 Welcome back to the acting analysis and tips for animators and today I'm going to take a look at Marvel's werewolf by night All right, I got 10 clips to show you it has a wide range There's a lot to cover and hi my name is JD and I do acting analysis clips like these I do a bunch of stuff regarding animation lectures and bunch of stuff So check out the channel browse around subscribe if you want to or not totally up to you Let's get to the sequence first sequence We have here is all about thinking as he goes through the corridor He sees this and then reacts to it And this is an important point that is often overlooked by animation students So if you look at him He's got the look over looks over and then he's got this that small little adjustment right there So it's a regular head turn. He looks at this here Turns around and then for a moment. He realizes what is this so you can see that little I dart in here and a slight adjustment and almost like a little bit is very subtle a little bit of a Brow furrow like a bit of a broader concentration Moment there watches in real time just that a little moment there and as he watches this he is Looking at this and processing that information. You can see how he holds There's a slight change in the lids there and it looks up and then even as he turns He keeps on looking so make sure that when you have your care to look at anything And this could be something we can see on screen This could be something we cut away that we see here And it shows an empty scene that the character reacts to gave your character time to React process and then move on to the next action. You don't want things to where you just have a head turn Look over and then nothing and then continue on walking and then we just we have no idea what the character is thinking This is often overlooked give you character time to see something Process and then react next up is this shot and I love it because this guy is so Over exaggerated in that episode. It's great. It's definitely great reference for animation acting I love this here where he tells her a certain someone has arrived again This will have some spoilers in there But she mentioned something and then walks away and look at his reaction Yeah, and I like this idea and then to me this series is always about taking ideas and extrapolate Things so what if you have a character that is I don't know has fire around it It's on it's on fire. It's in flames It's some creature that is always kind of burning and clearly the human doesn't want to get burnt And that's why this happens. This could also be like super cold icy character or this could be a an armor With lots of spikes and the character goes. Yeah, I don't want to touch this It's all about having the character looking at someone else right whatever it is and then react to this meaning They are aware of their surroundings Something could be hot or cold or spiky or whatever it is and oftentimes characters kind of live in their own vacuums They're doing something they're doing something and then as they walk around There is no and there's no awareness that they're going maybe too close or they don't like them So like they don't like them. So they take a Step away as they walk past. There's many things that is that is oftentimes overlooked So if you have your character and you put something else in terms of props or you know in terms of a costume on there Think about how that will influence the characters around it Is that going to be this kind of reaction or it's something that that person has, you know, I know it's super stupid I imagine a bunch of teddy bears on there It's this it's this weird super fluffy costume with a bunch of teddy bears and this character just loves fluffy things and every time They get closer to them. They actually want to hold on to the teddy bears whatever it is But think about what is a character either? Radiating in terms of the energy like the personality. They're scary Maybe they're you know ginormous person that is ready to kill anyone and they don't want to get killed But think about the characters personalities their differences and how they will react to each other So your reaction here's another one She tells her That a certain someone that she was the biggest disappointment to a certain someone and as she says this you can look at her She has no reaction because she has to stay strong She doesn't want to reveal how that hurt her She checks and checks and checks and then walks away and she holds on to this But then as we are done you can see there's the return to her also. I love his walk It's just look a weird strange walk. I love that guy be cut back to her and you can see There was a slight reaction So something for you to think about if you do have let's go back here Imagine you can see this could be you know profile to profile whatever you have a two character dialogue This character says something hurtful You don't have to immediately react to it You can have this character turn around and leave and then have this character react The big thing is that a you have a reaction And then two that the reaction might come afterwards because they want to like I said pretend that they're so strong They don't want to show that they're hurt or it's something where if you have your shot There's audio the audio ends And now you were you using to be some room tone so that the sound doesn't abruptly change Now this is your opportunity to do some extra acting You can have this person laugh get hurt or do like a weird gesture or like stick the tongue out Whatever you want to do, but this is kind of your extra moment to add something