http://steamcommunity.com/app/450540
Update #43 is here!
Reddit Threads:
https://www.reddit.com/r/H3VR/comment...
https://www.reddit.com/r/Vive/comment...
https://www.reddit.com/r/oculus/comme...
Additions:
- Added New Firearm: 2019 Detective Special (10mm DSM, w. Battery and Thermal Clip objects)
- Added New Firearm: C96 Mauser (7.63x25mm clip-fed)
- Added New Ammo Type: 10mm Discarding Sabot Magnetic in Slugger, Tracer, Swarm, Fragmenting, Prox Mine, and Turbo-Penetrator
- (ww) Added Dynamite and Strike Anywhere Matches to Scene (at Sujuk Bros. Mining Co.)
- (ww) Added C96 Mauser to Scene(at Express Agency)
- (ww) Added 2019 Detective Special to Scene (at Gunsmith)
- (ww) Added Rolling Block Pistol to Scene (near Apothecary)
Changes:
- Modified sounds for all Stripper clips. They are now based on round class.
- Mk3 and Browning HP now properly have magazine safeties (gun will not fire when a mag is not loaded)
- “Sprinting” energy for touchpad movement is closer to realistic for a human ~(2 minutes vs. 4 seconds) with exponential regeneration speed (to reward pausing for 5 seconds or so for it to recharge.
- .308 Winchester now has full suite of round types.
- Altered Behavior of Dynamite to make it properly damage bots
- Single Action revolvers can now be decocked by simply hitting their state toggle button twice (first press takes gun to half cock w. - Loading gate open, 2nd click returns gun to standard state but uncocked)
- (ww) Civilian Bots now exist in all 3 primary areas, and respawn over time.
- (ww) Bot Bonanza Mode now gets harder after the first 4 ‘waves’, with more aggressive, fast moving bandits
- (ww) Bot Bonanza no longer spawns a group in the same place twice in a row, preventing you from getting insta-killed by a bot suddenly appearing next to you.
Fixes:
- Fixed broken material on .308 Winchester rounds
- Fixed _horrifically_ misaligned Model 10 sights
- Fixed broken physics for 8400 Bolt Action Rifle
- Fixed tactical knife breaking when picked up by Touch users
- Fixed rotational inertia not being applied to spinning single-action revolvers when dropped
- (ww) Fixed Badge/eSlab return-to-plinth button retaining velocity from object
- (ww) Fixed Glasses being unable to be picked up after the first time