 no problem. Okay, I'm Gianluca Vita, I'm from the polytechnic of Milano. I am what? Yes, is in Italy in Milan and I I begin to use and blender from for new many years ago in my courses I have a polytechnic in Milan and we start or less eight years ago and my courses are made with for computer design and we are interested to teach to the students more the architect to use the 3d as a tool for project not just a tool for show the project but to make the project the 3d model is a tool that you have to use to be a project not to make the project the project is not to test you don't have to make the project so and then to tell the the project with a 3d but 3d is the tool that you use for blender users is normal but for the students the architecture is not so normal because they use computer and learnings at the end just to make the rendering of the project that they made and I'm here to speak about some problem that I see in this year with all the student and all the newcomers the free argument that they want to speak for you is how newcomers approach to blender every one of us know that blender is not easy and don't have to be easy I understood this in these days and is a correct idea that not have to be easy but sometimes we lose or you lose many users potential users so what we can do about this the second thing is architectural desktop it's possible to think to imagine something that useful for architects architects needs measure dimension they think in a different way then model Elsa and people that use make movies so I can we want to speak to this and then I want present just for a few minutes my workshop 3d code on open 3d that is a workshop that I made in codes on every year and we project using blender we make a course of blender and at the same time the students make a project about the smart city and is for me is important because blender is 3d sweet everything has can be inside blender and the connection between the concept of smart city and the 3d modulus I think that can be more interesting in future I begin okay everything starts with the courses that I do at Polytechnic innovative instrument of representation representation technique real-time space and visa communication and I begin to make these courses with 3d max I think many years ago eight ten years ago but one day I change and I go on blender because I think that University don't have to go with the normal software but has to go to the open source of and I was amazing I was too happy because when I have to explain to newcomers to people that never use 3d modulus before when I have to explain how it's work when I use blender is very very very easy because before I have to open a window I don't speak about 3d max but I was using that open a window open another window it was crazy with blender every time I have to explain something I have to say go there and click this and this for explaining is very very useful and in this course we I have a community we have a Facebook community is a page on Facebook that every year the students subscribe this page this moment we have more or less 850 students participant and we we share our world work and the classwork and home worker in this in this community and if someone of you want to be involved I want to subscribe this they ask sometime they make question we try to respond is where we connect with the student of this year and with the student of the best years and I show to you some model some thing that the students make some years most of the students are starting from a zero level so I form scratch they really don't know nothing about the works so obviously are not works of the quality that you're used to to show in this in this convention but in my opinion for the for people that begins to to use the free software and mostly that don't want to use the 3d software but have to use it have because today for making it to be architect you have to know to use some software or some 3d software and but what is important is the choice that they made I show you some pictures again old works okay and some about architecture designs and the grass is very important and so this was and some use blender for worker with photo modeler they made sometimes this is not in this course but is for the thesis they made photomodelling and then work with it for rendering and for adjusting the the mesh inside blender and I show to you just very fast a little movie and I think that now it is just photo model using photo scan or some similar and they make the model and then not they don't work or they work very little on the mesh they just fill the holes and do some some little work but I think these two is is a very interesting kind of work okay I go back on this okay then in these days I have new students and I have an idea of what they think but I may make a little question a little test and stupid question but for me maybe it's important has blender cool this is a surprise you know very good answer I think and is easy they don't think it's easy at the beginning and it's powerful yes very much okay but what I what for me is a problem is that is when I ask what software you try before is the answer is this okay everyone more or less have tried using this I speaking about one hundred students more or less and everyone never one of two tried to use blender but to use this software and maybe they know that okay is weak is not powerful but today use it and I ask to myself why maybe because they have what all that you need in life you have referment system it's it's it you can see you have an horizon a place where you have to go you have a girlfriend to go with this is for me there is a but I'm joking but maybe it's not so stupid as a joke but I think that opening that they find something that they can play with and they begin to play and I think this is the most recent okay there is or the reason is Google there is many reason but I see that there is this thing I call the clamber and learning three kind of students they learn and then they don't use it they learn and they use it so and they learn the