 All right today, I'm gonna talk about that that is a new rate that I just posted on animation buffet But you can get this at squiggly rigs and if you click here you get your download options You can get more if you want to buy more, but if you just want to know more you can go into the rake shop And you can go down here. That's where I was you can click here and it gives you a bit of a Overview in terms of details Good demo in terms of what is going on with this rig So when you open it up in Maya, this is what you get. This is your rig With cute textures there and right off the bat. I think it would be really cool I mean the textures will be gone for the eyes there But you could assign a different color to your character and then it just becomes a very versatile interesting Cartoony rig for basic animation You might even add a bit of a nose there if you wanted to but if you do add the textures You can see it's a cute little mummy now right off the bat I don't know why I go to the legs probably should not but you got your main controllers here all The classic stuff for your feet, but as you can see there is a lot more Where you have your switcher here I Kfk switch Then on the side here you got your separate controllers for full control Then on here you have controls on the back for Rotation like that on here you have just the backside and for a foot roll So when you go on here, usually you have channels for foot roll But this is all done through controllers here and then here you would have That which is cool, you know dance pose and then up front you have your toe up and down Up here you have an IK So up and down which is cool Up here you have a bit of a Squishiness which let's see can we scale we can if you so desire And I think that's that for the foot At least at this point here You got your classic Ben bows and No scale, that's fine, too. I was kind of checking but you got a big amount of control in terms of how you can change up The look of this which is always pretty cool all the way up to here That's your left IK hip control Let's go all the way back here and bring it back to normal Then you got your knee controls. You got Pull vector for knees. So as you go up somewhere else in my craziness here You would take that and move it around. This is all through this controller There's nothing in the channel as I can see for those who might potentially prefer that And then you have your hips Pivoting off here now looking at this. I don't see anything I don't see why I would have to go in here, but as you take your hips I mean there is an immediate Squash and stretchiness which is awesome Now if you just control this it's going to influence your spine as well So I took a peek around so that you don't have to watch me But I was trying to find an extra controller where you can turn this off meaning that if you move the hips that just the hips Are moving around and not influencing Um the chest if I do this this is your root Not as smooth as I was hoping it to be But that's fine. But again, I don't see Anything here, even if you're the master controller I don't see any options and must be missing something as always feel free anybody who watches this to add something to this But I'm trying to find options to turn this off to turn the stretchiness off or do Change this so it does not affect um the The spine because that's a bit of a bummer Again, I'm not seeing this here and I'm doing this as always as kind of like a first look on the rig There's always something that I will probably miss And I will do some more research and as always post it in the comments any updates that I see what I like Doing my first kind of views on rigs to see if it's something Intuitive or not. I'm gonna consider myself like a total idiot when it comes to rigs like that I can bring this down. It's interesting to see that when you do your Your chest control here doesn't influence the rest of the arms. That's cool. So this would be Your ikfk switch. Let's go back to ik here And you got all your controls with stretchiness Which is always interesting to see you have your smear control Which is very cool. I do like that a lot Um, you have all your finger controls And on here, this is your overall hand controlling up her finger you have Separate scale if you want to do that. You got oh you got immediate built-in poses For quick blocking is interesting. I like that actually Tightening all that and also quick rotations if you need to But you can always of course do this with Those controls. That's cool. Actually, I like that a lot. Same thing here on your bend bows everything Is bending accordingly and then you can still move your ik Hands Actually, that's worth noting here that as you move your ik arm the wrist Stays put in terms of rotations I'm always a bigger fan that if you do this that you would have an automatic alignment with the forearm But I would say almost every rig does not do that. I'm just used to this from work And then you can always constrain this and orient constrain if you want to keep your rotation But I was kind of bummed that rigs don't have that going back to fk You will see that the bend bows stay put which is always good to know. I don't see any other Options here. Ah, you have a follow chest On these it's on this controller here So if I do that I have this here that Nothing here. It's the bigger controller here Yeah, follows the chest cool. I like that you have that option on an fk arm But again, I'm not seeing anything extra which is it's a little bit odd I must be missing something in terms of body options. I don't see it here. There's nothing in the layers Where you can potentially add different things to it in terms of, um, you know, there's The squishiness and the squash like I'm a big fan that it does this automatically Would love to see a way to change this. What is this here? You got your scapula. All right, and that is translate and rotate which is always cool And here is your chest control Where you have that and again because it's on on the other side, you can see there's a arm follow You also have volume Which I don't think would affect The squishiness whereas my chest control trying to make this without zooming in Here you are No, no influence there All right, just checking just checking Then go down here. That is your head. So you have There must be this one here. All right, so this is kind of your lower neck upper neck where You know, I see stuff here, but there's nothing where Is it back there headspace? There you go neck