 Hey everyone, welcome back to Nintendo Prime Reacts. It has been a long, long time. In fact, I don't think we've done one of these since E3, so this time around I have Mr. Eric Moore from the Nintendo Prime Podcast joining us. What's up everybody? And throughout this video, you're going to see footage of one of the games from the Nintendo Direct, that being Project Octopath Traveler. Thank you Square for releasing a demo the same day of announcing the game. So that's pretty cool. We're not going to start there though. People are going to get plenty of their fill and it's really interesting at the beginning of this game, but that goes beyond the Direct because I know I know additional information based on playing it. Let's just dive in. This Direct was 45 minutes long, roughly, dealt with 3DS and Wii U games. Wii U Switch. Right. Hey, and you just made a comment earlier that you cover Nintendo. Right, I cover Nintendo and I finally think there's a Wii U one. Did any of the 3DS games interest you? Because you and I have been very vocal about how we're done with 3DS. Yeah, actually, surprisingly, some of them did. I can't remember the names off the top of my head, but so that shows you how much interest they actually had, but some of them looked actually really, really good. Well, the one that really caught my eye, because there was actually a few. Radiant Story was one. Yeah, Radiant Story, that was one of them. That one, I mean, it was good originally. It's going to be even better now. The 100 minigame collection of Mario Party. Yes, yes, definitely. Like the minigames, I guess, have always been the best part of Mario Party. Yeah. So like the 100 greatest, like I know it's from across the whole series, but can they just cut off like the last four iterations? Because I don't think any of those make my top 100 anyways for favorite minigames. Now, if they want to throw in some Pokemon stadium minigames in there, I mean, the Ekans, Rintos, come on. You mean the complete Nutter L and R button wrecker of the Dig Dug, the Digging, with Sanctua. Oh, yeah. Oh, yeah. That was insane. Man, the hours wasted on that. But again, really cool. What I found interesting is how interested I was in the 3DS games. And while I'm interested in all of them, the whole time I'm watching, I kept thinking, and why can't this also be in Switch? Right, exactly. Like Fire Emblem Warriors, they ended with that. Like that was like their big ending game for 3DS. And it's like, but above that, but it is coming to Switch. Okay. Fire Emblem Warriors actually is coming on Switch on 3DS. So it's like, so that was the big game you ended with. And it's like, but I mean, why can't you just do all your games like that on 3DS and Switch from this point moving forward? I guess the idea is because you still want to give exclusive content to 3DS people, but 3DS sales, at least in the United States and Japan have been tanking this year since, well, not tanking. See, like, we had to put tanking, tanking in perspective. The Xbox One sales have been tanking this year. The actual sales of 3DS have just went on a massive decline. They're now, they sometimes they were number one some months better than PlayStation. And now they're like number three selling 100,000 or less every month in the United States. And they're clearly not even close to the number one. I shouldn't say not even close, but they're not number one. It used to be number one in Japan all the time. Now it's Switch by a landslide. And PlayStation 4 actually hops up ahead of 3DS on some weeks different ammo games come out. So 3DS sales have definitely slowed down a lot. And that doesn't mean that that they're doing poorly. It's just, you could definitely tell it's coming towards the end of life. And as you're looking at the games that got announced, I'm like, these are actually really good, really interesting games. I mean, there's another Professor Layton game coming out that's starring his daughter. And Professor Layton games have always been really cool puzzle. That's because that one did look pretty awesome. Yeah, because it because the Layton games are really good, just like they have an origin story game coming out for Ace Attorney. Now, there's never been an origin story. So that really interests me. I haven't played all the Ace Attorney games. It's just, you're already this top attorney available. Like, how did you get there? It'd be really interesting playing a game that kind of shows that maybe you actually lose some cases early on. I don't know. Yeah. But at least that's what I can think. So I'm like, you don't just become a stud objection. Yeah, like right away. Do you? I mean, I guess maybe you're Ace Attorney, man. You're a beast. But yeah, the games actually all really, really interest me. But that's, I mean, I'm not surprised because, I mean, I'm surprised that so many quality games were announced. But I'm not surprised they interest me because it's not like I hate games on 3DS. Right. I just like, you could just up res it and put it on switch and I'd be just as happy. Yeah. And that's kind of where I'm torn here where, yes, putting on a switch, you know, there could be like, but in the war is obviously vastly superior in switch, but they don't always have to do like that. I mean, look at one of the switch games and we already brought it up because that's the footage going on this whole time. Octopath Travelers very much could be a 3DS game. Yeah, but it's high res textures on switch. So it's like HD2D. HD2D. We'll get to that later. But it's, it's one of those things that there's no reason to me that these games can't be on switch anymore. And you can't tell me important. It's that difficult. The switch is hardware so much more powerful than the 3DS. They probably don't even have to optimize it. Right. It literally could just put it on there and it's probably gonna work. So I mean, obviously they have to make some adjustments to screen one screen, blah, blah, blah, but that's just it to me. It doesn't seem like it would be that difficult. And I know it would help. Obviously, I'm someone that that feels switch. One of the big appeals of it is that it's a home console and it's a portable. Right. And it's that it's the idea. Nintendo's never said they were gonna do this, but it's the idea of all of Nintendo's teams focusing on a single system. Right. And a lot of the