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Blender Character To Unity part 1 of 2

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Published on Mar 12, 2015

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Now that we've finished the character in Blender, let's take him into Unity and begin setting up the animations. In this video we set-up the Idle animation cycle in Unity and import the textures to apply to the model.

To see how we got to this point, check out these video series:

Blender Character Modeling Series:
http://www.youtube.com/playlist?list=...

Blender Character UV Mapping Series:
http://www.youtube.com/playlist?list=...

Blender Character Texture Painting Series:
http://www.youtube.com/playlist?list=...

Blender Character Rigging Series:
https://www.youtube.com/playlist?list...

Blender Character Animation Series:
https://www.youtube.com/playlist?list...

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