 Welcome back, it is Thursday and that means acting analysis for animators and this is part three and the final part of Stranger Things. That's right, this is my last part about Stranger Things season three. So why waste time? Let's check it out right off the bat. I'm going to start with props and environments. You know, you know how much I love this and why do I show you this because this is interesting. Imagine this could be your assignment getting out of a chair. Well, the chair happens to be in a car. So you got that type of thing of a heavy character leaning back. That's interesting already. They have to they I mean, whoever is your character is holding props. It makes a difference like the getting out of it is different than hamper. Because of this, he can't hold this just it is makes it potentially more interesting for contrast and some complications of the character. Then as he gets up, he doesn't have to do this. But this seems to be a common thing. Last time was a flashlight, but it puts that in his mouth and this could again change somehow the actions in your shop or just make it for more interesting visual pantomime of doing a head turn or whatever they want to or whatever your character is going to do with this in his mouth. Next up is this where this character comes back with some drinks. And what I like about this here is that usually you want to avoid some mirroring or twinning and all that stuff. But I like about this here is actually the emphasis of them coming back like that the kind of a casual cheers without looking them doing this. Now shows you that they're kind of their mirrors are on the same team. They understand each other. They know what's supposed to happen. They're just kind of teaming up. And I like that that mirroring aspect of the posing and the timing really emphasizes that moment also like the expressions of drinking the alcohol there. So this is multiple things, right? Character interaction, prop handling, looking or not looking and looking. Reactions to drinking something and also the mirrored poses and kind of the exact timing of what they're doing here. Same thing here. You got that head turn pretty in sync and then again, that's in sync. So if you do want to mirror and twin things, you can think about it. Well, maybe I want to use his own purpose to emphasize that we are now on the same page. Next up is this. And you know that I'm a big fan of character introduction. So this could be something where again, it's prop handling. This might not be the most interesting thing, but it's also something to learn is interaction with props, but just fingers how to do this with potential IK hands or not, maybe IK fingers if your rig has that. I mean, this is something complicated that would recommend actually to practice. But it's a cool intro of this opening and then one character comes out and pause and the second character comes out. Now, in this case, it's also the contrast in terms of height, contrast in terms of what they're wearing here. I mean, your character could be this could be human and then a creature comes out or an alien or whatever it is. But you can use this to your advantage to show one thing where it's one, you know, character trait and funny animation. And then that little extra thing at the end for extra humor or drama, whatever you want to do. But I thought this was a cool way of introducing a character again, based on an environment. And this is why I keep recommending to put your characters in an environment instead of an empty scene. Speaking of prop, you have her that uses this. I'm going to show you this just to show you what that means. Like this is something that's dangerous and he's afraid of this. And we've shown us now that this is something he doesn't like. Now, as you continue here, if you shot is something like this, watch his reaction. Now, he says something like, put this away from my face. But imagine your line does not acknowledge this. Your character does not say, don't put it in front of my face or whatever the line would be that addresses this directly. This to me is still interesting moment of you can do your lip sync and then the character could hold whatever the disc. This could be a fishing rod with some stinky fish or some dead animal for a trap or whatever you want to do. And then your character can react to this while not really changing the lip sync. So one of the things that I always recommend is that if you have your lip sync, what could you do to change your shot, to make it more original? So this could be whatever regular line. But because your second character has this, it can add opportunity to your character, to this character, to change their acting, to change something where the lip sync just happens to be there and they're still delivering their line. But this is something a bit more interesting, a bit more entertaining than it was before. Now, switching gears to cameras. And of course, we're on part three is the spoilers. But don't forget, if you have a character that goes and say, in this case, green left, and you want to surprise, you want to make sure that the character, the creature, whatever it is, is leading the frame. So you wouldn't want a creature here. Usually if a character is here, looking right to left and talking, you want some room here, some headspace. So there's a bit more comfortable room and makes us more comfortable for the audience. And in this case, you don't want to do that. You want to cut this a bit shorter so that your foot comes in as a surprise. Just kind of throwing it out there. If you do have a creature, maybe this is your creature shot. And maybe this is what you want to do. Maybe you have a weird looking creature and you want to add an end button where the creature gets stomped on or not. Or maybe something else falls down or maybe a big piece of meat in that creature. Oh, finally, I can eat. Whatever you want to do, if there is a surprise, make sure that your character leads the camera. So that surprise is a bit more effective. Because again, if your character would be as pretend here, it would stick a lot longer for that foot to come in and it would ruin the surprise. Going back to timing, I love how this character stops and exits. So like they talk, right? You've got the normal senior, they say something. And I love this here. Waits and that quick turn. It's so good. I love that timing change. Slow, wait, quick exit. It's something small, but you know all that stuff to me just adds to the comedy. It's just a great, great sense of timing there of holding that and doing a quick exit. It might just be me, but I love this. Going back to camera and character introduction, but also kind of using the space of a scene to show off multiple things. Or in this case, you can show off full body of whatever it is, right? A creature, a robot, a human, multiple humans, whatever it is, but you have a good view of the whole thing. And then as the camera goes down and tilts down, could we be on a dolly or on a track or a crane, whatever it is, right? Not on a track, but on the crane going down. Now you can reveal the close-up of characters who are reacting to this, right? So this could also be, I don't know, maybe there are two characters, they're walking saying something and as the camera goes down, it reveals people that are hiding and they're laughing and giggling because they're listening to whatever this conversation is. Again, you can change this to whatever you wanna do, but it's like the idea of combining two things where you have a full body view and then into a more close-up so you can show off multiple things, right? Full body and more close-up stuff. Same idea here and you've seen this example down. This show multiple times now that you have a prop, be it a door, there's been multiple doors that I mentioned in the show and first you have a hand and then you have more and it reveals a full character and this could be, again, this could be an interesting exercise of, well, character has to stand up, right? So frequently in school exercise, you have a sit-down, you have a stand-up and if you wanna make this a bit more complex, you wanna make this a bit more difficult while the stand-up assignment could be exaggerated into this. You have this where you show off all the complexities of someone crawling, being in pain. I don't know if you have to close this door but, you know, it gets up here. I mean, I guess you have to close it to hold on to this. But again, this is technically still the exercise of standing up but you can use the car to help you do this. You can just make this much more dramatic instead of just an exercise. If you have the opportunity or your teacher tells you it's okay to exaggerate this and not just have a simple, you know, character sitting and standing up, whatever the exercise is. Boom, that is it. Part three of Stranger Things, season three. I hope you've watched this show, otherwise spoilers, all the stuff that I've shown in part one, two, and three. As always, if you have other things you saw in the show and you wanna comment on this, comments are open, I would love to know what you thought about the show. Maybe this is just me, maybe the things that I'm showing is just me but maybe you wanna point some other scenes out that were awesome to you. Let me know in the comments, comments are open. And that's it, there you go. I'm gonna say goodbye and if you liked this, like and subscribe, you know the whole thing. If you wanna subscribe, it's totally up to you. Hit that bell button though, if you wanna get all notifications because I do upload almost every day. If you're still watching this, you know that I appreciate this. This is valuable time out of your life and if you feel like anything I said now is interesting and valuable, and you wanna put that into your shots, you know that I have workshops, maybe you don't know me, that's what I'm saying. I have workshops, link in the description. If you wanna sign up and we can talk about that stuff for your shots, it can help you get your shots to the next level if you want to. So if you wanna sign up, again, link in the description with all the information and that is it. I will see you next week with another movie.