 Way too many times in my life I have been overly hyped for games. Destiny 2, Anthem Avengers, Watch Dogs 2 and 3, Godfall, The Division, Cyberpunk, to name a few. Now I have kind of learned from past mistakes as to not take all what I see too seriously, as a lot of the time my money is spent on advertising when it comes to games and building up that hype train, then is spent on actual game production. Not entirely true but it always seems that way. In April comes a game I am interested in. Over the past couple of months I have though been keeping quiet and watching what's been going on. How's it going guys, my name's DPJ and if you enjoyed this video leaving a like really helps out and if you like what you see and want to see more be sure to subscribe. So if even in the past you've been a fan of let's say Destiny 1 and you've always taken interest and sometimes gambled on other looters which have always looked pretty interesting games such as The Division, Anthem, Destiny 2 even, Godfall and many other games which have come along and disappointed while there's another one underway and it's a game known as Outriders. Outriders is an upcoming cooperative role playing third person a looter shooter developed by People Can Fly and published by Square Enix. It is set to be released in April but there will be a demo before that. This is a game which I will add seemingly takes the best parts of games like Destiny, Warframe, Anthem and The Division and rolls them up into one. It has multiple different character classes so to speak which offer different elements and abilities. It has incredible and I mean incredible looking and designed loot in those also familiar areas and normally we can only wear one golden item at a time. Ha not within this game. It has a quite in-depth character customization system which you can even use after you've created your character to change his appearance even more so later on in the game. It has vendors you can work for and level up. It has monster hunts. It has a vault like system to store loot and transfer loot across characters. It has hidden puzzles and missions for secret loot. It has end game. It has grind. It has a great leveling system. Trans mug. I mean you name it this game offers it. All those features let's say you've wanted Destiny to bring. This has them and also did I mention cross platform play and next gen support right off the bat. Outriders offers it all. Now one thing this game isn't and it's put some people off. This game isn't a life service game much like Destiny. But in my opinion that isn't a bad thing at all. In fact I think that's a good thing knowing what I know from previous games and it will help in terms of future content for this game. I just hope at the same time there is enough in the base game to keep us going. But I'm sure there is. Now I ain't going to jump deep into Outriders water but I do feel people are sleeping on this game. Many people are overlooking it right enough before it's even started and this is thanks to mainly to all the hype games in the past and you can't blame people for thinking this way. What people can fly are giving you the chance to play this game for free with a demo which comes out towards the end of February. You don't even have to pre-order the game either people to play it so you can't be caught out there. And did I mention if you enjoy the game your progress transfers over into the main game when it releases in April. So you may as well check it out. Now honestly I was sold when I saw the armour sets and weapon designs I mean you think Destiny weapons look exotic check some of these out. But what I will do guys if I've even slightly peaked your interest in this game is showcase you some gameplay narrative telling you if you need to know. As well as showcasing what this game offers in terms of end game. So enjoy that. Also guys because this game offers so much old drop time stamps down below if you're interested in things like crafting legendary upgrading end game and so much more then you will find pinned at the top of the comments section and links within the video description. But yeah Outriders might be a game you see me covering in the near future so stay tuned for it we just see how it goes. But on that note the end of the video has arrived if you enjoyed it leaving a like really helps out tell me your initial thoughts on Outriders down below and hopefully guys I will see you on that next one. Outriders is massive both in terms of game length and the numbers of hours you'll be able to pour into it and a physical distance you'll traverse over the course of the story. So today we're excited to show you more of the journey and structure of Outriders. How you move about the game and how the various features systems and story all come together. In last month's broadcast we explored the first city the area of Enoch first settled by the refugees of earth. Everything from the section of the game unfolded here in this area of the map. The first city sits within a larger area of colonized Enoch which you can see here. Here humans have made a life as best as they can and build cities strongholds factories and mines as they try to survive. This is where the Outriders are first reawaken from fly asleep and where first hours in the game are spent humanity has always struggled to leave this place with the raging anomaly storms and monsters preventing further colonization of the planet pushing society back to the dark ages. As you will see though there's a whole lot more to Enoch. As an Outrider you're one of the few powerful enough to leave humanity's broken settlements and journey out across this hostile planet. But what does it mean in actuality? Outriders takes advantage of a hoppin' spoke structure connecting busy settled areas the hubs with combat arenas and free roam areas the spokes. The main story missions push you through the game and a large number of side quests and additional content can be discovered on or off the beaten path. As side quests scale to your level so do their rewards it means even early side quests can be meaningful played late in the game. And as we're saying side quests aren't fluffy objectives that take place in the same place basis you've experienced in the main game they're new bespoke areas of Enoch that you could miss entirely and they often reveal more secrets about the world in lore. Let's travel quickly to Eagle Peaks the snow capped mountains that encase the war zone to take on a side quest there. Is this your whole company there used to be more of us something happens to the men up in these hills we hear voices some leave and they'll come back same for anyone who goes looking for them but maybe an altar could have more luck in finding them could you lend a hand all right let's play detective if i was a missing soldier wandering off into the night hearing voices where would i go so it seems the last remaining survivor of