 In our first episode of the Unity Idle Game Tutorial Series 2021, we are going to be installing Unity. I'll be guiding you through the steps and all the stuff you need in order to get successfully working. I'm going to show you how to install Visual Studio Community Edition. I will not show you how to install Visual Studio Code since I personally have never used it before. And I'm going to show you some precautions that we can avoid in the future. And if you enjoyed this video, make sure you smash the like button, subscribe to my channel if you're new, and turn on notifications. Just click that bell so you can get notified for future videos and live streams. Anyways, let's just get right into it. So the first step into installing Unity is to simply just go to their download page. So you can just search up Unity download. Now once you get to their download page, you're going to see quite a bit of options. You can choose Unity and an individual download. So you can download Unity on its own. However, I highly recommend you not to do that because it'll be really annoying to kind of update your version. So that's why we're going to be downloading Unity Hub today. So click that button to get started. So once you go through the setup, it'll ask for like an install location as usual. I didn't honestly didn't need to install this, but I'm just going to go with you guys. So currently we are installing it and it's done already. So once it's done, you want to make sure this run Unity Hub is checked and click finish. And sometimes you may get some Windows security alerts when it comes with this, just allow access. Okay, so your screen may look a little different than mine because I've actually had stuff in the past. You may have to log in and stuff. And if you don't have a unity account, I would do that as soon as possible if it almost asks you already. So the first thing we need to do is actually install Unity. So right now as you can see, I have five versions right here. I can honestly install these four because I don't really need four previous versions of Unity. But in order to install the latest version here is click this blue add button here. And we'll see a long list of versions here. Sometimes there's a little more when there's beta testing, but currently there isn't. So I recommend going for the official release, which is the latest one, which would be in my case 2020.1.17f1. So you select that and hit next and go through the installation phase. And the recommended release is good for long term support, minimizing the amount of bugs you'll experience. But that's up to you if you want to choose the latest version with more features or the less buggy one. So again, up to you. So next, you'll just click that next button. And depending on what kind of a developer you're going to be, you want to make sure to install the correct platforms. If you're going to be an Android developer, you want to hit that Android build support Android SDK and NDK tools and open JDK. This is all that you're required for building to Android. So you need to hit all of these and make sure you have all three of them checked as well. Now, if you're on a Mac right now, I would turn on this iOS built support if you're going to be an iOS developer. However, if you're on Windows, it's completely pointless. So do not hit the iOS unless you have a Mac. And personally, since I am a Linux Mac and a web GL and a Windows dev, I have all four of these checked. Now, if you're only doing Windows, you can have Windows only for going to do WebGL, WebGL, same with Linux and Mac. And I'm going to show you each one of these at the very end of the series as well. So anyways, after that, you'll just hit next, and it should start installing. So since I already have a 2020.2, I don't want to downgrade because currently it's 1.717 F1, something like that. So I don't want to downgrade. So we're just going to be using 2020.2 for today. So as it's installing, it should take about 30 minutes to an hour. So currently we have hours installed. So we're just going to hop right ahead to creating a new project. So in your project section here, you should see nothing here unless you've made a project in the past. And what you're going to do is click this new button here, okay, and you're going to get a window, create a new project with Unity and latest version that you installed. And you have a bunch of templates here. So the cool thing is, I guess it has mobile 2D and mobile 3D, but we're not going to use those. We're just going to use the 2D one. And we're just going to give this a name. I'm calling my idle game tutorial series 2021. If you don't have a name already, that's perfectly fine. You can change the folder later on and it'll still work just fine. Okay, our project has been created here, it's just an empty, empty scene with a camera. And you may sometimes see this error here, unable to parse file project settings, just ignore it, you can hit this clear button here. And it's yeah, you can just pretty much ignore it. Now your layout might not look like mine. If you want to match mine, you can all you want. I basically have the scene animator asset store and package manager at the top. And if you don't see like asset manager or asset store and package manager at the top already, just completely ignore those, you don't really need them. But basically I just have the scene and my game separated. So it might look like views something like this. So what you can do is just drag this game tab right here and just drag it towards the bottom and it should snap right there. And I like to separate my hierarchy and my inspector just because when you click on main camera, you know what you're selecting here. And it's just easy to switch between here. And I also really like to switch between the project console animation here, even though maybe the animation could be a little better spot for me. But this is just how I set mine up. So when you create a new project, ignore my giant