world Still does that and then we have if you change anything on this ooh, what is this? Interesting is that a feature headspace world neck that should not be a feature where it detaches unless Again, there's something that I'm missing as always. This is kind of like a first look If you're completely new to this rig, what is this? Um, well, let me go to the other ones later on. So this is again your overall head that you can take off and detach which is kind of cute You have here a forehead It's kind of interesting doesn't replicate the textures But if you want to take the textures off do something where you have Something of the forehead almost brow options. It's interesting Still kind of confused about that neck and world option there that might be slightly above I am also looking for a world Object local and so on option here Um, as you do this, I would like that head to not pikish in terms of having the same rotation I was a fan of options again. I might be missing something but as of now just looking at this I'm not seeing this what I do see here. What is that? Ooh, that is your Squash options taking the eyes as well with it which is kind of cool Mainly on translates there It's kind of cool like that. This should probably be the jaw Ooh, this is a lip a lip option That you can also pull That is definitely good interesting So what is what here that is more squashy-ness Back there That's what we saw here. That must be the middle squashy-ness and that is It's a technical term squashy-ness Definitely through here I'm assuming this will do it as well. Very cool. Definitely a lot of options on the eyes and you probably have an overall Can I select this? Yes overall eyebrow control with individual fairly flexible there Eyebrow control. What is this must be? Oh, you want horns? Something bigger if you so desire as always I see a controller here. That must be the top squash And stretch no scale no rotate. All makes sense. That is translate only Very cool. I think this I did already. Nope. That is the jaw for the jaw control Which is cool. So you got that just checking Ooh, there is no There is no translates So would you do this with that? Nope. That was the head one And is that maybe on the lower? I guess not. That was curious. Sometimes on jaw controls you have also Translates But I guess you would do that with that, but then the Teeth don't follow so you would have to compensate with this What is this? That's the overall Interesting that also takes the tongue interesting. So there's a lot of customization Maybe some of the things I would have expected to be slightly different You do have shapes here just quickly and was a fan just for quick blocking things out You have hold on let's bring this Up just a bit more that is the wrong one this guy So looks like cheek And that must be upper cheek. That's lower eye You have more squishiness here in terms of movements. That's all cool you got overall Interesting overall. Oh, there's a limit too. Yeah, I can't go fully in so overall cheek Let's go mouth corner that do take the teeth and I'm assuming here Is just the shapes With all kinds of details Cool You do have upper teeth control Yes, you do that is the whole thing you do have scale If you want to and of course everything Down here To move this out however you want if I do this and Take this. Yes. It does all of that And there is actually a tooth change Let me see. Hold on before we go there. You have eyes Of course like that and individually which is cool Nice on the scale you can do your pupil changes you have Oh visibility cool. So again, if you want to make this a different You got opening and closing a different more regular rate. That's not a mummy. You can take all those options away and probably also go in there and change the This colors of it and then you have also evil eyes Oh, here's the follow head. Ah interesting So but that's for the eyes, huh? Yeah, yeah interesting You do have Rotations. Oh, so you do want to change rotations to some degree here. So still more options changing those eyes And I was looking for are the teeth So if you go here, I don't see it here. These are inputs and tweaks I don't see it here So let me pause and search All right, so I did find it took me a little bit, but It might be interesting to maybe have that on the tooth control and maybe not on On this I mean it is on the jaw. So it's not that confusing I'm just Not that smart again, so you got your evil Evil ones here. So the same thing if you want to do evil and evil You do have that Other than that, I think that's pretty much it. You got your squid squash and stretch everywhere here. You got your tongue controls I saw everything here. You got your sight Squash and stretch definitely a lot of options and definitely a fan of all those quick pose options Um, and there I say I am Clearly this is not it. I mean this was this I'm still slightly Confused these are your outputs here Um being able to change this. I don't see anything here I guess you would have to compensate and counter which I'm not Big fan of so I'm totally breaking the rig at this point, but I was just kind of looking and again if anybody knows this Let me know the comments As I'm doing kind of a first time blind rig overview Now that being said when you open the scene here You have multiples and you can go in there and you can reference that in I'm going to open it up separately So you got your separate arms and this goes all the way back to Eyes and heads so you can bring in multiples if you want to for all kinds of things which you actually see in here So that's the only thing I didn't Look at as well as the extra clasp string with M gear spring system. I did not look at that I'm going to check that out on my own, but just be advised that is available Other than that, it also does say when I go back here that you have a detachable head with space switchers So that is a feature just in case so go on there on the screen. We said you got all the details here as well Other than that, this was my first overview It's kind of creepy just ahead here. Let me bring back the actual Rig for no reason and just leaving it Like that. There you go So that was my look kind of first time look for this rig comments are open If you have used this rig as well And you have other things that you want to talk about that I missed that I should Mention in the comments or that other people want to see as you comment So again comments are open and that is it. I will leave it at that. Thank you for watching