 Hello! Hi Ronnie, welcome to another Mantic Monday livestream. It's been a while, when was the last one we did? Don't happen a busy boy. Yeah, you've been doing super secret things. Ronnie locked me in the basement. But I'm not allowed to know, and I'm never allowed to ask where you are. No. So we are back. Very dark, very quickly. Yeah, it was always... I'm surprised it took the 10 seconds. We are here for a little bit of anger this week. We had a special guest. This is something we like to do more often. So if you would like to come on to Mantic livestream and play some stuff, then get in touch. Because we'd love to have everybody come down and play some games with us. So we are joined by Rich from Goblin Gaming. Hello! Yes, and you have actually brought along some goblins. I have. Because what else would you bring? It plays filled with goblins. Goblins, goblins everywhere. Which is good, because you know how much I hate goblins. Oh yeah. So we are playing Kill the Bard, which I don't think we've done on a livestream. We haven't played. We did it at the Vanguard launch. We had a couple of tables for that. Yes, we did. And I played this one during Beta. So it was a lot of fun. And we get to kill Ronnie the Bard, which is amazing. Potentially. Potentially. He looks at least, doesn't he? Oh wow, he actually looks like... Yeah, he is actually Ronnie. Hold on to the camera. Can you see? Now focus, or is it going to be too far? Oh, I've got a lock down. Try this one, this one. Okay, let's roll Ronnie in the dice. There you go. See, that's the safest he's going to be this entire stream. Yeah. It's a big fire during Beta when I was playing this. He was nine on one kill at all. I was just throwing fireballs at him. Yeah. Can you join me to get one of these? Yes. Yes, we will hook you up by your magic points. Yes, we will hook you up. So we are playing kill the Bard, which basically the Bard is going to start off in this corner down here. And he's going to go diagonally across the board. And our objective is to try it and stop him before he makes it off the other end of the board. We are allowed to deploy 50% of our forces at the game start. And then from turn round two onwards, we can start bringing them on as an activation. Wow. Already on the table. Yes. Get ahead of myself. It's fine. Goblin's cheat. So Richard learning how to play as well at the same time. So Richard hasn't ever played before. And I am not very good at this game. So it should be a perfect match. And I'm somehow even worse. So it's going to be fantastic. Yeah. I've only ever beaten you. So yeah. So has everyone else. Okay. First thing I do is I beat him. Cool. So we will start off by alternating deployments. So we put down one mini at a time. We are in opposite table corners. So I'm over this one. The Bard's starting in that one. And you're over in that one. So my deployment is... Nine inches by nine inches. From this corner. From this corner. Right. And my one's over this side. I feel like giving me any tips. Role good dice. Right. Sounds good. I assume it's a rush to get to the Bard and murder him. Yes. You've got to keep the loot safe as well. Yeah. So he debuffs you and stuff. Yeah. From my experiences killing quickly. I spent about five turns throwing fireballs at him before the Nightstalk player I was playing against. Just like this has taken a bit too long and ran in with a nasty DC and ended him in one turn. Which we probably should have done a lot quicker and got the loot back. We've already got Rob saying, come on goblins. So... I was going to say the goblins... don't really need to win this. I know you're just learning, Rich. Don't let him intimidate you. I don't burst in on your live stream. What is this? Sett invasion. I like the green D8s as well. Yeah. I only gave them threes. It's bad to not leave any of them around. Well, yeah. You roll all eights on these and you run to the white ones. I'm watching closely. Yeah. You have to play, yeah? And there you go. The bar's set quite high. For this game. Alright, so let's lock that door. Yeah, so... We'll put a chair in front of you. More of that. So yeah, we automate deployment. So I will place down first. Just for close. Because you know what you're doing. Now, what are you placing down first? You say it, boy. So he is my Hella Quinn. He's basically a, you know, Bissell's husband. Right. So he's very, very fast and hopefully he's going to go over and eat some bar. Okay. So I'm going to place him down first and that is my first one done. So he's very, very fast. So I'm going to follow suit and I'm going to place my flying machine, my wing it right on the edge. Right, center of that base. So that's the corner that's going to start. Yeah. So he's now going to show us where the corner is. Yeah. So that's my first move. Straight in with the wing it. So I've already kind of split my forces. So these are the ones I'm going to deploy and that's my force that's going to come on. So they've got to be half of them deployed, right? Is that a half in number or half in number? 50% rounding up. Points or numbers. I think it's just individual models. It says 50%. Okay. See how I get your big thing. Yeah, sorry. 