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MakeVR FixingGhosting

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Published on Jul 14, 2017

Ghosting in MakeVR is the process you use before snapping and tracking an object on the surface of another. This short video shows my testing process after fixing a bug where the ghosted (transparent) copy of the blade object wasn't appearing in the correct spot.

Study your math kids.. FAST triangle-triangle intersections at play here, with a rough estimate of the intersection position.

  • Category

  • License

    • Standard YouTube License
  • Music

    • "Pushin' Forward Back" by Temple of the Dog (iTunes)

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