 Hey everyone, welcome back for more ExoZero's content, today's video we're going to discuss FC Rero Zero Guide, but before that if you want to see more ExoZero's content, please hit the subscribe button down below. Hey guys, we'll start off with FC Rero's hero profile, sure she hails from the nation or Renus Island, her element is nature, position is chaos and attack type is physical. So as for her strengths, her attack is above average, her hit is high, her dodge is high and her attack speed is high as well. For her weaknesses, she has below average HP, she has low defense, below average crit hit and low block. So FC Rero is a bit squishy, but she actually is really fast and she really packs a punch, especially now with Signature Force, she can really deal a lot of damage quickly to disable the opposing team. So let's move on to her skills. So for her passive, which is Focus Fire Tree, so a Flicks target with Focus Fire Mark and decreases dodge slash block for one round on basic attack, so gains mana when the marked target dies, gains mana if the health of target is at 70% or more. So aside from that one, she has the passive as well of the first Guardians, so we'll start off with the Great One. Over time effects, grants the Great One mark to 4 allies with the highest attack in the same row as self. If an ally with the Great One mark is attacked, they gain the Dragon's Blonde mark once per turn, excludes damage from rat. So Dragon Blood, if the mark target is attacked again while the mark is active, gains 1 Dragon Blood plus 1 Max 7. If the mark target is not attacked for 2 turns, all Dragon Blood marks are removed. So the Dragon Blood mark in the Great One is kind of a barrier which gives the 4 allies with the highest attack a barrier to protect them and it has actually a stacking effect up to max 7. She also has Wrath, so Wrath once per turn upon taking damage, allies marked with Dragon Blood will counter, dealing 50% damage for each Dragon Blood mark on them. So Dragon Scale, once per turn upon taking damage, grants a barrier to all allies marked with Dragon Blood for 10 turns. The buyer's strength is equal to 100% of all defense for each Dragon Blood mark across all allies can't be stacked. And the last one is her unique passive which is Garden Star, it's a mark so increases attack speed by 32 and accuracy by 100. When the battle begins, remove when health drops to 5%, restores 100% of health when the tranquil effect is removed. Okay, this simply states that for the first part she gets a plus 32 attack speed and accuracy by 100. When her health reaches 0% or before she reaches 0% she restores again her health to 100%. This is actually very annoying because she's actually even hard to kill with the first Garden Passive, now you have to kill her again after Garden Star takes effect and regenerates her life to 100% health again. So the tranquil effect is actually given by Bathory, so for the effect to be on Rera, she has to have lowest attack stat than Bathory. Bathory does not have to have her FC for her to give tranquil to Rera, so take note of that. Let's move on to her S1, so for her S1 it's Starlight Shower so deals 300% damage to one enemy, reduces the target's accuracy, evasion by 100, removed when the target takes damage. Self, Grand Status Effect immunity for 12 turns but if you're marked with tranquil it deals 50% additional damage for each mana of the targets. So this skill actually increases a lot in damage, once again you have tranquil and again you have to have Bathory for this to take effect. So this is actually pretty much a hard hitting skill especially on the first turn because most of the time Rera would go first and attack first. So the best scenario for you here is to have Bathory to have signature force damage as well. Let's proceed to her S2. So for her S2 it's Galactic Baptism so it deals 124% damage to all enemies, Mark reduces the accuracy, evasion of targets with the highest attack by 100, removed when the target takes damage but if you're marked with tranquil deals 50% additional damage for each mana the targets have. So again similar to her first skill which is Starlight Showers it deals additional damage for each mana that your enemies have. So the best this is used usually the best in the second round or the third round especially if your enemies are also saving up mana for their skills and this is also a burst skill. So that is why this gives a lot of damage, it has burst, it has piercing, oh my god this is a very hard hitting skill plus you have signature force as well and you have Bite which you get when you have Bathory on the team in which case again Bathory has to have the highest attack stat than Rera. So let's proceed to her Unleashed Potential. So as you can see I haven't unleashed potential my Rera yet I'm still focusing on the generals that I have but if you want to awaken her to unleash her potential you start with the Stamina Tree because you will need additional health for survivability but you will also need this the Unleashed Potential for your passive which deals additional 1000 piercing damage when attacking enemies and after that you increase her attack because she needs to deal more attack, more damage, you need to increase her attack as well then you also need to get this for your first turn because she would give Bind to a specific enemy on the other side Bind for two turns but if you want to have Bind for your AOE this would be better because the Bind here is actually for three turns and this kill actually sorry this one is actually going to change once you get your FC but it will also apply in your FC for Rera so the Bind here is for three turns instead of two but this is also good because this is an AOE skill in which she can apply Bind to the whole enemy team on the other side just a friendly reminder guys don't forget to subscribe and support my channel so just click on the subscribe button down there for updated XO heroes content so we'll go straight to her playability so Rera is actually very versatile in almost all of the content but her main use will be in PvP or actually in your main PvP team she is actually good as well in your tag PvP for PvE she will be good in your holy dragon grounds especially your chapters as well if you don't have Tantalor or Jenae in your team she can be used there she can also be used in you pierce lab and she can be used in the core raid as well so basically for any content she is very good very versatile she is squishy but she can you know she can survive well because of her first garden passives so far her recommended garden stones there are only two sets that I'm recommending for her so you make sure that either you use nature set or fire set but this is my recommendation so if you still want to awaken her first you use nature set to awaken her then once she's awakened you equip her with fire set so that she can get a damage reduction or you can still equip her after awaken with a new nature set so to increase further her dodge because this is the only way that you can increase her survivability aside from the first garden passive so giving your Herrera a high dodge boost is actually very annoying to the opponents and also to you as well if you encounter Herrera that is that a very evasive so for synergy with other heroes so Herrera is actually good in pairing with her actually her core team which is Bathory in Uloom Bathory in particular because Bathory gives her tranquil and also she is actually very good when you pair her with Annie take note because Annie gives more mana for the highest for the fastest hero in your team and also she also gives protection or immune immunity to damage for the fastest hero as well so Annie is actually ideal also for Herrera but to be honest with you any lineup would be actually very you know she doesn't need really a specific lineup she would actually excel in any lineup as long as you keep her alive and usually she is the last to die in any lineup so for my overall rating one being the lowest and five being the highest so for her stats I would give her a 4.5 because most of her number one most of her skills are on the high rating or above average in terms of strengths and she for her weakness she doesn't really you know she doesn't really need to be boosted much because she's complimented by her first guardian passive and actually once you increase her dodge she can be really hard to kill so as for her playability and the content I would rate her as a 5 because she is very versatile in the content you don't you know you don't really have a limitation for her even though if you don't have battery you could still bring her but if you bring along battery again it's really a plus in terms of the value that you get out of her for next is synergy with other heroes I would give her a 4 because she's not perfect again as I've said she needs to be paired with with battery in terms of dealing more damage and also giving her additional survivability and last but not the least my final thoughts so very a very all-around hero for pvp and pve and one of the most versatile chaos heroes that we have in the game probably the most versatile in them and the fastest so try to get her try to get her fc right now she's only available in the string of creation re but if you have if you if you get her she is really a game changer in your lineup and she has impressive synergy with bathroom or loom those three if you have them on your team it's a solid Trinity a solid group of heroes solid survivability and the solid offense as well and that concludes this video guys let me know what are your thoughts again you all stay safe and I'll see you in the next video warden out