our missing soldiers was just sacrificed to the anomaly we need to have some words with this deadly cult and its leader only giving you a small taste of this little side adventure it takes a fair bit longer to make our way into the inner chambers here and as always we like to keep some surprises for you but it's time now for an epic showdown with the altered cultist leader had yourself a little cult brewing up here i don't know this place seems to make people flip their fucking lids yeah nice by completing the side quest we can now choose a sweet piece of new gear as a reward with that sorted let's talk a little bit more about hops in hops your weapons are holstered for a time and you can soak in a bit of life on enog here you can visit vendors to sell scrap and purchase gear frequent bars to get the gossip in bounties call it the liver spinner and pick up side quests from one of enog's many eccentric denizens what exactly is your business certain mercenary services it's hard to show this without spoilers but as you progress through the game the world state and npc dialogue is affected by pivotal moments from the story and new side quests unlock some of which are hidden in earlier hops in play spaces further rewarding exploration combat feats also come with achievements complete a collector's quest like bounty or monster hunt and npcs will recognize and reward your trials in bringing to life a new sci-fi universe we are adamant that desettled areas feel dynamic and alive oh and if monster hunt speak to your interest stay tuned for a future broadcast to learn more about them well this should be interesting crucially hops also allow you to check in on your arthritis truck and true which will grow as you progress throughout the game we're going to talk more about your truck in the future but its primary function is to transport you through the world bringing many of the features of a town with it all the functionality you'd expect from a hop hits the road with you the weapon vendor your crafting your crew the truck is a moving rpg village now you don't operate the truck yourself that job falls to your driver jacob who will talk more about later but the customization options are vast so you can personalize your ride along your journey okay let's pack up and hit the road now i need to head to the forest to continue my journey let's take a quick moment to introduce the crew your rider dies accompanying you on your quest to discover the source of the signal here we can see jacob who drives the truck and can handle any customization of the vehicle jacob was with your outrider during the first arrival on inoc 30 years prior a bright eyed youth with an exciting life ahead of him on a new planet time has not been kind to poor jacob here's sahidi who we met in the last broadcast one of the few people on inoc with a grasp on science and how to get mankind out of the pickle they happen to find themselves in you can talk to sahidi for weapon mods and crafting we'll be talking more about this topic in the next broadcast finally at least for the moment there's bailey who's been appointed to your team by corrigan the grand marshal of trench town who's allowed your travel through the various sectors of the settlement let's go bailey hates the arrangement as much as you do but is forced to join the journey in camps like this bailey also acts as a gear vendor with a host of unique weapons and armor you can trade for scrap other notable features of a given camp your stash where you can store and withdraw equipment that you might not be able to hold on your person the stash also allows you to move gear freely between your roster of player built characters next to the hammock here you'll always be able to change and customize the look of your outrider and of course the matchmaking terminal which is hopefully self explanatory before i'm leaving you for this month's broadcast i'm going to take you beyond the safe confines of the forest and clave it's a beautiful night so let's head out there and explore for my tunes i used to play like it was yesterday i can still remember some of them please stop jacob please i'm i'm i'm serious yeah jacob i'm disconnecting hello lovely people okay so you just spend the last 40 hours finishing the epic story campaign build a badass character and you're pretty confident that you can handle everything this wicked world throws at you but you're also aware that outriders is a complete experience straight out of the box and doesn't have any life service elements so now what dear not outriders we got you your job on enok is far from over we don't want to go into any story spoilers but for reasons that will become clear mysterious points of interest have appeared across enok new mysteries and stories are all waiting to be discovered precious resources allowing for even more powerful gear this is the place where advanced players really get to test their skills it's a vicious but highly addictive post campaign mode we call expeditions check it out this is how it works after finishing the main storyline you'll find yourself in a new camp amongst some other additions you will notice a new station with a map showing many new areas for you to explore oh and yes it's pretty important to point out that you won't play any recycled content from the main campaign expeditions are big handcrafted new levels with their own mechanics challenges and storyline before you start an expedition you will notice the introduction of challenge tiers it's pretty straightforward the faster you're able to clear a mission the richer the rewards one important thing has changed though you won't get any direct loot from your enemies instead you'll receive all your rewards at the end of an expedition if you manage to complete it don't worry though we won't leave you completely empty handed even if you fail all your attempts in this example you can score a good chunk of epic and rail loot plus three new tiers that's because we picked the highest at this moment available tier you can always go lower to one of the previous unlocked tiers if you feel your strategy or build isn't quite ready yet to be more precise your newly earned tiers are needed for two things first tiers progression unlocks new locations for your team to discover unlocking all 15 of them will grant you access to the final expedition the eye of the storm second and similar to our world tier system selected challenge tiers also determine the difficulty of the mission here's the kicker when we release outriders your maximum character level is 30 but your weapons and gear can reach up to level 15 expeditions choosing a challenge tier level will show you the expected enemy level which is also the same level range of the loot you will receive at the end of a mission so before you head into an expedition make sure to adjust your strategy and equipment accordingly there's no other way to go about this expeditions