NeverGrind - Rogue Introduction & More





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Published on Jan 2, 2013

Website: http://www.nevergrind.com
Blog: http://www.nevergrind.com/blog
Discussion: http://www.nevergrind.com/forum
Facebook: http://www.facebook.com/nevergrindthe...
Twitter: http://www.twitter.com/maelfyn

NeverGrind is a game based on a composite of classic RPGs such as EverQuest, Phantasy Star 2, Diablo 2, and World of Warcraft. It takes place in the world of Norrath, which was originally introduced in 1999 in the game Everquest. Much of this game is inspired by the original world of Everquest, but here it is presented with a twist on the classic.

NeverGrind is a single webpage application that uses HTML, CSS, JavaScript, and JQuery. I am a novice programmer, but I have an unhealthy amount of dedication and persistence. I started this project to help develop my web development skills.

Current Game Features:
- More than 1500 monsters with uniquely identified skills and stats.
- More than 150 unique monster types.
- 44 different zones.
- Maximum of level 50.
- Class specific skill caps.
- Rogues, Monks have 15 class skills.
- All races have a unique skill.
- 12 races, 14 classes.
- Four client-side character data slots.
- Multiple day/night variations.


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