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Simple LOD with Irrlicht Lime

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Uploaded on Jun 3, 2011

LOD meshes are static, i only calculate which one to show. There are 5000 planets in the scene with 7 levels. At level 0 its 20000 triangles, at level 6 - its 18 triangles. Updating is done with different time intervals (for distant objects updating less frequent). Also added visibility checking, by grouping all 5000 object into 216 sectors (it is 6^3).

The article: http://irrlichtlime.sourceforge.net/a...

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