50% on models. So it's literally. Sweet. Fantastic. Okay. And then I'm going to place down a little lower abyssal. So not squads. Individual models. Individual models. Yes. So they go down squads. Everything acts as an individual model. So I have 15 models. So I'm going to be able to place 7.5. So 8. Yeah. You sure? Because I've got some wire cuts in there. Cut that goblin in half. I'm just saying that because Rob's watching. Andrew Sharp saying, don't you know that running the bun is indestructible? Go gobbins, go. Yeah. I'm tagging you in there. What? It's 33% each on Place The Best, including Ronnie Sob. So completely you. Yeah. So we're doing that. I'm not going to say no one has any faith in any of us. Yeah. Or there's just three people watching and one person has faith in the gobbins. It's Ronnie's office voting. He's making multiple Facebook accounts. I placed my sneak. Yes. Down. Okay. Hiding under the wing there. Yeah. It's getting a little... Yeah. A little drafting. What's been my phone ringing from over there? It is. It's me. Apologies. I'm so... I'm professional. Start again. Yeah. Yeah. Reset. That's Rob's message in New Year. Make sure the gobbins win. I put down my tormentor, which is one of my command models. Okay. So I put down my command model, my sting it. Yes. He's going to go under the other wing. I'm not sure whether I should be spreading them out, but I assume I'm just about to get a... I would offer you tactical advice, but I don't really do tactics very well. No. These are gentlemanly things, isn't it? I don't really do tactics very well. Okay. And if I do, do I do tactics really well and I run dice very effectively? I've got five more units to place. So I've got my pistol guard over there, son. What are you thinking? I'm thinking of getting my range in to back up my quick movement. Yeah. So we'll start putting those in. I think the easiest bit is going to be killing him. It's getting that lube and keeping him over there. See, you say the easiest bit is killing him. That's why I'm thinking, but I'm not wrong. But the bard has Stealthy and Dodge. Ooh. Oh, you know. Oh, the bard has. Yeah, he does. And he also has a five-plus armor and six wings. Easy. And this is why I spent five turns from five. I'm sitting with stuffy song sheets under his shells. My wing should make it so he's not obscured, though. So is that harder to hit characters to get negated from? I mean, it means you can see him wherever you are, but he still has Stealthy, which is still a mind-sponsored hit. Yeah, because he has a, what is it? There's something here that says the bard has Stealthy and Dodge rules. If shot with range weapons, it always counts as partially obscured. Does my always line of sight remove those? Ooh. Because it kind of negates the... That's true. ...not partially obscured because, you know, my wing it is friendly models, including excluding the wing it, making range attacks against enemy models. So he has Stealthy and Dodge and... He always has clear lines of sight. ...and always counts as partially obscured. Does my always have line of sight? Uh, yeah. So you'd ignore the always... Part of your skill. Sweet. That was my plan. But he still has Stealthy. Yeah, that's fine. Oh, he's still Hayelara. That one, that one. Yeah. So he will... When I fire him, it's minus two, so when you fire him, it'll be a minus four. Nice. One of the barred already throwing a wrench in the works. Yeah. Amazingly though, the wing it doesn't get clear lines of sight. Which is just weird. Uh, thank you for the goblins. I set him a challenge that he had to get them painted before he came along. And everything apart from the bases, he's, uh, got done. He's just on snow. Yeah. Yeah. It's a freak snowy storm. They just come from up north. Yeah. Frantically looks at him, man. Oh. So what's been the place? You've got more of you guys down there. So you placed, where you got free down? Yeah, uh, fourth. I probably put my foot on my shooter, my spitter down. Also as a disclaimer, we are fully aware that this gorgeous tower is going to get in the way, but we just didn't want to not have it on the table now. That was Ronnie's addition to the game board. And I ain't going to tell them that. What we can do is, I guess we can just take the top layer off. Yeah. We can figure out a few things with you. Yeah, I mean, if stuff's happening behind it, like here, I might take the top section off. But I don't really think I'm going to be running up that hill. Well, I don't know, because the bar is going to go this way, isn't it? But that part of theirs is a little bit harder to get out. That's a problem for future Alvis in my office. Yes, yes. We'll cross that bridge. Future Alvis can deal with that. Yeah. Past and current Alvis do not care. Okay. I don't care anyway. I'm just going to ramble the bar and see what happens. Maybe it'll be nice to let you get yourself in the same place. One, two, three, four, five, six. I've got two more to go. So I have finished deploying. Oh, so I'm just going to pop my next two down. Yes. I'm going to a little change of a plan. Instead of putting him down, I'm going to put both of my nuggets down. And they, although it's nine inches and nine inches, they're going to go here. So you like it? It's very, very good at smacking things. Yeah. Because they're equipped with