 So the latest Outriders patch is now available on your platform and today I bring you all the patch notes. Has it gone people my name is DPJ and if you enjoyed the video leaving a like really helps out and if you like what you see and want to see more Outriders be sure to subscribe. Okay so today's patch being the 15th of July adds in and improves a few things regarding the game and today we go through it all so let's go guys let's go. Improved and faster Xbox signing process please let us know if your experience signing an Xbox has improved but in matter of times they have fixed disguise there should be no signing in it should be instant. I'm yet to test this myself so please let me know down below how it is for you on Xbox here. Improved matchmaking to reduce the chance of matching with an AFK player. Players that are AFK not interacting with the game for more than two minutes will be automatically removed from the matchmaking queue I think this is actually a good addition I'm not going to lie. Interactive with NPCs or configuring skills, mods or builds is not considered AFK behaviour. Now being inactive for two minutes plus while being in menus or dialogue options is improved the visibility of Brutemurther Surge area of effect attack blue flames. Fixed a bog whereby scrap grenade would start working after a cinematic or when rejoining a session I'm not going to lie this has been a bog that has been instantly the start of the game. I'm glad to see fixed but man really it's taken a while. Resolved an issue with a Technomancer's Borealis set and changed its description to match its new behaviour. The new description is increased damage on the frozen enemies by 90% also critical hit damage is increased by 10% for all party members for 8 seconds after cold snap usage. The old description you can see on the screen now. While we have resolved one problematic aspect of this set we very recently discovered a second underlying issue that can still cause the full 90% set bonus to start working when in combat. Unequipping and re-equipping the set can help temporarily resolve this. We apologise for the confusion and are already working on a resolution to the second issue. I mean me personally we've had a lot of these instances where unequipping and re-equipping armour or weapons fixes them the problem is you spend most of the time doing this. Personally I ain't a Technomancer man it's not bothering me that much but I know it will bother quite a few people out there. Ok so fix the bog that will cause the trickster's hunt to prey to get stuck and activating. Fix the bog whereby bleed status from the armour mod bloody crush would not be inflicted on enemies hit with the gravity leaps skill. Fix the bog whereby the devastating blood donation class node wouldn't work if the player didn't have other active skill life leech nodes or mods. Clay found a description for the Leveness Locust mod. Fixed a bog whereby dismantling an item might not have displayed the mod preview. Fixed an issue that could cause the in sync accolade to not properly unlock the client players. Fixed an issue that could cause players to not get the profit reward they completed and expedition during the final second of their reward tier. This patch will also include the below tweak which can be considered a small rebalance. Please note that this is just a small tweak that required cold work and was already ready to be rolled into this patch. Our next patch after this one is intended to have more buffs for all classes. That's actually the patch I thought this one was going to be guys I'm not gonna lie I mean they spoke about this patch which was gonna buff many aspects of the classes quite a while back and we've been waiting quite a while now so yeah I thought this was gonna be that with looks to be the next patch is gonna be the patch which buffs many aspects of their classes so we will see. Ok so rebalance changed the pyromancer's healthy lifestyle mod and changed its description to match its new behaviour. This change should improve survivability while channeling this skill. New description is Fazerbeam boost your healthy generation X for the skill duration. The old description you can see on the screen now. And then you do showcase currently tracked issues which if you guys do want to see you'll see them on screen now but I mean these are many many issues that have been here for quite a while now and we all know about them so there's no point in reading through them. Interesting to see that Xbox related signing problems is still there so that obviously isn't fully 100% fixed right now but yeah all in all I'm not gonna lie kind of a disappointing patch I mean not through what it does and what it fixes but more also I expected it to be the one that buffs many aspects of our classes so hopefully we get that one next week but we will see guys. So yes another outriders patch 15th July 2021 PCF on the roll to making a game the game should have been on release but let's not lie to ourselves guys they can basically fix the game they can make the game run perfectly smooth but the game needs content there's no to which ways about it the game needs new content or new changes which change up the way we play the game that's what this game needs it really does but yes I'll love you and leave you guys and the end of the video has arrived if you enjoyed it leaving a like really helps out if you're new around here want to see more outriders be sure to subscribe and if you never want to miss a video upload you can turn notifications on by hitting that bell button guys thanks as always for stopping by and hopefully I will see you on that next one