 What's good, YouTube? This is your boy Chihuahua, back with us again with another art video, man. If you're new to the channel, hit that like button, comment, subscribe, make sure you click, post notification, so you will be notified anytime your boy starts to heat. In today's video, I will be teaching you guys how to scope on a app that go by the name No Man. You can download it on your iPad, make sure you get you an Apple Pencil, so you'll be able to follow along with this video, and you can download this app on your phone too. It's for you to use this app on your phone, but without further ado, I'm going to teach you guys how to scope for beginners. We from the Sculpt Patrick from SpongeBob, so without further ado, let's jump right into it. Okay, as soon as you open it up, you're going to see this shape, this cylinder. So, all you want to do, wait, let me make my, let me make all my settings, factory settings, so it'll look just like, okay, cool. All right, first thing we're going to do, we're going to come over here to this drag tool, and we're going to make his head. So, you're going to drag it up with the drag tool. That's the top shape with his head, and as you see this little square over here at your top right, it's like a circle square slash square, you see it? You look at the angles from this right here. So, this the right side, and this the front view. So, let's go to the side view, and push, push this in. Bring that light there, you feel me? Come back to the front view. We're going to drag this out like this, make it more plump. I'm looking at a reference too. As you notice, while I'm pulling this clay out, I'm rotating it from each angle so I can see how it looks from each side, because you don't want to be working on one side, and not rotating it, and not being able to see the other sides. Another thing too, we're going to push a little dim in right here, like this. Don't push it in, and kind of get used to that drag tool, because you're going to be able to sculpt a lot of things just making the shape by just moving your clay around with that one tool. So, that's going to be his mouth, obviously. So, we're just pushing this in. So, make this come straight across like this. Also, we want to bring this forward like that. All right. We've got a nice little straight for his mouth. We're going to pull this up just a little, a little more. We're going to pull these corners out just a tad bit more like that. We're going to drag this on out and make it better. We're going to make it better out of this part. So, boom. I'm going to drag this shape just like this. Drag that out like that. You feel me? Make it a little wider, as you know, Patrick. Here we sit. Pull this out like this. Okay. That's looking pretty good. Looking pretty good. You feel me? Okay. Now that we got his body, let's come up here. Unless, wait, let's go to grid, not grid. Voxel to the very bottom, you want to click Voxel. And then we can click wire so you can see all the little details we added to our clay. Let's go to our smooth tool and smooth all them imperfections out real quick. Smooth that out. You feel me? Now what I'm going to do, I'm going to make his his mouth with the crease brush. So, go and boom. Get it right like this. Then we're going to come on over like that. You feel me? Go to our clay brush, click so. Now we're going to erase a little bit like this. Erase a little bit. Also, what I'm going to do, we're going to Voxel remesh one time and smooth this out in the inside of his mouth. I'm going to go to my inflate tool and we're going to make a tone like this. My clay unchecked so we can add clay. Finish adding the detail to his tone like this. A little bigger like this. Let's go to my smooth tool. Let's come up here to our little option right next to the folder. You want to click add. Then we want to click UV sphere. After you click that, you want to go to your gizmo and this little orange ring. You want to click on to it and scale it down. Then you want to click the blue arrow to bring it forward. Then you want to hit the green, hold the green arrow to bring it up. You want to bring it up. Then you want to grab the orange circle and drag it in to make it smaller so we can create the eyes. We want to make sure we've got our front view selected. Bring this on look. Let's scale it down some more. Bring it over about right there. See if we like that shape. Bring it up a little more right there. Scale it down. Make sure you select front view so you can make sure you're even or where you want your eye placement. After you do that, you want to hit validate. Validate your eye. Then you want to come back over here back to the top left on the right of the folder. We're going to click while the circle is still solid. You want to hit add. Then you want to click mirror. Now we've got the two eyes. Let me see. Now I'm going to double click with my two fingers to step back because I want to move my eye over a little more right here. Let me go back to add mirror just to see where it's in. You all like it right there. It's a bit. Now we're going to validate it after you want to keep it. Then we're going to draw these eyes down. Grab the orange. Make them a