two-handed weapons. Weapons much bigger than themselves. Yes. They're very cool. I do really like these. The problems are amazing. Yeah. As much as it pains me to say so. Yeah. They're like a male. It's very, very cool. Okay. They're all very cool to be honest. Right. So it is turn one. So that's very good. So what happens now? Right. So the first thing we do, start a term of your old power. So Houseworks, you get free normally. Yep. Then you add in whatever your leaders or supports add to your items. That's just the one for me. So you get one wipe from your sneak? Stab it. Stab it. Sting it. That's the one. Yeah. All the goblin names are wrong. Who made up this word? Stings it. They wing it. They lug it. They bang it. Right. Then I get three more for my tormentor. I think I'd get another three as well for my other tormentor but he's not actually on the board yet. So what you're saying is I am not able to win this round? It's not about winning. Oh, okay. So it's taking part? We should all read the sources to do it. It's not about winning. It's about... The rivals are pretty terrible. Yeah. So I still have my commander alive so I get to reroll one, which is slightly better. So what these basically are, is they allow you to do funky special things during the game. Okay. Did you have a little quick? Nope. I literally just got this book. Have a summary issue. There is a printed summary issue. Pull that one out. Okay. On there. Oh, I can purchase using that stuff. So this tells you exactly what power you can do. So you can do a plus one model activation so you can activate a model and then immediately activate another one. At any time, spending the... Okay. Yeah. Right, so I'll roll these. Yep. And your commander is still alive so you get to reroll one. Come on, camera, auto-focus. Oh, I've got two on that one. I knocked my other two over. See, it's got been cheating already. I mean, that's why we've got a delay on the camera. Yeah. Because... You should get to check. Yeah. I'm tired. Ah. So, you're just... Goblin sheets getting a little bit of change and stuff. What's this? This is 43% goblins business. Oh, it must be a glitch. So I've got one, two, three, four, five, six, seven command points on it. Yep. And I can spend all of those before the next... Yes. Do they stay? No. So you reroll at the start of every turn. So I've got to spend them all? If not necessarily because if you have any leftover then you can spend them to un-fatigued your guys. Oh. So fatiguing is a mechanic where you can push your guys further but they get tired. So normally they'd have to spend half of their activation and get to do a one-long action or two-short actions. Right. So that's how I would use like the luggage, follow-up attack, and then you get fatigued and they could un-fatigued. And then you can put un-fatigued by saving your... Yeah, then punish use as well. Okay. Exactly. With that many dice, I should be all right. Yeah. So it's going to sprint everywhere, though. Should we go over what our forces special abilities is as well? Yes. What is yours? So mine is called fury. It costs one point and use this ability when the Abyssal's make a retaliate. So retaliate, someone attacks you. Yeah. You get to attack them. Right. You fatigue yourself unless you have not been activated. But we'll go over that as and when they come up in the game. Okay. And the Abyssal model gets two bonus dice to their retaliation attack. Okay. This can be used even if the model has been activated and fatigued, allowing them to retaliate as normal but then they don't get the plus two bonus dice. Right. So they can... Straight on my head. It probably went straight over mine as well. So basically I get to retaliate even if I'm already fatigued, which you can't normally do. Right. Okay. But you have to spend the point to do so. But I have to spend the point to do so. But if I'm not fatigued, I get two bonus dice to it as well, which means they're really retaliating. My speciality is a lot more simple. Yep. I can run away. Yes. So you've got... Please. Which allows you, if I make a charge against you as a reaction, you can run away from me. I want to run away. Something. Something. Something. Then cut there because we're only allowed to... That's right. I'm not going to pick it up on copyright. Yeah. Always bad things happen. Okay. So, first off, I'm going to activate my Heliquin. Oh, yeah. And I'm literally just going around him. So, why did you get here first? Because I finished a point with that. Ah. So, he ran. Wow. He's got a big move. Oh. Start of term. Sorry. We should have done whatever the bard does. So, would you like to run this? See what the bard does. See what the bard does. The bard does a three. Meandering poet. He made six pitches. Oh. Very close to you now. And then my guy will move over to there. Cool. And he will stay there. So, was that just a normal move? That was a run. So, that is everything you can do now. That was double his... Yes. Okay. I could now spend a point of power to activate another model. Yep. And the benefits for doing this is you finish first, you go first. So, I will do that. And I will move my tool mentor. He's got speed of five. He's running. Double up. And he is activated as well. Okay. Two six. He's a grab