games I got in those aren't worked by Nintendo, right? They're all third party games for the most part for 3DS. So it's not like, you know, maybe that is exactly what Nintendo's doing. But it would be interesting, you know, or I would prefer anyways, if they would convince the third party big look, you can keep supporting the 3DS, it's got the install base, that's fine. But why don't you also bring these games over to switch, look at all these companies that are how will these success stories there was a bunch of indies who came out this week, and we're like, hey, look, our game is sold best on switch, it's been on a PlayStation 4 steam Xbox, blah, blah, blah, blah, but none of them I sold more copies than selling on switch. And this is one might argue it's because the switch is starving for content, which I don't think it is. The other argument is just that the switch isn't oversaturated yet. So like steam, it's really, you know, a lot of people have this opinion that if you release a good indie game, it is going to rise to the top. But that's not really true on oversaturated platforms. You know, steam, I think they just have like a mill or I mean, not a million, but they don't like they just set a record for the most amount of games released in a year last year. And they're set to pass that this year. And when you have that many games coming out, it's really hard to get noticed unless you have a marketing budget, or unless a video influencer like myself or, you know, obviously someone way more popular than me picks up the game and plays it and puts it on the stream. And this obviously gets to the controversy right now on YouTube about, you know, who has all the rights, you know, obviously the guy created people who created the game have all the rights to who can stream it and who can do this. But then those games don't sell without the streamer. So it's kind of this back and forth. Because they need each other, right? Like, like streamers need the games to play. But these games don't get noticed without the streamers. So it's an interesting thing. And there's this whole issue of PewDiePie right now, because he said some bad stuff. So it's like, and Firewatch does want to take things down. So like, you know, spinning this all all into this area with all these indie games, I feel like they should just bring them all to switch. Obviously, most indies don't have any problem with people streaming their games. And, you know, in the case of PewDiePie, it'll be interesting if that ever goes to court, because right now, legally, DMCA claims and all the stuff are like, the rights all stand with the creator of the game. But it's never actually even settled in a court case. So, you know, I don't know which way you would presume it's going to go the obvious legal method of the people who made the game can decide who can stream it. But then no one's really argued the fair use before. And, you know, what's what what what what makes it what makes it what makes it transformative, what makes it transformative, because that's what fair use is. It's a transformative work on it. So whatever. But if all these indie games come to switch, I feel like that's just going to make even more people stream it too. And that's the reason I brought it up because you can't no one's really going to stream 3ds games. Let's see what modded 3ds they're expensive, you have to wait a long time to get them. 3ds is kind of on the way out. So it doesn't make a lot of sense to invest in it right now. And I don't know who has a lot of 3ds and I just don't care. I can tell you guys right now, you're probably never going to see 3ds footage on my channel. Unless it's for a specific type of video, like if I'm doing a theory like say I want to try to put together the Pokemon timeline. Well, obviously I'm going to have to record some footage of all the Pokemon games, which I'm telling you right now, I'm not going to make a theory about the Pokemon timeline. But it's just an example, unless it's like a long winded piece like that, you're really not going to see me use it to play these games and show them off. Because I don't have the money. Let's just put it that way. I'm not going to act like I'm Mr. Poor over here. But I can't afford to invest in two platforms from Nintendo anymore. I don't even think I ever could, if I'm being honest. And you know, you always were sticking with the handhelds after a while. You get your Xbox, you had your Game Boys and stuff. And it's a lot easier to support one platform versus two. And that's why I really want all these games, like these fantastic rating story and all these games, to come over to Switch and just do a dual release. So you take advantage of the big audience 3DS already has, and then you tap into the new audience and you establish yourself with that audience. And then if you want to abandon 3DS later because Nintendo is done with it, it's fine. You're already made inroads in with the Switch. And heck, you might find out that because the Switch is not a saturated as 3DS, your game might sell even better. Well, and not just that, but people are already, you know, looking to develop for the Switch, then they already know how to. Yeah, these indie developers, if they've released them both on the 3DS and the Switch, they're going to know how to develop for the Switch. And that's the thing, like some people say, you know, in any argument to hero 30, yeah, but the Switch is a home console should have home console quality games, one indie games don't mean come on. Indie games exist on all platforms. And two, look at Octavec Travelers that you're watching right now. That looks like a game that should be on 3DS, but it looks fantastic on the Switch. And these games could look that much better if they were also on Switch. And, you know, I guess you could argue it degrades the 3DS version, but guess what? 3DS version can be cheaper. Right. You can get rid of the expectations of being like, look, this game is $8 on 3DS, $10 on Switch. People might throw up in the air, but then you get about HD versus not HD. You know, to think about movies, when you go around to movie online, you know, it might be $4 for standard F, $6 for HD, $8 for 4K, because that's the way it works. You go to Redbox, you got your $1.50 for your DVD and your $2 for your Blu-ray. Yeah, like people are willing to accept that because the