else in terms of character Layer and performance and how you know, whatever is the surrounding Whatever that affects her in terms of being something hurtful That's being said something and action or whatever it is But think how you can extend as always say a shot right you have your audio If you add some silence and it doesn't sound weird that it's something cuts off This is now your moment to be extra creative and change kind of the scene where we might be familiar with the audio But you're adding something else that change this character and adds an extra layer of performance This one is more about effects, but I like the idea This guy just got his arm cut off. You got some blood dripping here and they're finding clearly And as she grabs him you can see this here. Watch what happens in this shot It's it's kind of hard to see but look at what happens here. You can just see a little bit how the blood Splatters that in a circle because she clearly threw him around here over her Now again, this is not exactly acting related Well, I like this as an idea and this could be something where a lot of times There is you can see animation shots where people are are fighting and they're doing, you know, a bunch of cool Much arts or whatever action it is and then think in terms of again, maybe this character is on fire Or there's smoke or there's something going on or they are hurt and there's blood And you could add some cool moment of this could be some energy thing that swirls around this coupy blood This could be whatever I'd like that idea and it's kind of cartoony in that circle What is again kind of hard to see what kind of fun to throw that in there could be a fun idea And in this one This guy is looking for his axe and what happens here is that she took out the guy and that has his arm cut off But he is still alive and she has to hold his mouth tight so that he doesn't make a sound So that the other guy this guy doesn't know where they are and he continues on He finds his axe he grabs it and ends with this and you can see her at the end She kind of let's go just a little bit and that's to me the overriding idea of a character has to do something either be quiet Do I don't know some action whatever and there's an overriding conflict, right? So she has to be quiet It's the first thing But this is the extra conflict of this character could make a noise and now she has to take care of that This could be something where what I don't know what it is Like there's something that a character is doing they're building something and at the same time I don't know that maybe they have a pet and the pet goes around and disturbs them Whatever it is, but it's you take one action and you layer an extra conflict on top of that And that conflict gives you so many acting ideas and choices and things where you can change An action that would have been different had there not been a monkey or whatever it is So think about that if you do your shot next time if you do something What could you add to this whole situation that forces this character into different acting choices? This continues with her she got hurt in that fight and her leg and this is moment when she sits down look at her face She has that Hurts Might seem simple and might seem normal because you know sure her leg is hurt But is again something that students oftentimes don't add to an action This would be a sit down a lot of times. It's just okay the character standing And then they sit down and that's it. That's my awesome drawing of a character sick But it's it's a lot of times just the action And if they're doing something that's pantomime or acting related with lips and whatever it is Think what is the character's a personality? So how they sit down is going to be already different depending on their personality But maybe there is some over acting thing Maybe they have a cast and they can't really bend that leg or that leg could be hurt And all of that is going to influence the character in different ways In this case, we just see the face and you can see in her face that they're still pain So really think about what your character's personality is on top of the outside influence You know, they could be sitting down and it's really windy. It's really cold The chair is kind of spiky. The chair is uncomfortable All those things will impact your performance just to throw that in there. I love how he sits down. Watch this You think he's about to sit down and then he turns around and then he sits against the wall I don't know. These are some funny acting quirks. I love this It's kind of it's kind of odd in the situation But I love it actually continuing with this which is funny now because now suddenly she's not that hurt anymore Because she just climbed this thing up without any problems. This is that once she breaks this look at what happens around here Lots of little spiders and my point with this is that When you have a scene where a character interacts with something in this case She's breaking something or whatever it is like this could be in the jungle This could be in the barn this could be somewhere with rats and maybe birds or bats whatever it is to me This is your main action, right? You're selling off body mechanics And maybe some pantomime as she goes through this and adding Let's go back here to those little That scene adding those little spiders to me is like that extra layer where you can show off Other little things that don't overshadow your main action. This could be cute little Maybe in this case not cute, but cute little Creature animation this could be something where as she breaks something flops