flip. You're going to grab activation tokens. I'm going to do that. There's also a grab set. Oh, yeah. There we go. Yeah. That's it. So, you're done spending all your points? I am done spending because you can't activate a model again. So, you can't... Yeah. So, you can't spend the point to activate another model and then spend another point to activate another model. Right. So, I am going to move my way. Yeah. Put these spanky ones up here. So, these blue ones here. There you are. Activation markers. Okay. So, he's going to fly over to here. Yep. Probably going to get killed, I imagine. So, which one of my activation was the blue one? The blue one. So, that shows that he has... Activated. Nice. Yeah. I suppose I may as well spend the point. Yep. Well, plus one, plus one. So, forced fatigue action. What does that mean? It means you can force fatigue your guy to do another short action. So, you could... You can't force fatigue I think on the same activation. So, what you can do is later in the term, make him do something again. Make him do something again and that force fatigues him. Well, what I'll do is I'll activate another unit. Yep. And then this instilts. Ouch. Let's keep something on the table. I am going to use my nugget. I am going to get him to go over to this one. Over here. That'll do. Okay. Put his activation token on. 50% of the votes for the goblins. I know. So, let your fans down. They do know I've never played. No, they think you're a professional player. No, the problem is they've seen me play. So, I've activated that one. I'll pass it to you. Okay. Okay. Okay. Okay. Okay. Okay. Okay. Okay. Okay. I'll pass it to you. By default. So nugget again here. Top of the tower is already a little airy. I'll do that. I'll just blow it in a little bit in the wind. It's fine. I'm going to spend another point so I can activate someone else now. Yep. They've all got moved to five, so there's Yeah, we'll, we're all about the same speed. We're going to get this dude up to here. Does he penalty? Yeah, you better kind of move around it. If you want to go over things that are passable, it takes, I think it costs double the distance to cover terrain, so if you were to move through the forest, every inch would count as two inches. Right, okay. Cool. There are any other? Yeah, there are any. I can imagine the Bard's perspective as he makes the break out of this rock and there's a flying contraction and then a whistle on a horse. Oh, that way. He's fine, he still can go forward. He might run into a goblin eventually. Madly flying around at you? Yeah, so he's near that. Yeah, he's going to be quite surprised when he turns the corner. I forgot to put an activation on that dude. Yeah, okay. You done? Yeah. I'm going to spend another power to activate another model. So I can spend powers after this to make all my do-to-move do a shoot-action, right? You can force fatigue somebody to do a shoot-action, so as long as they're not firing anything that's going to slow to fire. They can like un-fatigue them? Yes, as long as you've got enough power left. Do they become un-fatigued next round or do they start? They start fatigued and then as an activation, half of their action, so they do a short action to remove their fatigue. Have you moved all yours now? I have moved it, so I'll just continue. Now I can if I wanted to interrupt and... You can. Please do, be my guest. But that accounts for my activation again. So then if you run out of models to activate and you finish your activation before I did them, if I was then to retaliate when I'm making a shoot-action or something like that, you'd finish first. Right. So yeah, I don't want to do that because I want to go first next time. I'm going to kill a bard really quickly. I've got three plus many. What's the worst that's going to happen? Flips open his loon. Facture of the hour. I would not be surprised. So that's all of my dudes moved. I've got loads of points to spend, so I may as well spend them now because it seems a bit of a waste to have five command points, right? Yep. So what would you like to do? If I spend one, can I immediately then spend one to un-fatigued? No, it's done at the end of your turn. So what can I do now since everything is moved? I cannot see the bard with either of those arches. Maybe it was within nine inches of that guy. It says they get plenty of line of sight. But they'd have to be able to see them all first, be able to shoot it. It seems as if there's a low wall blocking all the trees. It would take away his partial obscurity. Oh yeah, it says unless line of sight is blocked. It doesn't give him X-ray vision. I'm perfectly happy for them to be able to see through the rock. They just can't shoot an arrow through it. I thought they would have made a volley over it. There's no point in spending these points, so that was a really nice roll. Yeah, I mean sometimes you get them. Usually the first round I find I do have a lot of dice left over, but you're going to start using them. You play Vasilean and there's a lot. We could have just spent them all to get plus one dice. Just in general. You can. So yeah, that's that round. So we removed activation markers. We then spent power to get rid of fatigue. And if we have any... Which we do not. We