differences are obvious there. Yeah, but, yeah, it's, I'm pleasantly surprised by the lineup, but I'm also like, I know I'm not going to play these games. I know, I just know I'm investing all my money in Switch and I'm not going to be playing these games. And I think that's what I'm frustrated with is that they did announce good games that I'm not going to play. The only one that I would ever actually think about playing out of that list is going to be Radiant Historia. For sure. It does look so fantastic. So let's spin this around and talk about some Switch, because I was actually also pleasantly surprised that they spent like 10 minutes on that and like 40 minutes on Switch stuff. Are you really that surprised? No, but you know, when they come out and they say it's going to be Switch and 3DS, and they have that many quality 3DS announcements, it's like, really? Then what are they going to do with the Switch? And they didn't do what I thought they were going to do. I thought they were going to have one big, like, huge announcement, like a new Nintendo game that we don't know about. That didn't happen. Pretty much all the games that we saw from Nintendo themselves that they make are games we already knew about, which is fine. There's nothing wrong with that. There's a whole bunch of games coming. That's great. But it's just weird that we didn't get that. But now, that doesn't mean there weren't any big announcements. I mean, we might as well just get this out of the way right now, but Thes does bring in two more games. They're bringing Doom, like the brand new Doom, and they're bringing the Wolf of the Sign 2 subtitle version or whatever that hasn't even released on the other platforms yet. It comes out October or something on the other platforms. I think it really is the same day as Mario Odyssey, actually. But obviously, they're not getting on a Switch until 2018. But as much as I want to criticize, oh, we're not getting a day and date, we know this is year one of Switch. We know that the decision to bring this game was after it was already in development. So it's one of those that year one is the one time I can accept delays. Now, if they decide they want to bring their next big game, you know, Bethesda wants to bring their next big game to Switch next year, now I'll get upset if there's delays. To me, it's more of when the development starts and where you're at in the development process when you all of a sudden decide you're bringing it to Switch. If it's really, really early in the development process, you should be able to get it to Switch the same day. If it's late in the process, the game was already almost out, I get it. Yeah. And I think that's what it is year one with Switch is. I don't even know a two-ish. The beginning of it is, you know, once you get to the holiday part, it also depends too, because like Dishonored 2, you know, 2018 comes out, it's, it could very well because it depends on development for so long, it could also be delayed if it was coming to Switch. But the idea here is that Bethesda, not just like the Doom ports whatever, right? Doom has ran on the Tegra X1 before a couple years ago. So that's not as surprising because they literally have already ran it on this hardware that they know they can do it. But when they announced the Wolfenstein 2, I was just like, wait a second, that hasn't even released yet. Yeah. This is the first time besides Madden and NBA 2k that we got an announcement about a game that hasn't even released on the other platforms yet that's coming to Switch. And it's a major third party title, major multi-platform from a company that is revered in the gaming industry, especially out West. Right. And it's, I'm happy. I'm, it's like, and what one third party company that's never supported Nintendo gets it. They have three major games landing over the next year, Skyrim. And then they have Doom and then they have Wolfenstein. And that's all hidden within 12 months. And it's like, okay, yeah, it's delayed, it's not on time with everything else, but it's probably going to sell. Those games are really, really good games. Yeah, it does suck. This wasn't from the direct, I felt this up before the direct Skyrim is not going to allow mods. And you can mod it on PS4 and Xbox One. So it is a bit of a downfall. He did note he said they might do it later. Like it doesn't have mods at this time. Right. So I think that's another, I think it's another, if it sells really well, they'll add a patch and put mods in, I think is kind of where it's at. Or they just, the addition of mods would delay the game further because it wasn't, you know, they never built that mod thing around the switch. So it's just going to take more time. I don't know. You're not going to get the full story unless it comes out. If they release a patch for later, though, then they'll probably give you a reason why it wasn't their day one. And they're never going to say it's because they're waiting for sales because then that's right, right. So it'll be even if that's what it is, you're never going to hear that out of them. Right. But the fact that they're bringing Doom and the fact that they're bringing Wolf's Eye, at that point, this is the kind of third party commitment I think I've been waiting for with Switch. And to be completely honest, this is how good Wolfenstein looked. I can't remember what I was watching on YouTube, but a Wolfenstein ad came out. And normally I'm one of those that just goes ad. Yeah, yeah, it just clicked through. I watched this full ad. It was that interesting of an ad. The book that the game looked freaking awesome. Wolfenstein, the one that released earlier, is really, really good. I have played little bits of it. I don't own it. I am going to own this one on Switch. I want it that bad. I mean, I might kill the Nazis. I mean, I hate saying that like that's a selling point, but I'm like, I'm sorry, like Castle Wolfenstein, all the old school Wolfenstein, I grew up with that stuff. My dad grew up on it. I grew up on it. I really liked the reboot of the Wolfenstein theater that kind of happened. And I just like Bethesda. They make really good games. So it was really nice to see that taken to a new level with Switch, having that third party support. And it wasn't even just those games. There were several other third party games announced. Some of them were rumored