little bigger. Go right there. Just like that. You can feel me. Let's go back to our Patrick body by selecting it. All you got to do is tap it with your finger. We can paint it real quick. You feel me? I'm going to paint him in his body. Let's change the color of our background. Now like that. Let me change this image to something blue. Let's put a light out there too. We're going to add a light to it. Select this light. Make it face the character. Bring the brightness up. Yeah. Okay. Select these eyes right after you select the eye. We want to come over here to smooth. Let me turn on smoothing so it'll make all that smooth. You want to come down here to your color. Let's go to white. Let's make that eye shine. Take the roughness down like paint. So now we got that eye. Then we're going to go to paint to our paint tool. Move it to the color black. So you see how pixelated that look? How we're going to fix that is we're going to come up here and we're going to hit subdivide. We're going to hit subdivide one more time. Okay, cool. So his eyes was a little smaller on the meaning. So a bit like that. We got Patrick eyes. Let's select his body. I want to click make it smooth. Also let's change the color by holding onto his body so the color can change on the circle over here. And let's make the texture of it smooth. So paint all. Now we got an all level paint. And you know what we should have did? We should have put his tongue on a different layer. But it's all good. Let's make the inner mouth area. Find the color we want to use. And we ain't going to make that shine so much. So we can change, bring the shine down, like switch the color up a little bit. All right, this. Okay, cool. Now we're going to do is color this thing. So just like I said, when you when you don't like all the pixels in your paint, all you got to do is come up here and hit subdivide and paint it without all the pixels. Paint his mouth real quick. And to be honest, we might get rid of his tongue. So how are we going to do that? To get rid of that tongue, we're going to go to our clay brush. And we're going to click so and we're just going to straight away the clay to make it back flat. And then after we make it back flat, we're going to smooth it on out. If you're going to smooth that area back out like that, bam. So we got all that organized like that. We're going to go to our inflate to see what I'm doing. I'm using my inflate to close the lips. I make them poke out a little bit. So we got that. Let's go add another shape, add a new shape at a UV sphere. We can go ahead and validate it. Let's go ahead and smooth it out. All right, there. Let's go ahead and make it the color of his tongue. All right, down like this. Paint that. Let's go to the gizmo. And with this circle, green circle, we're going to pull it down. And then with the red circle, we're going to pull it forward like this. And then with the blue, we're going to hold it and pull it in. And then with the blue arrow, we're going to hold the blue arrow and pull it up. Then with the green arrow, we're going to pull it down. You know what I'm saying? And then with the orange circle, we're going to bring it in so we can make it smaller. With the green circle, we're going to bring it down so we can flatten it just like that. Then we can push your back and bring it down, bring it forward, bring it over, red circle, and bring it up with the green circle like that. Then push your back with the blue arrow. Now we got our tongue. You feel me? So are we still got our tongue selected? Let's go to crease. Let's turn off symmetry right here to your far left, turn off the symmetry. And let's put a line right in the middle. But make sure you invert the crease. Make sure. So we can, okay, bam. And now we got the tongue. It's a little creaky. That's why you need to make sure you got front view on like that. Okay, perfect. Now we got a tongue. Now we're going to make his legs. We're going to create a new shape. We're just going to go to add UV sphere. We're going to paint the UV sphere by selecting the body first, coming over to paint. Make sure we hold the body down so that the paint can go on the circle on the side. So let our circle by tapping it and then coming over here to paint all. After you hit paint all, you want to come up to the top and you want to hit smooth shading. So we can smooth it out. Go back to our gizmo and bring this down like this. I didn't want to make the circle small and bring it out like this. Then we're going to bring it to the side and we're going to validate it. Go to our drag tool that these are going to be little toes. So now I'm going to push this back on this body like that. Then we're going to make this foot go this way like this. Boom. Also, we're going to clone that foot and we're going to create it on. So we're going to bring it up, bring it down like this. We're going to rotate it. So you got to get used to working with these little arrows because that's how you move things around. So bring this up, use this red circle and rotate it like that. Use this green circle to rotate it again. Use the red arrow to pull it back. Use the orange circle to bring it down in size. Red circle, rotate. Okay, green