yellow one and they grow up are very better than me like Giovanni for example to begin with me and years ago and now is one of the master of the course so the clamber of learning blender as everyone of us know as when you open it is so difficult to to see but the approach you see so many buttons and so they they scare obviously when you have a course you oblige it to to learn they have to learn so you begin and in four hours they make a nice rendering but nice rendering seems good lighting good modeling nice modeling I begin with cycles immediately after two hours they are making a boxer with the monkey and with the plane with three lights with something interesting so it's not a problem in my opinion of the the use of blender but just a beginning is scary and so they people try other soft so my very very very very very very of in Italian a modest opinion I'm here to learn not to teach is that maybe can someone can invent something like a playground I don't know a kindergarten in some places maybe a button in this splash page where you you press and there is something that is more simply more simplified and you can begin to play with some object with some big buttons and with something very very very simple so you can be attracted to learn the software and as I say I understood in these days that this is software that is thinking for artists and artists need complicated and powerful software is not there is nothing different but I think that maybe a kindergarten some kind of kindergarten can be useful for beginning for the one that they don't have someone that says to you okay now to you have to learn first yes don't mention it blender 101 project it will be a simplified interface with no buttons and which you could be used in schools kindergartens and I think it's what what you you're talking about yes I I hear that but the first day I was deal here for the first time he said okay the interface is so and I think okay now what I see and then he said that too so I am very happy about the second part otherwise if they he don't say that I raised this slide for first and second problem I work with architects designers but more architect and this is the rendering for this is an old draw of Frank Lloyd Wright about the Guggenheim Museum in New York and how think architects the architect thinks at least in two dimension they have to work in three dimension but all the school that today we have for young architects is based on two-dimensional drawings this is a perspective but at the end is two-dimensional drawing is a planner perspective in Italian is an iconic planner blender and the photographer and the cameras work with a perspective iconic I don't know exactly the word in English but and this is the what they train the kind of drawings that at the beginning they have to do obviously today we have different architect we have that did we have Frank we have O'Gerry you know the the architecture that seems potatoes and spaghetti and this kind of thing but most in Italy I think in the north of Europe is a little bit different they work for one on 100 can work with strange shapes the grasper shapes but they live all the life with plan and section because normal architect has to work at the level where you have to speak with with the people that you have to communicate with plan and section so they think in this way and all the problem they begin work using AutoCAD so they think that use computer is using AutoCAD they begin by himself and they try they need to make lines so where is the problem they ever asked me dimension the first day how can I manage the dimension how can I miserable did I didn't have dimension I don't have dimension is something that makes to me crazy more than the other thing and the answer is this exercise this is a building of little miss one zero and we make an exercise to model this this is very simple because everything is a 90 degree and I use this this system that I think is very clear for you I let I import to the dimensional draw and the DXF important now is very improved in these days and is very good work today and I select the I say to select a vertex and then extrude x y of zeta the axis and the number the quantity of the extortion I do not if I want you want I explain I show to you but I think is I show okay is I think is enough clear no okay this is okay now you're free now make put the axis z and then the dimension 23 and I make the line that is very similar to what they do in the software that they learn normally before the 3d model but and so it's work after one lesson or two lessons some hours so they can manage this because it's very fast and when you draw when you make a really evil of a plan of some houses you work in this way more or less you make the draw and then the dimension you put exactly in this way and so it's very effective it's work very well but the interaction more for newcomers is not so easy it's simple to do but you have to modify it something is not so so fine so the idea can be to have some interface something that you can put there that help you to to manage the dimension I don't know what I'm not here to to learn but maybe to speak with you if you're interested of what can what is possible to do if it's possible so it's interesting as an honor or something some different thing yes I see that there is a cycle on or rhinoceros in the future but I'm not sure that is the the correct answer why why my hope is that the students of architecture go out from the two-dimensional thinking then go inside the world of the three-dimensional thing the because the project they made is obviously come from his mind but from the interaction with the tool and the classical two-dimensional software vectorial software are make is an old way is like to project on the technograph on the table but just with the computer and otherwise this kind of tool like a blender or some similar is a different way of thinking so for me it can be important that in the future they work with a more sophisticated tool and not just thinking in two-dimensional way so if it's