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BackSpace Mechanics - Alpha Test Footage

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Published on Aug 16, 2012

Alpha testing some new original code in the BackSpace game: Inventory System, Stamina System, First Person View, Lighting System, Reflective Visor, New Controls, New Planet.

I have been able to use prototyping, modules, and parasitic inheritance to create a scalable inventory/backpack system - I am using a 7d hypercube as a data structure for all the class values.

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