or already known. You know, one thing I thought was weird is that when they were talking about Rocket League and talking about the new cars and all that stuff, they still didn't give us a release date. They still said 2017. And I'm like, there's only three and a half months left. You know, still don't know when this thing's coming out. Right. It was just a little off-putting to me just like, well, do you have something to add to the Rocket League? Yeah. I don't know if this was true, but I thought I heard this that with the new Mario and Luigi cars, they're tied to a certain team color, which why? That doesn't make any sense to me. If you want to play as Luigi, play as Luigi. Man, just play as that team color. But do you even get a choice of the team color? I don't know. Exactly. I'm sure you get to choose a team you're on. I don't remember. I haven't. It's been a while since I've actually played Rocket League. I haven't played Rocket League at all, so I have no idea. It's been a while since I've played on PC. The Metroid cars are really cool, too. It did. But to me, to have it be, you walked into a certain team. Maybe all the cars are locked that way, though. Maybe that's just how the game is. Not that I know of. Well, I don't know. Again, we're Rocket League news. I'm going to get it because it looks fun every time I see a gameplay. Oh, it is. I'm afraid it's one of those games. It's going to be like mad and I just can't stop. I'm going to keep turning it on and playing. But I mean, this is not a bad thing. I do need footage from my YouTube channel. I guess if it's footage of Rocket League. If Rocket League comes out for three months, every video is just footage of Rocket League. I apologize. It's on Switch. I promise. It will be on Switch. It's got that crossplay with Xbox and PC. There was a lot of really good announcements for Switch. Obviously, as I said, nothing from Nintendo's side that was surprising, but just a lot of surprising collaborations and partnerships and support. That shooting game, I've already been able to just call where you shoot some guy's body parts and they're shrinking yours, it's bigger. Warmer's Law. Yeah. And that was, we kind of knew it was coming to Switch already. I didn't know before this that it was console exclusive to Switch because I think it's already out on PC if I remember. That looks really, really interesting. I got really excited during our live stream because I'm like, yes. That was a fun, unique IP and console exclusive. I'm not necessarily for console exclusive third party games. I think multi-platform is the way all third parties should go, but it's still, it's one of those, it's just another feather in the Switch's hat. We have this serious competitive game. Speaking of serious competitive games, they announced the new MOBA and I know it's like, oh, it's a MOBA. It looks like every other MOBA in the world looks like League of Legends, looks like every MOBA. And then even at one point in the video said, oh, all those things you like about MOBAs that'll have those. It's like, it's like basically admitting we blatantly ripped off every MOBA on the market. Yeah. I'm concerned that the map itself looked almost identical to League. It was like, I'm like, so not League. Yeah. Right. So Nintendo couldn't get the real League of Legends on Switch, so they got a knockoff on Switch. Yes. But it looked good. It looks like MOBAs. I know some people roll their eyes. Oh, it's a MOBA. I'm like, well, that's a hugely popular medium. And Nintendo have fun games. Nintendo is going to have what at least looks on the surface to be a quality MOBA game. We'll see if it takes off on Switch. I don't know. You know, maybe it takes advantage of the touchscreen when you're in portable. That would be kind of cool. Just to like draw a thing and let my character run there and send me having to like move the cursor with my thumb stick. But we'll see how it works. I haven't played a ton of MOBAs. They're a lot of fun. They remind me a lot of old school single player games that have become multiplayer. So yeah, I'm looking forward to that one as well. A lot of the games I saw for Switch, every time I'm like, if you guys were there in the live show, I'm going to buy that. I'm going to buy that. I'm going to buy that. It depends on pricing, but I'm probably going to buy that. Like as long as these Switch games are not overpriced in my mind and what constitutes overpriced, I don't know because I haven't played them yet, but it's... You just kind of go by feel. Yeah. As the Switch games kept coming, I'm like, okay, that looks good. That looks good. That looks good. Okay, is there a Switch game that doesn't look good to me right now? Right. Like maybe the worst looking one was Kirby and even that looked good to me. Yeah. So I'm like... Well, I guess if you're basically purely awful looks, the Arcade Mario... Oh, yeah. We're going to get to that next year. The Arcade Mario, and I forget what... I apologize for not remembering what it was exactly called, the collection they have. Yeah, it was something Arcade Mario. Something Arcade Mario, yeah. It was something Anthony. And I'm confused. We have the Neo Geo collection down there, which they sell the games individually, I think actually. We have now this Mario Arcade, which looks like a collection pack of games. Yep. Is what I assume it is. They don't know it's a price, they don't know it's when it's coming out. I don't think they don't know it's when it's coming out. Yeah, I don't remember. Because if they didn't know it's a price, why would they tell us when it's coming out? But it's frustrating. It frustrated me. Not because it's not cool to have a collection of classic games. Of course it's cool to have a collection of these old school Nintendo arcade games. That some of you guys probably played on NES instead of arcades, but they originated in the arcades. It's cool to have the arcade version, like the arcade version of Punch-Out. I remember playing that in the arcades. It's vastly different than the one on NES. So I'm really excited about that. But it's one of those things that every time they reveal a new game after a new game for it, I'm just like, so we're getting virtual console. Kind of. So like seriously, I'm just not their own first classic games coming to Switch. That's virtual console. Also, I know it's a collection