These initial screenshots and video give a good impression of what is possible in real time using Unreal 4. Though perceived as performance heavy the content works well on a more high end graphics card in 1080HD. Over the next few months you will be seeing fully playable environments supported at high detail for 4K screens and televisions as well as VR.
The environments are built as tech demos but will be the foundation of my game that will make an appearance later this year. Make sure to check out my facebook page to stay up to date with the development of this project