 So, since the mox is heist DLC landed, we have seen new class mods added. Zaynz changes the game in my opinion, especially for Zaynz out there, and with it we can create some amazing builds. Today I bring with this build I've been using for about a week now, it concentrates on dealing as much damage as possible while keeping hold of those action skills, making DPS even more great. How's it going guys, my name is DPJ and today I bring you another Borderlands 3 video. If you do enjoy it leaving a like really helps me out and subscribe if you want to see more. On screen now you can see my weekly giveaway along with last week's winner, to beam with a chance of winning this yourself, follow the instructions on screen now and good luck. Now before we get into this build people, I'm doing a new mini series of top 5 vault hunter builds. Builds can be based on many different ways of playing this game, i.e. damage, DPS, killing mobs, looting, built around a weapon, grenade, absolutely whatever. All Vault Hunters welcome. If you are interested in sharing yours with the world, message me on my discord and link to it in the video description and from there we will get the ball rolling. Ok so I've been a Zayn main since the very start. Yes I do have all Vault Hunters maxed out but because Zayn was my first choice, I feel I owe it to him to stick by his side. To be honest it hasn't been easy due to the fact we are seeing so many monstrous builds with all the Vault Hunters while us main is to sit back and wait our turn. While within the muxes heist DLC, Zayn received a new class mod which was added into the loot pool. It's called the Seen Dead. It's obtained from aboard the handsome jackpot. It's quite a popular item I've seen it drop multiple times from enemies of all kinds. What this does is basically allow you to activate all selected kill skills within your skill tree build from simply just shooting at enemies. But it also applies a 25% buff to each kill skill you have selected. So what I've done is basically build around this fat concentrating on damage output and DPS. Now we understand it isn't perfect. I do indeed feel it could possibly get better and I know many weapons of choice ain't totally with it. I mean I haven't really based this around a certain select weapons due to the fact I'm always trying out new things for videos and so forth. But I do feel this would make do with a select weapons setup and make it even more monstrous. So getting into the build starting with the sentinel. I have 5 points applied to violent speed, 5 points applied to violent momentum, 1 point applied to cool hand. I have one drone delivered selected, I have 5 points within salvation, I also use death follows clause. I also apply 1 point within violent violence and plain dirty. The other 2 points come from my class mod here. This can vary obviously due to the one you have and the variant you have. I then put 2 points into goodness fortune. Using my sentinel within action skills slot 2 I'll use bad dolls and static field here. So switching over to the digiclone. So I have 5 points within synchronicity, 3 points within preamunitus, 1 point within barrel time and I have 5 points in donny vrock. I have fractal frag selected, I have 1 point in the ductate mod. I have quick breather selected and 1 point in pocket full of grenades. 3 points in supersonic man, 3 points in trick of the light, boom enhance selected and double barrel selected. Digiclone is selected here within action scale 1. Here though I do mix up the augments as certain augments fit certain things I am doing here. So this build as you will see is based on damage concentrate on aspects of his perks which here maximise damage and dps. We see many grenades also coming into play via the sentinel and the digiclone. Hence why I do use pocket full of grenades. But I do feel one point here is definitely enough to regen the amount of grenades that will be used. Plus the 25% buff applied from the class mod is perfectly fine. But all the time you can switch out for something else on this page but this point is needed here to be able to select that double barrel at the bottom. Now this build using goodness fortune skill here makes it so you literally can have infinite action skills. Basically just continues to keep using them. I have 2 points spent here but in actual fact 1 point works here too. Because also this skill requires you to perk this skill. But because we are using that scene in class mod simply hitting enemies activates this. The more enemies there are to shoot the longer this triggers mean the longer those action skills will last. And I aint kidding people you can make this last as long as you need with minimal effect. I can also confirm I've tried and tested this that both your digiclone and sentinel can trigger this class mod and the perks it offers applying all selected kill skills. They also contribute to the goodness fortune perk too which is amazing. Now once it's here instead this is the best zane build out there. As I myself believe that's false. I aint one of these content creators for borderland tree believes everything they say or do and boom to you guys this is legit the best way of going about things and playing. I'm always learning like you guys and that's the beauty of this. If you can make this build even better that would be amazing and I'd love to hear your input. But yes this is the build I'm using and enjoying on zane at the moment yes it probably could do with a few tweaks but at the moment it works perfectly fine on mayhem 4 making mayhem 4 as easy to play as mayhem 3 even though I do prefer mayhem 3 but that's just me. But this build is perfect for those zane mains out there playing any of the mayhem modes. The damage you will deal is absolutely incredible and you'll be able to keep that damage up and keep that damage going for as long as you want because this whole build is based around speed and the faster you move the more damage you deal and this rocking with the 25 plus you get with the seeing the class mod applied to each and every kill skill you have makes it even more potent. So yeah guys this is the zane build I've been using probably a week probably a little over with I mean I have been tweaking it since this class mod was introduced I've been messing around with certain kill skills to see what works best and it's kind of a build I worked on way way way back when trying to maximize damage and dps but just having the input of the class mod the seeing dead just makes this a whole lot better. But yeah guys enjoy this if you were zane man out there and looking for a damage build I'm pretty sure you will love it. On screen now you can see what this is capable of with some clips showing you with and without this class mod applied and you'll see the damage difference is unbelievable all clips will be on mayhem 4 by the way but on that note we have come to the end of the video people if you enjoyed it leaving a like really helps out if you're new around here and want to see more of our lands be sure to subscribe and if you never want to miss a video upload you can turn notifications on by hitting that button. But guys thanks as always for stopping by hopefully you enjoyed the video and hopefully I will see you on that next one.