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Published on Dec 16, 2007
My student, Omar Mustardo, has programmed his Mouse robot to compete in the tabletop competition. In the first part of the video, his robot simply uses a Sharp IR range finder to avoid the table's edge and any obstacles in its way, and then makes a right turn to avoid these dangers. Note how it uses two down-looking IR proximity sensors to align itself perpendicular to the black lines when one is encountered.
In the second part of the video, his robot turns around immediately once it found a black line, as this will maximize his score.
Finally, in the third part we can see that his robot has become so intelligent that it knows which section it starts in (as shown in the video). This is a remarkable feat, since the robot does not enjoy the same bird's-eye-view that we do.
Robodyssey Systems manufactures the Mouse robot and RAMB II motherboard you see here. The robot's brain is NetMedia's BX-24 microcontroller, which is programmed using the BasicX language. I am the author of the world's only BasicX textbook; if you are interested in learning how to program your own robot, see my website at www.basicxandrobotics.com.