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Published on Mar 9, 2012
Just to show you what Defender (Williams 1980) is like on maximum difficulty (99-99), Blue ROMs. Max difficulty is reached on the 5:th wave. What separates the Blue & Green ROMs from the Red ROMs, is that difficulty progresses all the way up to 99, whereas on the Reds it stops att 30. The Baiters aren't that much harder, but the Landers turn crazy around difficulty 65, when the game can't handle their logic very well anymore. See for yourselves ...
The hardest arcade game of all time (with the exception of its sequel Stargate), on its hardest settings, on the hardest ROM set.