possible we can speak on this and at the end the third thing I want to show you the the worship that we made in Cortona every year is a workshop that where is one week the student come this year I'm very happy because there was 70 students and they come in the city of Cortona that is in the center of Italy and they make a project with Blender they have a course of Blender and they learn the software from there we have two sessions the basic and the advanced the one of the professor of advanced is here is Giovanni and I hope next year to make the more advanced version of the course and they make a project that is a product connected with the argument of the smart city okay you can see the city of Cortona is here in the center between Florence and Roma beautiful place this is the city is a very little city inside the walls the ancient walls of the Etruscan before the Roman so is very old city and it can be strange to make a project on the smart city on this kind of city but I think it's very interesting this to go in some ancient or historical city and to take the contemporary use of the city and of the internet and this kind of this is me this is one of the class we have why is important for me as I say before this tool that they use to make a project change his way to make the project change his mind so for me is important that they go there from make a project that connect the past and the future what I mean that to do on the city today are not designed just by stones by concrete by roads but designed with different things that or all the things that we have in a laptop in our devices and we can make different use of the city and the city is now today is a different and so I what I want they learn and they try to understood is to make the project using a tool that can help this kind of compression I call this a smart city design because the tool and the project are connected the tool is nothing and the mind is nothing but the connection between these two objects is very important and the project come from this and the innovation more comes on this and I don't know what would be about the city in the future but for sure so it will be something different and I have an idea that the suite of blender that is making something more than a 3d model is something more connected at the rigging the modeling the post-production is something more connected with life than with the 3d model and so I don't know how and why but I think there is some connection with the future of the city and the use of software like blender that is not as I say before modeler but is a sweet something is something more I show to you now some project that they made some is funny some is more graphical they have not so much time to make projects but this student to most of them start from scratch and so the result I think is can be some interesting and this was a project for a diffuse concert a concert hall with every player in a different place of the city connected this is for a bench without Wi-Fi you can go there and just thinking and looking or in a book this was a project for give the Wi-Fi to all the city because obviously in Italy more you go to the south more you have problem to connect and to have internet and discuss this is a covering this is another project about the the building of the major covering for the place another piazza that can move and change and that's that's all for this obviously if someone is interested you can we have I don't show you okay this is the Facebook page of our workshop I show you this some funny things there is I'm very happy as I say to you that I take a blender to too too many people and and too many students I think that I have more than 1,000 people that try and that learn it and that make an exam with blender in in this year so this can be interesting and for me more or less is enough and I think I hope next year maybe to take to you the result of the workshop of this year and next year because I was not on the target of the presentation of this and so I try to make everything that is my my work in this in these days and it's all thanks we have still some time for one question what I didn't get because he said they're thinking too much in 2d like that the second point and and what what I wasn't sure about do you mean that they already have an idea for an architectural design in their head and in the way they are building this they are thinking too much in 2d or do you mean that the design process itself which creates their vision is too much rooted in 2d and but building layers that then make up a 3d thing both things they they think at the project beginning in the plan so this is a problem of architecture then in the past and in the past was 3d mention if you think to an old palladio I don't know he think in 3d mention before the facade and then the plan today with the modern we make we architect we made before the plan and then the facade and the school teach this and for me is wrong because today architect is changing and maybe in everyday life we make this kind of project but the project of today as something where the section and the plan is something that you can change you can think to Frank O'Gare's I did you for grass you know the I call the big potato of grass so this is the architect and so the school teach to think plan and then facade and the software the software vectorial software help and go in this way and I think that we have to try to break this and to go in a world where the people is the people the students and the architects are thinking directly in 3d and the software as blender can help very much in this but for sure convinced to use the students and the architect to use this software maybe they need a little bit help like the kindergarten and the I call architectural desktop because otherwise maybe before they understood that this is useful they change and this is because they minimal we call it the minimal sports or con massimo result so sometimes we lose some good user for for this software and this way of thinking okay thank you very much okay thanks