pack. I'm like, at this point, I'm convinced because that just happened. They're not doing virtual console on Switch. Yeah. I don't think it's happening. Yeah. At all. I think the NES Classic Edition, SNES Classic Edition, this arcade collection pack, I think that's Nintendo's new approach to virtual console. And they're just not telling anyone because they know it's going to make a bunch of people really mad if they just outright say we're not doing virtual console anymore. Which is really, really interesting considering that Microsoft and Sony have fully bought into the whole bringing our old school games back through subscription services and stuff. And Nintendo's like, we're just going to sell you little collection packs here and there, here and there. Some that are really hard to get physically. Other ones will just throw it together digitally. And who knows how much it costs. Right. Right. And then I don't work at Nintendo, so they very much could have virtual console still in the works. But that was one of the biggest bummer announcements for me was I got excited thinking, oh my God, they're finally like they're about to drop the bombshell that like these are going to be the launch games for virtual console at some point this year. Or like, we'll be able to play these games for free on their online virtual console service that they're going to include in their subscription service for $20 a year next year. I was waiting for some bombshell like oh my God, they're about to blow everyone's minds. They're bringing virtual console out. And then I'm like, but it's a collection pack. And if they're doing that with their arcade games, yeah, what's the stop them from doing that with everything else? Right, right. So it's what I'm saying is it doesn't look good for virtual console right now. No, but the game itself looks awesome. I mean, the games are the games are great. The collection packs great, but it's like, but I mean, right? Yeah, unless you're going to bundle every SNES game in the world together and charge me 10 bucks for the whole thing, right? You could do that. I'll take that over for console. Who eats the NES Classic? But let's be honest, when you were selling them at $10 a pop before, you're not going to bundle them all together that cheap. So I mean, the SNES costs you 21 games for 80 bucks. So it's like, you're not going to make it that cheap. It frustrated me. I'm glad it's happening. But it's like, just like the Neo Geo. And I was really confused when that released. And I'm like, why isn't that part of virtual console? Like, I know it's not in the Nintendo system. So I thought maybe that's why it's an outlier. They didn't want to be part of virtual console. I don't know why because they're selling the games individually anyways. Yeah, basically their own. They're basically their own virtual console. But I'm like, man, I don't know what Nintendo is thinking. I'm excited this is happening. But, you know, and maybe this is just what they're doing for now. And they'll eventually add to virtual console, or maybe they just never planned with the arcade games in virtual console. I don't know why it is their classic game, it's their games, their classic games, the games that started it all for Nintendo. But it's, it's just weird and it's frustrating. And I think it just exemplifies how much virtual console matters to Nintendo's hardcore base, like myself, even though I never really took that big event of virtual console. I didn't buy a lot of virtual console games. But it's still frustrating to me to know that I don't have the option. And that the only option I have might be just collection packs are hard to get hardware packs. Yeah, so I don't know. That's just me. I'm sure it's many of you to get, maybe you guys didn't even think about it in that light when you were watching. I can find virtual console. This is like, this is what they announced for virtual console classic games. Yep. One thing I, one thing that threw me off a little bit. They started off the Switch portion with Xenoblade Chronicles 2. Looks fantastic. I want to play it. I've avoided the original Xenoblade Chronicles. I avoided Xenoblade Chronicles X because these are JRPGs. And I grew up on JRPGs and they sucked your life. But then I'm like, but that's what Breath of the Wild is doing to me. So I guess I pick and choose what's going to suck my life. Potato, potato? Yeah, right. So it's like, but I know, like I didn't know how much Breath of the Wild was going to eat in my time. I know how much a JRPG is going to eat into my day and into my day, into my month, into my year. So I've been avoiding it, avoiding it, avoiding it, but I'm almost completely sold. However, despite the fact that their presentation of it almost completely sold me on it, like I'm about 80% sure I'm getting it, maybe even day one, if I can afford to. It is frustrating to me how they presented it, because while some of this information was probably available, maybe most of it was available to anyone who hasn't really been paying attention to Xenoblade Chronicles 2 that much. And you just paid attention to it now and then it's direct where they gave you like 10 straight minutes or whatever it was. It felt like an information overload. By the time they moved on to the explanation for all these new attacks of these new ability, I already forgot everything they just said, because RPGs are such an intricate thing. And when you're explaining all the intricacies at once, it gets really confusing to follow along. And now for those of you that are veterans of the Xenoblade Chronicles series, you're probably like, oh, whatever, I follow along just fine. But see, I'm not. And a lot of people that own Switches might not be. They might not have ever bought it on Wii. They probably didn't own a Wii U that plays Xenoblade Chronicles X. And so they might be thinking of picking up this JRPG because it looks like a fantastic JRPG, but it just sounded really more complex than it probably is. Or even if it is that complex, a lot different than the game itself is going to treat. The game's going to introduce you to these mechanics slowly. That's that's how you grow with with RPGs is they don't just usually throw everything at you right away. You have a tutorial kind of and you just slow the game to abilities and slowly learn them. And even if you have all the abilities