 Hey, what's up, everybody? So some exciting new Unreal Engine news today. Preview 1 has been released. And hopefully, this is a big step up from the previous early access builds that were kind of buggy to me and crashed pretty frequently, really to the point of where I had gone back and started to use the 4.27 for most of my projects. So I'm very, very excited about this. I've been following along with the source code. And maybe once a week or once every two weeks or so, building from one of the branches, the 5 Main or something from GitHub, and experimenting with some of the new stuff. But that takes a long time and a lot of disk space to try to keep up with that type of stuff. So I'm very excited now that they did a code freeze and they've got this Preview 1 that's available. I'm very excited to get into that and test out some of this new Unreal Engine 5 stuff in a more stable environment and make some videos about some of this new stuff. So another topic, I've been building this game Outpost 14 for a while. And I've decided to kind of take a little break on that and do some other things, participate in some game jams and make some more cinematic videos, taking a break from the bigger game as I learn more about what I want to do. I've been taking a lot of the courses on the Unreal Engine learning library or whatever that's called. I've completed about 33 courses and I've got a goal of completing 100 courses this year. So far it's pretty good. I've got another video in the pipeline talking more about my experiences and my opinions of that and whether I think that's worth it or not and some things that I've learned from that. So make sure you subscribe to the channel if you're interested in that type of thing and want to know more about that or Unreal Engine 5 going forward. So anyway, just wanted to give a quick update. Excited about all the stuff this year and excited for a final release of Unreal Engine 5 to come out someday so that we can actually begin to release projects on it. And thanks for watching.