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CIDER (Codename) Prototype — "Zelda on Crack"





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Published on Jun 26, 2013

I was so inspired by E3 that I did a 1-week round-the-clock game jam on my own. This was the result. I've been wanting to do a Chrono Trigger / Zelda: Link to the Past hybrid game for awhile, with the combat system amped up and flowing, what I call "Zelda on Crack". All the 3D models are from the Unity Asset Store as temp, to be replaced later once I design the IP. For the game jam, I just focused on getting the game systems up and running within the time limit. I also did the music. Enjoy!

Project site:

Project Devblog:

If you like this, please donate at the project site! I'm considering starting this as a full-fledged project. I also want to make devbuilds available for purchasable Early Access (as early as this Prototype!), with free updates deployed throughout development. Targeting PC first (Win / Mac / Linux), then hopefully PS4, PS Vita, and Wii-U.

My site:

My indie studio:


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