right away, you NPCs in the game and different things introduce you to them. And I was frustrated. The more and more they kept showing up of it, the more and more I'm like, man, and even in the stream chat, there were some people in there that were like, this is too much, you know, because too, too much is too much is too much is almost turning me out from the game because they're just information overload. And I get it. Because I felt that too. The difference is, I know that's what JRPGs are like. So I wasn't turned off by it. I just thought in the format of a Nintendo Direct, really wasn't the time to go that deep into every single mechanic in the game or like 80% of them. Lots of information, I'm sure people that that that that's their number one game they're buying a Switch for probably appreciated all that information. But I felt like they could have gave us like a snippet of that and release the rest of that separately. Right. To me, it was almost like a two separate video like ad because they started out with the like the information of the different kingdoms. If they would have caught it off at that, that would have been fantastic. Because after that, they kind of lost me when they started going into the into the I'm a guardian or I'm a I'm a Titan. Sorry, blah, blah, blah. And then all of a sudden kind of if they would have released that after the fact. And it's like, oh, depending on which sword you equip, you are a healer or a tank or a damage doer. I remember these little bits and pieces, but I'm not going to remember all of that. And like I said, I was actually really hyped because that first half of the of the thing was absolutely well done. And then once they showed the Xenobarri kind of close to and they went into that the other thing of it, it kind of fell apart to me there. Yeah. And the thing is, it's not that the game was only bad. There's nothing wrong with it. It was just how it was presented was was done in a manner I think that shouldn't have been done that way. Not in a direct not in a direct that's what I say. If they want to cut it better and released all that information, like, like there was a couple games they reviewed, they're like, Hey, look, today we're releasing a longer version of this trailer on our channel. Okay, that's fine. You want to release that long thing separately for people who want to dive that deep, right when they have the time to to look at it. And they're not like when people are watching a direct, at least from my perspective, I'm waiting for what are the announcements? What are the announcements? What are the announcements? Exactly what it says. It should be direct. And when you're eating up that much time to go that deep into the game, it's like, Okay, no, that's what you do in a treehouse live. That's what you do in a separate video. I direct you just give us the trailer, and you put a limit on it, you show off some cool stuff, get people hyped, and then done. Get into the intricacies later. So it's, I don't know. I just didn't like the way that was done. I'm not any less hyped for it. I just feel I could feel as they're going on like, Okay, who thought this was a good idea? Right, exactly. Because this is a fantastic game. And I almost think they're overdoing it, trying to hype it up when it was actually perfect to stop at a certain point and the hype would have been high. And then you could have did even a separate event for this later to hype it up in November, right? Because this is the meal. No, there was right now, there was no need to release the explanation of the mechanics. To me, they're right at this very moment. The mechanics don't matter. Yeah, they really don't they can be released a little bit closer to when the game actually comes out. Sure. It didn't need to be done. Now it felt like they were forced into this. So the game they ended on this is Mario Odyssey. I figured they would kick it off or end with it. They ended with it. I wish they ended with it because then they would have meant that they have one more big announcement when they said, Oh, we have one more thing to talk about me. Oh, what is it? I'm like, wait, they haven't talked about Odyssey yet, have they? That's because we know so much about Odyssey already. I got to say, it looked good. It looks as fantastic as it always is that there was a lot of new stuff they showed in terms of even some new classic things going on. Because before we saw, you know, the merge into the wall and the 2D theme, they added even more classic elements in, which just just like Donkey Kong, just awesome. They're definitely trying to breath out of the wildness in that they're trying to bring the whole series together, which is really cool. I mean, they're not going this giant massive Zelda-like open world, but they did show a cool part because you know, when we were talking about the map in the podcast, they showed off the world, the globe itself. And it's like a literal globe that you're, I'm like, no, that's a cool hub world. Right. That, I like that. I mean, I get that it's still point to point like Mario usually is, but that was pretty cool looking. It really makes you feel like it actually is a cohesive world you're in. It was just, you know, they revealed some names and some areas and they said, Oh, there's more worlds in this. That's fine. I think right now they've confirmed or we know of at least 10 worlds. There might be more. It's, I mean, it looks good. I don't really have much more to add. It feels weird saying that I'm not any more hyped for the game than I was before, but one, I'm already really hyped, but they just didn't show me outside of some of the new classic stuff. It's just like, I've seen all this already. Right. And that's kind of almost to the point where if they keep doing this and they don't, if they don't have anything new to show, it's actually almost taming my hype. It's kind of like, I've seen this. This is okay. I'm getting bored with this. Yeah, it was almost like the way they could have tempered it is if they did all this and a lot of its stuff we've already seen stuff we already know about, if they would have been like, yeah, we understand, you know, maybe you guys already know about all this stuff. But by the way, we're dropping a demo on the shop today, because Nintendo never drops demos for their big games like ever, right, like ever even like, oh, the