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Hybrid vision- and sound-based interaction on display walls

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Published on Jan 25, 2008

This video shows how we use a vision- and sound-based interface to interact with objects on wall-sized displays. The system enables interaction with far-away objects by letting the user point at them, and then snap or double-snap his fingers to bring them closer. Once up-close, objects can be manipulated using our touch-free interface. We also demonstrate the touch-free interface in use to play Quake 3 Arena on our display wall.

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