out Maybe it's some corpse and the hand is coming out. It's this interesting floppy Kind of rag doll the animation that you can show off different skills and high polish Without overshadowing your main action But it also adds an extra layer of complexity and interest and kind of entertainment value That kind of that kind of puts the the shot above a student shot. That makes sense This one is probably one of my favorite scenes in there. She explains to him Where he has to go she tells him go over there take a left to this and to that to get to a certain place And he listens. It's fine. So he goes away. He's like got it. I got okay I'm going to do this and then she keeps talking and tells him by the way if you do something You know funny some funny business. I'll go ahead and kill you And then she looks down and what I love about that is that the confidence in this She's threatening him telling him if you do this, I'm going to kill you Taking the lioness. I'm going to kill you both but spoilers that comes later But I'm going to kill you and she doesn't wait to see How this character is going to react to see like oh, is this threat Landing is this, you know making sense. So this guy that you should not do this She is so confident in all of this that she goes Oh, I'm going to kill you both and then she just keeps going with her action And just looks down and again It's something for you to think about as you have your dialogue, right? This will be your lips in peace kind of mid up, right? You do whatever you want to do with your acting Think about what as they deal with the line Do they hold eye contact or not? Do they say something really threatening without actually ever looking at the character? That's even more dismissive the character could be here This could be your over the shoulder shot or a character could be looking around or something And this character says something horrible and threatening And doesn't even check to see if that is clicking with the other character They just continue on and I think that would be an interesting choice and again Think in terms of you don't just do lip sync and hopefully some head accents and whatever it is And so you can do your lip sync assignment think about the delivery. How do you deliver that line? Do you do it with secondary action while they're doing something? Are they you know really really thinking in terms of eye contact and saying this without blinking to be extra threatening Whatever it is, but think about all those little choices when you take on a lip sync assignment This of course is a spoiler something is transforming and this just goes into the basic thing of sometimes It's more interesting to show a character Reacting to something. This is cool. I like to set up here that we have right now Then some flashes where you can see More and more in terms of the reveal of what the character is going through I cut out early But you can see then like a big, you know ham and claws and blah blah blah But you can think about that and that goes into many things You can have just sound effects and some growling whatever you have and a character reacts this could be Sound of two characters fighting and then maybe in the foreground they pass through camera and it's just kind of blurry Shapes while this character reacts You can always use sounds and animate to it. You see the characters fighting Or you use the sound of that scene can in the background and just have this character react to whatever is going on Again, this is sometimes a bit more interesting than the overt. I'm animating what I'm hearing This is more this character is reacting to something that we don't really see again in this case It's hinted at through those flashes But it's also cool for the audience So if you have something like this you start projecting you start going What is she reacting to and then your imagination goes wild and it's kind of it's it kind of adds extra later Where you do extra work to think what is going on and then for you as an animator You can just really concentrate on a character performance Reacting and processing this information in whatever ways, right? This she could be terrified. She could be laughing whatever it is So as always you can watch a tv show you can watch especially you can watch a movie cutscenes in a video game Whatever it is There's always going to be something that you can find that can give you ideas for your shot Obviously don't copy it But it could be an idea where you go Oh, I'm going to take this and do something else to it and tweak it and then like in this transformation Where you like act the idea of someone reacting to something this could be a kid This is Christmas season soon holiday season. Maybe it's just the classic What's in the box assignment of a kid opening a box and going This is the thing that I always wanted and sometimes that's more interesting than just cutting to the gift and seeing What is what is the gift inside speak of transformations if you like this and you want me to transform your shots It does something better. This is the usual segue. I have workshops. You can sign up You can start whenever you want you can talk about this you can show me your shots You're really whatever it is and I'll help you take that shot to the next level Link in description all information typical workshop business and that is that from me Thank you for watching and hopefully you can subscribe now if you want if that is your jam And you want to see more of that you can subscribe if you want and like for the algorithm all that good stuff But that's it from me and hopefully I'll see you in my next upload