different Pokemon that was game freak, Nintendo made games themselves. They don't do that. Right. And the Mario Odyssey demo exists. Yeah, demo exists. They could have found a way, got the team to clean it all up and release it on the issue. They don't want to be like, yeah, okay, maybe you saw it, but now you guess what? Now you can go play some of the stuff we're talking about. Go play, fall in love with the game yourself. Are they still doing the Mario Odyssey stuff? Kind of like what they were doing in the cities when you were going to, well, the general championships? Yeah. Or was that just a one time thing? That was just the general championships. Okay. So they're not doing like special events or anything. Okay. So then yes, then they could have did that. Yeah. There was no expectation of it because Nintendo doesn't do it. Right. But I'm just saying that like, because it didn't feel like enough new information. And I think I don't know if it's just because there's not any more new information to show, or if it's just because Nintendo realizes we've released a ton of information already. Yeah, oops. We've kind of hit that peak where we, if we reveal more, suddenly it's like, people don't even have to buy the game. They already know everything. And that doesn't mean that there's nothing like playing games. Right. Even if there's someone that loves watching streamers, there is a big difference between watching someone play and playing for yourself and watching, you know, trailers and hype and then playing the game. So it doesn't replace playing, but it's just like, and great, there's a lot we still don't know. It's not like they've shown off the entirety, I think, of any of the worlds, but it's still, it just felt like outside of the new classic stuff in there, it just doesn't make me jump out of my system. Yeah. It almost lost the luster, I guess. Like, yeah, these three, when they reveal all the stuff forward, it's like, okay, you can take over things. You can become a T-Rex. You can do this. You can do that. And like, there were some cool moments and like, when you stack in the goombas up and everything, and I'm like, this is really cool. This is really cool. But like, I kind of figured you could do that. So it's kind of like, it's weird to me because I'm always someone that says, you can't spoil a game enough. And for me, I remember thinking of all the hype for Breath of the Wild. And it was a lot different for me because I got to play the game at E3, which gave me a totally different perspective than I have with Super Mario Odyssey. But I felt like they kept having enough teases for Zelda of new information to keep that hype train going, where I feel like Mario Odyssey, it like peaked hardcore at E3, and then it's just kind of in steadily staying plateauing, maybe going down a little bit, but not going down where people are less excited. It's more so people are ready to play it now. You hyped it to a point, people just need it in their hands. That's why I said, oh, it's not coming out for a month and a half. That's fine. Give us the demo. Right. That would have tied the people over and they're like, oh, okay, got the demo. Cool. After Pat Trappers gave us the demo. Great. And now I'm completely tied it over playing with two of these characters and going through every much story it lets me go through. And then I get to play the game when it comes out. If I want to play more, it'll be really cool too. You can transfer your save. We don't know if some demos do all you transfer saves over, so you don't have to replay the beginning area again with that character. I hope they do that with Octopath Travellers because there's a lot of talking at the beginning of these. So far, not to Pat Traveller, which is fine. They have to set up the story, set up all the characters. I get it, but at least the character I chose, Primrose, has a lot of talking, talking, talking, which is fine so far. Well, it helps that the writing is really good and the voice acting is pretty good, but yeah. Setting that aside, what's the game that you were most excited about from this direct? Nothing really made me jump out of my seat, to be completely honest. I mean, I was already hyped for Mario Odyssey, so that didn't really, you know, make me go wow again. What? Pokemon News then? No. Mythical Celebi? Yes, Mythical Celebi. When did that happen? Sure. Yeah, we're going to get roasting like, Celebi's a mythical for three generations, I don't know. I haven't played since basically gen two. Yeah, maybe three. Yeah. Wait, no, sorry, I did have X or Y. Okay. Sorry, but I played that so minimally that it was yeah. So to be completely honest, nothing. Writing a story. Actually, yeah, to be completely honest. Yeah, probably for the Switch games. I mean, I was super excited because I'm a nostalgia free for the Mario arcade. Oh, yeah. So I saw you reacting to that and I'm like, because Eric watched it after the fact. So I'm sitting there already knowing. I was watching it at work and then I got a phone call. So I had to stop watching it. So I decided to just not go back to it. Yeah. So you're sitting here watching it and all of a sudden, because it started off as a complaining. Maybe we should get into the complaints. Yeah. What was the one thing we were debating about for a second? Oh, the 2DS XL. Oh, the 2DS XL. They announced a new color, right? Not really a big deal. And Eric's over there like who gives a crap. I'm like, a lot of people obviously because they keep making them. So they obviously are selling. Right. But that's not something that I think needs to be in the direct. I mean, congratulations. Do you have it? They announced the 2DS XL at E3. That makes sense, though. Actually announcing a system at. But I mean, it's just. But hurry. I have a new skin. Whoop dee doo. I mean, I get it. I do to a certain extent. Speaking of skins. Okay. Not to cut you off. Okay. But I'm totally cutting you off because they announced a new bundle for Switch for Mario Odyssey. I was actually, oh my god, the bundling. Also, let me just read Joy-Cons. Yeah. Monster Hunter Double Cross in Japan has an actual custom modification to the dock itself. They actually have like a custom skin like painted on it and all nice. Why is Capcom able to do that? But Nintendo can't do that for Mario. It's just. Read Joy-Cons. I understood it with