosma to go down to the initial earthquake um oh two losses today not great but two good teams we played against two awkward teams and we'll wrap things up there my friends thank you so much as always for tuning in i hope at least it's been entertaining we're learning a lot about the team as well so some nice things to take on board for thursday friday and we can discuss changes that we've made on friday before we finish up with the team then so we'll be back with more episodes games tomorrow i have a great day morning afternoon night whatever time of day it is whatever you are watching this and i will see you all again for another one very soon so until then ticket and bye