arrow to push inward. Red circle to rotate it out a little more. Bam, right up. So we're going to select it. Go to our drag tool and we're going to make this arm come down a little further like that. And now we're going to select these two shapes at the same time by coming over here and checking, finding out which one they are and hitting the check mark on both of the objects that you want to merge and click join. After you merge the hand with the foot, you got to come to add and you want to go to mirror and now we just place it on both sides, validate, join children so we can put them all together. And now we, if we want to come back to the arm and just tweak it a little bit, we can and it also do it to the other side. Boom. Got that going. Let's bring these toes out a little more. Boom. Let's grab this body one time and make his stomach a little bigger like this. Now what I want to do, bring his backside down like that and we're going to merge the body with the hands and I'm probably going to have to repaint that mouth. So let's come back over here. Let's find out which one is the body or shape. Oh, okay. Okay. I didn't know I made a extra shape. Okay, cool. Okay. This is his arms. So select that and this is his stomach. Where is his head at? We got to find out where his, which one is his body. I guess that's it. Okay. Let's merge it all together. Join. Okay, cool. Merge this body together and then after you merge the body together, you want to come to voxels at the bottom and we're going to move this on or probably like to, I like the 200, 200 or 300 remission. So now after you do that, we want to come through with our smooth brush and iron all this out, iron all the imperfections so we can make it look like that's truly connected. You know, fix all that real quick. Got that boy. Now we got to put him on some clothes because he out here. He out here ain't got no clothes, man. The key is out here. Patrick, boy, put your clothes on my boy. Let me see. So how are we going to make it close? How do I want to make his clothes? What's the easy way? We're going to come to the masking tool, select your masking tool and we're going to pretty much draw on his clothes like this. You just want to draw it on, right? Make sure you're getting all areas of where his clothes will be. Draw this on, rotate around your model like this. Go join his pants just like this. Okay, cool. We're going to draw on his pants. What you want to do, you want to come to the top, you want to select that little masking logo and then you want to hit shell. It should already be on shell and then you want to hit, um, let's see. Thickness, you want to move your thickness up. Move thickness up how big you want it. I say mine, I put mine right there. All right, after you move your thickness up to where you want it, you want to go back down to where you see shell and you want to hit extract. So now it just made you some pants, my brother, some shorts. So after you do that, you want to come to it. It should already be selected on it and then we just make it the color of his pants be on the show. His shorts. So let's make it as the color right there. Let's select Patrick again because you want to come back to your mask and then you want to hit clear so your mask can be clear. Make sure you hit clear. Okay. Okay, we cleared our mask. So now go back to our shorts, smooth this on out at the top like this, smooth the little corners out so they'll look more comfortable. You know what I'm saying, come to our drag tool right here, come to the drag tool, pull the bridges up. You don't need to be sagging. Pull that up right there, right there, like that. Come right here, smooth this part out. You see how smooth that's looking? Then after we smooth it out, we're going to look at it, look at the wires on. Let's go to our paint tool. Let's get the color, the color purple and let's paint the little flowers that be on or whatever you call it. It's a little pattern that be on this. And that's two pixel later for me. So I'm going to come up here and we're going to go to soap divide to move that up some so we can add some detail. Then we're just going to draw on my boy designs. You feel me? It's like that. Easy peasy. It's easy if you're on the wide bleeding through. But it's all good. Hopefully that fixed our problem and it sure did. So now we got your boy. Patrick, let's do his little chest area. Let's let him bring this out like that. Let's go to crease. Put that right there, little belly button. There you have it boys and girls. Your boy Patrick. Let me boost up the quality. And these are my settings if y'all want to know, you can come over here and play with the settings shallow depth of field and all that. If you want to blur, you can mess with just so much you can mess with in here. But thank you guys for watching. Make sure y'all leave a comment in the comment section. I miss you guys. Let me know if y'all want to see more tutorials like this on this 3D modeling and I just finished teaching y'all the new wave. Just let me know in the comment section if y'all like these style of videos and I'll stay dropping them. Make sure you stay tuned for more heat coming soon and we out.