Ludo 2014 Conference: Winifred Phillips, game music composer





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Published on May 4, 2014

Winifred Phillips, famous for her work as a game music composer and for her MIT Press book, A Composer's Guide to Game Music (purchase on Amazon here: http://amzn.com/0262026643), discusses the techniques of game music composition in this video of her presentation at Ludo 2014: the Ludomusicology Conference.

Ludomusicology.org (founded, August 2011) is a UK-based research group taking a musicological approach to videogame music, drawing together researchers from Oxford, Cambridge and Bristol Universities. Ludomusicology.org organizes annual international conferences on videogame music (Oxford 2012, Liverpool 2013, Chichester 2014).

More about Phillips's talk at Ludo 2014: The Ludomusicology conference --

In this video, Phillips talks about how to compose music for video games by discussing her award-winning game soundtracks, including Assassin's Creed Liberation, God of War, Speed Racer, Spore Hero, SimAnimals, and LittleBigPlanet 2.

Winifred Phillips has received a Global Music Award, an Interactive Achievement Award / D.I.C.E. Award from the Academy of Interactive Arts and Sciences, two Hollywood Music in Media Awards, five Game Audio Network Guild Awards, an IGN Best Score Award, a GameSpot Best Music Award, a GameZone Score of the Year Award, a GameFocus Award, and three Gracie Awards from the Alliance of Women in Media. She has released fifteen albums. Her soundtrack album for the Legend of the Guardians video game was the first video game soundtrack album released by WaterTower Music, the film music record label of Warner Bros. In her ten years as a game composer, she has been profiled in books such as Keeping Score by Tom Hoover, Cash Tracks by Jeffrey P. Fischer, In Her Own Words: Conversations with Composers in the United States by Dr. Jennifer Kelly, and in Music Connection Magazine, which described her as a "Superstar of video game music." She is the author of A Composer's Guide to Game Music from the MIT Press. The book explores the art of video game music from the viewpoint of an award-winning game composer, offering guidance for musicians and composers who want to deploy their musical creativity in a dynamic and growing industry.

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