are tough no wait let me rephrase that expeditions are brutal but for good reason this content is intended for battle-hardened outriders who really want to get creative with the nitty and gritty details of specialized character bills feeling like a well-tuned demigod then this is the place for you but you might want to bring some demigod co-op friends along as well you'll need them no matter how strong and well trained you think you are when you head into expeditions for the first time you will need to become much more if you want to even reach the ultimate challenge stoked yet good before we dive more into expeditions though we must first touch on another exciting subject that is heavily linked to this gamemode it's one of the most compelling and important core features of outriders modding crafting and everything in between upgrading and modifying your gear is an integral part of outriders and gives you unparalleled freedom to strive for that perfect build dedicated players can experiment with a myriad of combinations to maximize and adapt their effectiveness for any given challenge it's a foundation for countless hours of fun and in the case of expeditions even mandatory for survival let's talk about mods first mods are passive skills that can significantly alter the way your weapons armor or abilities work for instance they can add effects to your gunplay irrespective of your class sticking your enemy with a nasty status effect like free split weak and toxic and many more with rare and specialized mods equipped you can even get a taste of the powers of a whole different class for example golem's limp is a legendary shotgun it will grant its wheel that a devastating golem skin for three seconds after every killing shot in this case helping out a pyromancer or maybe you get lucky and find this little gem which takes a page from the trickster's book about bending time and space this mod will hit your opponent with a slow effect like the trickster's melee attack but here we see attack commands are making use of it so broadly speaking we're looking at two types of mods general mods as just described can be applied to boost or alter how your weapons and armor work but we also have skill mods which are class specific those bad boys can amplify and change any of your eight anomaly infused powers per class and can only be applied to armor like given a trickster a second temporal slice or how about increasing the damage radius and ammo of your attack commands as rocket launcher by equipping the spike for his mod a devastation is able to stick his worries on much more than just one skewer all our mods are segmented into three tiers and you're able to collect them by dismantling the found gear that holds them the rarity of a piece will determine what mod tier and amount of mods it might spawn with except for our legendary gear which has dedicated mods that can only be found on these specific items this would be the mods in the tier three category for instance so far so good now here's a really cool thing once collected you can apply and mix match your mods however you want let's say you went through hell and back on a challenge got lucky and walked away of the legendary assault rival absolute zero yes that absolutely rigs havoc and freezing bullets are awesome but you know what's even more awesome exactly frozen enemies that get struck by lightning so let's get to it luckily i found a legendary weapon called thunderbird earlier in the game and with my much higher level now i decided to dismantle it and go for the mods quick piece of intel though if a weapon already has too much slotted you can only change one of those two mods now let's select the ultimate storm whip mod the one we scored earlier from the thunderbird and a slot on the weapon with the mod we want to replace now all we have to do in order to get this new dream weapon build is to spend a little of our resources in this case 396 iron beautiful and this is just one little example how you can alter and upgrade every single piece of gear and outriders so what else can we do this crafting table improve rarity let's us improve the primary parameters of every item that is an epic or legendary there's firepower weapons and armor for your wearables by the way hovering over the crafting options will reveal a color code explaining what rarity is needed for each craft here we look at unusual rare epic and legendary next up swap variant here you can alter how your weapon fires and behaves in the field each weapon offers different variants depending on the type of weapon you can unlock even more variants as your character level progresses and last but not least level up which is pretty much as straightforward as it sounds similar to improve rarity raising a level of your equipment will boost firepower or armor a thing is pretty obvious now if you're really into tinkering with your equipment outriders will give you a lot of creative freedom to do just that with about 350 individual mods across weapons armor and skills players have a lot of possibilities to experiment and home in on that perfect build also keep in mind everything we just saw in the crafting department is directly linked to this fine tuning your skills and equipment in conjunction with the skill tree a skill tree that you can respect at any time without any cost and this is where things really get interesting makes you wonder how deep this rabbit hole goes doesn't it expeditions will challenge you and your team not only on a skill level but also on how well your builds are tuned and in sync with another that's why going deep into customization aspects of outriders is not only super fun but also vastly improves your lifespan on enock in general tune and optimize your skill tree for the challenge you have and find effective ways to complement the available powers from your outrider squad mates especially when you want to take on higher world tiers in a story campaign for instance okay we covered crafting and upgrading your gear let's talk a little bit more about expeditions as i said in the beginning all of our expeditions are big bespoke new levels in the game and we have 14 of them ready for you to conquer when we ship on February 2nd 2021 of course you want to leave the excitement in fun of exploring disney areas for you but hey let's take a quick peek shall we sense the deep humming noise reverberating from deep within the forest it comes and goes but during our journey it has grown louder and next to this gate it is more piercing than ever outrider i need to know the calm of this tiago was right about that hum my teeth are chattering from the vibration strange structure some kind of switch over there a novelist mechanism in the middle could be the way forward and wait for you and your friends to face enox ultimate challenges i hope you liked what you saw and as always stay safe out there and take care of each other spin out