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Invoker IK Rig Test

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Published on Jul 12, 2012

Invoker being awesome as usual.
Testing the IK rig I made.

Model ported by Deity Link on Facepunch. So this model wasn't moved straight from the Dota files, I'm not sure what Deity Link did to it.

Unfortunately the model didn't have much of facial animation available except for like, open/closed mouth, angry eyebrows and smiley face. So no lip syncing.

Comments • 24

Madi
Can you give me the IK rig for invoker? I'm doing a short film for Dota 2 and I'm in need of IK for invoker and it is damn difficult to animate without inverse kinematics.
Tavish HD
Oh, I saw it worked out for you in another vid on the same day. Hehe
Tavish HD
Oh, crap. :D I extracted the models directly from Dota 2's .pak files. Thanks for the help though, never could figure it out. (Also you can imitate lip syncing, my models doesn't have phonemes either. But you have to use those settings right which you mentioned.)
Tavish HD
Where did you find those shades? I'm planning to finish my 'Invoker on the lane' SFM adaptation, but without oversized shades (can't use TF2 ones, they aren't fitting him), can't really do anything.
Red
ALL HEROES ARE FWEEE ...no?
benz benson
horatio!
benz benson
LOL, liutenant H ;D 
iStrategies
:( my life has been ruined, im going to die. 
Felix
Then i see why. 
David Hartley
They essentially mean the same thing but to each their own I guess
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