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Black Ops 2 Ideas (Perks List)

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Published on May 1, 2012

Grenadier (Two primary equipment, two secondary equipment)
Pro A (Three thrown secondary equipment)
Pro B (Throw equipment further)
RPG (Two rounds, resupply from other RPG users)
Pro A (More accurate)
Pro B (Faster rockets)
Stinger (One round, resupply from other Stinger users)
Pro A (Lock on faster)
Pro B (Rounds Move faster)
Blast Shield (Extra health towards explosives, survive semtex sticks, no effects from your own equipment and point streaks)
Pro A (No screen shake, immune to shell shock, direct impact grenades, and fire)
Pro B (More protection from explosive point streaks)
Sitrep (Enemy equipment, point streaks, cars, and explosive barrels glow red)
Pro A (Reset grenade fuses, can switch away from any equipment when cooked)
Pro B (Hack enemy care packages and equipment)
Extreme Conditioning (4x sprint duration, reload and use equipment while sprinting)
Pro A (Unlimited Sprint)
Pro B (Faster aiming after sprint)
Sleight Of Hand (Reload and call in Point Streaks faster)
Pro A (Faster knife recovery and use equipment faster)
Pro B (Switch and swap weapons faster, switch to and from attachments faster)
Warlord (Two Attachments on your weapons)
Pro A (Three Attachments on your primary weapon)
Pro B (More ammo for under mounted weapons)

Overkill (Third weapon slot)
Pro A (Equipment in player proficiency slot)
Pro B (Three knives)
Hardline (One less point required for point streaks)
Pro A (Each gun assist gives half a point, 75% damage or more)
Pro B (Assists from explosives and point streaks each give half a point, 50% damage or more)
Scavenger (Resupply ammo, health from non-enemy inflicted damage, and knives from bodies, ammo bags glow blue)
Pro A (Resupply more ammo)
Pro B (Resupply shared equipment)
Tracer (Enemies, equipment, and point streaks you shoot appear on the map, your explosives and point streaks show enemies on the map, shows whole team, 5 seconds)
Pro A (Enemies who hurt you appear on your radar)
Pro B (Lasts longer)
Spy (Invisible to A.I. controlled killing point streaks)
Pro A (Invisible to player controlled killing point streaks and sentry guns)
Pro B (Spawn protection from killing point streaks for 5 seconds)
Ghost (Invisible to UAV, delay name tag)
Pro A (Less effected by Tracer)
Pro B (No name tag)
Panoptic (Nearby Ghost users show on UAVs)
Pro A (Air support sees nearby Spy users)
Pro B (Negate enemy Ghost and Spy perks to you for 5 seconds after they spawn)
Marksman (Detect name tags from further distance, less flinch, faster ADS, Ghost users' name tag detected like normal)
Pro A (Name tags of people you shoot appear to your teammates)
Pro B (Less idle sway, hold breath longer)
Analysis (Health of targeted player or point streak is displayed, enemy actions are louder, your actions are quieter, red dots show facing direction)
Pro A (Your team's footsteps are silent, your footsteps are silent)
Pro B (Enemy footsteps are louder, counter silent footsteps)

Scrambler (Delay nearby equipment and Sensors, semtex won't stick to you)
Pro A (Delay Point Streaks towards you)
Pro B (Jam nearby enemy radar)
Vest (Increased resistance to bullets from vehicle point streaks)
Pro A (Increased knife resistance)
Pro B (Increased resistance to sentry guns and dogs)
Hardened (Deeper bullet penetration)
Pro A (Less bullet fall off damage)
Pro B (Shoot through normally impenetrable surfaces)
Infiltrator (Faster movement while ADS, climb faster, no fall damage)
Pro A (ADS or use equipment while crawling)
Pro B (Keep momentum when jumping and landing)
Pointsman (Capture items faster, not limited to one Strike Package when picking Point Streaks, objectives glow and appear on the map)
Pro A (Capture objectives faster by yourself)
Pro B (Extra half point and more XP for capturing objectives)
Victor (More damage to point streaks and equipment)
Pro A (Two Point Streak proficiencies per point streak)
Pro B (Destroying enemy point streaks gives a point and more XP)
Mapologist (Mini map never goes away, arrow shows if red dots are above or below you)
Pro A (Enemy point streaks and projectiles appear on radar)
Pro B (Map is less effected by Counter UAVs and EMPs)
Keen Eye (Enemy scopes glare, nearby unsuppressed enemy gun fire is shown around crosshair, not affected by decoy grenades, indicators appear sooner)
Pro A (Nearby red dots from unsuppressed fire last longer)
Pro B (Nearby suppressed fire appears on the radar)
Warden (Enemies you kill have no death mark or kill cam, and are hidden from the kill feed for their team, counters Warden users)
Pro A (Capture objectives without notifying other team)
Pro B (Less affected by Keen Eye)
Ninja (Catch and throw back equipment in the air, less affected by secondary equipment)
Pro A (Invisible to Sonar, Sensors, and Thermal)
Pro B (Immune to secondary equipment)

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