Splatoon. I'm like, okay, Splatoon's not big enough, right? So you just do the Joy-Cons. Arms isn't big enough. So you're just going to do these Joy-Cons or the pro controller like they did. And they have a custom pro controller, I think, for the Unoblade. Yes. Which look cool. I wasn't really into the pink on the sides just because I didn't. It didn't feel like it felt like it fit thematically, but who knows? No, maybe once I see some more high res images of it, I think it's fine. So far, I love what they did with the Splatoon one. But we have a Mario Odyssey bundle and you get. Mario Odyssey Joy-Cons. You get Mario, you get Red Joy-Cons and you could already buy Neon Red Joy-Cons, but okay. So you get Red Joy- These are Mario Red Joy-Cons. Yeah, I know, they're not as bold. Yes, great. So you have the Mario Joy-Cons and you get the Mario case, which I get it. Which is cool. It's probably, I mean if it costs $299 and you get the game, that alone is worth it because it's the first time they bundled the game in with the platform and sold it at $299 in the United States. So that is a big deal and that's awesome for the holidays. But it's still, it's one of those... How come Master Hunter can do more than you? Right, and you're Nintendo, this is your console, come on. Well, it's probably because they wanted to and it sounds like, sure, why not? But like we don't want to, so we're not going to. Yeah, right. It's like, it almost, I hate to say it feels cheap, but it feels cheap. It does, it really does. Because think about this, you want something custom for Splatoon 2 besides joy-con colors, which you can customize yourself if you really want. Oh look, they have a pro controller that's customized. You know, but it too has a pro controller that's customized. Monster Hunter Double Cross has a dock that's customized. Mario just has color joy-con. It's getting the same treatment as Splatoon 2 and Arms. Yeah. That's what I don't get. Shinshin, it'd be like Zelda was, it's launch, right? You weren't gonna, you know, they were focused on collector's edition and launch. That's fine. But now, like if you're gonna bundle Mario Odyssey and come on, man. Look at how many custom consoles the PlayStation 4 have. How awesome would it be to have a pro controller that's read like Mario's hat with the eyes in it? So it looks like the pro controller is taken over by Mario. Yeah, that would be awesome. I mean, come on Nintendo. I get not customizing the switch, like the unit itself, the tablet, even though I feel like you could. I get it. But like, customizing the dock isn't that big a deal. It's plastic. Come on. Right. Again, put the eyes on it. Make it look like it was taken over by... It feels like missed opportunity. It's disappointing. Again though, if it's bundled together and it's $2.99, it's a great deal either way. Right. So I'm not saying don't go out and get the bundle. I'm just saying. I feel like Nintendo could do better. Anyways, I think I'm gonna wrap it up for this new run reaction. It went a little longer than I planned, but that's the way it goes. It was a long direct, so we had a long reaction about as long as the direct itself. But there was a lot of stuff to talk about. We didn't even talk about all of the indie games. There were a number of high quality games shown off. And I always thought like one big announcement that you were like, I don't care about Minecraft coming to 3DS. I know, I get it. It's Minecraft who cares. It's on every platform in the whole world anyways. But I mean like, isn't 3DS one of the least powerful platforms it's ever released on? Yeah, probably. Because tablets and phones are more powerful than my 3DS. So it's like. Yeah, true, true. Very true. So, but whatever. I mean it's like, oh, it's a big impressive thing. Again, it's one of those things that's on every platform. Am I really surprised? No, but now I can get my daughter a 2DS XL instead of a Switch and buy her Minecraft. Yes. Oh, make sure you get the one that's the orange border. Plus she thinks I probably can't even find a Switch. Especially get the one that's the orange border because it's white with an orange border that come on. No, she's getting Nintendo Prime blue. Right. That's the way it's happening. Because daddy's going to be playing with it. Right. I'm not playing Minecraft. I'm not going to be playing with it. I'm just going to put it as background fodder in my videos. For me, just going back to that skin is really quick. For me, I understand like a game exclusive skin. I understand those being big hype and stuff like that. But did you really have to announce an all white with just an orange border 2DS XL? Well, that's the style of 2DS XL. Right. It's a solid color with the border. Okay. That's the style. But I mean, like if you had a game, like a game version. Well, it's just like with the 3DS. Forget the customized version of 3DS. They announced the colors, the red, the blues, the oranges, the whites, the whatever. They always do announcements for each new color. Just like with phones, they do announcements of the new colors. They just announced like the Apple iPhone 8 and the X and all the colors for that. People care about colors. My daughter wants a pink 2DS XL. Unfortunately, they don't exist until I take a spray cam to it. To me, it was just kind of one of those things that is like, okay, sure. You know what made me really confused? They released the new Nintendo 3DS here, not the XL. Just the new Nintendo 3DS in like Animal Crossing bundle and stuff. And it had customizable face plates. And I'm like, that just felt like it would have been a gold mine here. They just never did anything with it. Yep. I understand the XL version even in Japan was also new to the Nintendo 3DS, but it's just interesting. I felt like that was actually a really good idea that Nintendo just didn't execute very well. Right. Anyways, folks, that's going to do it for this. As always, not as always, but for this new Nintendo Prime Reaction, joined by Mr. Eric Moore. And I'm Nathan Ruffa-Jance. If you like this reaction, give it a like. If you dislike it, that's okay. Hit that dislike. Let us know your feelings about the Nintendo Direct. Down in the comments below. As always, subscribe for more. And I'll catch you in the next one. And Eric will see you in the next segment of the podcast, which releases tomorrow. See you later.