to mess of a folder here. But basically it creates a folder here called idle game tutorial series 2021. And here you'll have your assets, the library, which is like temporary files, logs, just stuff like this, you'll mostly be focusing on assets because that's just where all your scripts images, all that cool stuff goes. And if you ever want to change the project name, like when you open it up, all you got to do is just close out a project, make sure you say first, and then you can just rename this folder, open it right up, and it's good to go. Okay, so now it's time to install visual studio community edition. So what I'm going to be using throughout the entire series is called JetBrains writer. Now I really love this IDE. And it costs money, unfortunately, so I don't recommend any new people to buy this yet unless you consider this to be like a long term, like profitable project, I guess I can say, otherwise video studio community editions works just great. Now, if you are on kind of a not so good computer, first of all, this may be a little difficult for you. However, you can install video studio code. And it's a little more lightweight. However, I'd highly suggest you to give this a try. So once you go to the visual studio community edition on Google, you could just hit this first link right here, brings you to the download right here, or you can just go to their Microsoft visual studio website. And you will be installing visual studio 2019 community edition. So you just hit that big fat download visual studio button. And it should start downloading immediately. Okay, once you open it, you will see the installer starting to run here. And we're just going to continue through this process. I recently just uninstalled visual studio just so I can show you guys the full on demonstration because who knows, there could be some stuff that we need to do before we actually start using it because sometimes it will ask us if you'd like to install unity packages, and you'll you want to or else it won't, it won't really work with unity that well. Okay, so now that the now that this is good to go, you can see that there's a bunch of options here. So you can get individual components, which I don't recommend. You can get language packs for different languages, and you can change your installation location. So for here, let's go through this list. So we're going to get dot net desktop development, which is like C sharp. And we're not going to be using C++ or any of that kind of stuff. I didn't know you could do C++ with mobile. That's kind of cool. Game development with unity, that is the big one you need here. And I believe that's it. Yep. So all you need is dot net desktop development and game development with unity. And you can just hit that install button. And also make sure you have quite a bit of storage left because this and you need combined will take quite a bit of storage on your computer. All right, so now it's starting to install. Cool. So it's done. Once it's done, you should see this little panel right here. And you can modify launch or repair, uninstall all that good stuff. So we're just going to hit that lot. So we're just going to hit this. So what we can do is just close this for now since we don't need to access to it. Oh, it looks like it's already loaded. Nevermind then. So let's just configure this real quick. So I personally like the dark theme. And development settings, I'm just going to put Visual C sharp. So that's what we're using. Start Visual Studio. Okay, while that's happening here, let's go back to unity. And we're going to prevent a future error. And that is just some kind of miscompatibility with Visual Studio and and unity here. Okay, so yeah, you also need to make an account so Microsoft account in order to sign into Visual Studio, unfortunately. And I think once you make an account, it should be good. So it's either you pay for something, you either pay for it or you make into an account make an account. I believe that's how it works. I haven't I haven't paid a single dime for Visual Studio Community Edition. All right, once you sign in, you should see everything here. You can see I already have one of my old projects in here. But we're just going to close this. So now we're going to link unity and Visual Studio. So what we're going to do is click edit preferences. And you'll be in general. So we're not going to do anything here. So I want you to go to external tools. And you see this external script editor here. Well, right now it's assigned a writer, because that's what I use. So what you do is select this Visual Studio Community 2019. So that's the current version you have installed. So you'll select this and it'll be good to go. Okay, and also what we want to do is scroll down here. If you're doing Android development, you want to make sure that all of these are checked here as well. You may sometimes need to uncheck these and all that. But for now, just make sure they're all checked and you're good to go. Well guys, we're all set up and we're ready to get started in the next episode. So in the next episode, episode 0.2, I'm going to be showing you guys how to use unity, how to access certain parts of the engine and what everything explain what everything is. And this will also make our transition into making our game much easier instead of having to figure out everything from scratch and just taking a guess if you wanted to start on your own. Now, if you guys have already made a game in the past, you don't really have to watch the next series. That's why it's not episode one. It's episode 0.2. However, if you want to watch just for just to double check your understanding, then you're more than welcome to anyways, I'll see you guys in the next video. And if you enjoyed this video, make sure you smash the like button, subscribe to my channel if you're new and turn on notifications for future videos and live streams. Catch you guys in the next one. Have a great day night. Peace.