don't. These need to be magnetic. So I can get them all up. And then we roll for power again. With a magnet, obviously. Tink, tink, tink. The special magnetic fingers. Roll for power. Right, so I've got three normally. Three more for my toolman to look on the board. So Ronnie's got more votes than the Abysses. I mean, it happens. It's a nice chunk of power, and I'm not really sure what I'm going to be able to do with them. Which powers did you get? Did you do a roll? Wow. Yeah. Four, six, seven. Nice. That was terrible, but I still got four. Re-roll the white one, because you have a higher chance of getting better fingers. So the worst ones you can get are the red. Then you've got white, then you've got blue. That's an extra one you don't have? Yeah, it's still five. Which is pretty good. Your turn to roll for Ronnie. Six. What does that make him do? Skipping along, move the bar 12. He's bucking it. He's about to get absolutely trounced by Michael. I'm not really annoying as me, because that was out of my line of sight as well. No, no, no, no. I'm going to stop doing that before we get copyrighted. Copyright strike against your channel. So you've currently got your Abysses on the Hill. Yeah. They have ranged attacks, do they? The ones with the fireballs do, which are all off the field. So it's right. I was currently relying on running into a melee, to be honest. So Mark, come on, you green skinned. What? We're getting all the support. I'm going to kill the green skin now. Represent. Are you attacking my archer with your horseman? No, he's your sleepy man. Oh yeah, you are. Have you charged him to attack? So can I use my flea? Oh, yes, you can. He's spoken like a true goblin player. Can I flea? Yes you can. So what happens to me? Wait, you've put him away now? Yes, basically because you do your flea. Only the intention to charge. Goblin melee to flea, it moves, if the goblin affects it, it moves before and directly away from the animal as far as possible with a free walk action. Which one was that? The one with the hook? Six, so you move six in the opposite direction? Yes, straight away from me. Not at all. Straight into Ronnie. What happens on that? So now you have to come in. Straight into Ronnie. I assume, I think they're quite good. You're going to be in the middle of a lot of stuff now. Horrible place, but no man. Can we see that on the camera? Behind the tower. You can see it. You can see it. We can get from our seat to this. May I tell you how many dice you get? Rage, tell you how many dice you get? Oh, it's still within combat level. So you do that whole activation for the model. Combat is done at the same time as charging it. So I get 3d8 for melee and then I get plus 1 board to charge. I roll melee as well? No, you just roll defence. So defence is your armour save afterwards, but I have to roll to hit you first to do the panic. I'm not good at this. He seems to be better with his range. That was because he's got throwing though. Some of the other guys have a special ability there. So he can throw another one. So I've got 4 dice and I'm cavalry, which means that I hit smaller things easier. So I'm actually hitting only 2 plus. He's about to get absolutely pounded. Now you need to make 4 armour saves. Right, and my armour save is 5 plus. So he's got crushing strength 1, which now locks your armour down by 1. So I've got 6 on what dice? 4 dice on 4d8s. So 1 armour save per wind that's coming. How would you like to do it? Well, go for it. I've got 2 saves and 2 armour saves. The 8 explodes, so you basically roll another dice. So it's a exploding dice mechanic. Right, so we get an extra roll because of the 8. So you need a 6 to be able to do it. I did. So that is 2 failures. So you take 2 wins. WM. Yes. 2, so he's dead. He's knocked down. So he's taken his wound and allowance. So if you pop a 2, it's the red ones with a little blood or a little tear drop. He's crying. And then he's knocked down as well. So if you'd like to put a black shadowy... So that's the knocked down pro mark. He's crying, of course, lying down. I'd be the same if I just got charged out when I was in the lab. But I screwed you down a horse. So you now have... Is he a warrior or is he a support? He is a... A sneak. He's a warrior. So there are grunts. If you were a grunt, you'd be dead. There is no coming back from it. You're weaker, you just die. And then you get a chance to come back. So now what you have to do is you have to make a nerve test. So there's one dice on your nerve. Minus any excess wounds that you had. So minus two. No. Because you have two wounds that's zero. So basically it's straight nerve. So if I'd have done three wounds to you, you'd have been on a minus one. So I'd have to roll... What do I have to roll? So what's your nerve? Six plus a six plus. Yeah. But is your leader's out of range? Because what you could do is you do a re-roll on it if your leader's out of range because there's a spider range. Six plus, come on. Eight. Yeah, that's awesome. We'll let you have that one. Yeah, go on then. We'll let him have that one. And you don't want to upset the crowd. Yeah, you got an angry stomach. Ten ravenous stomach. Does he get back on? Raiders. No. So he's knocked down. Yep. And he's marked as activated, I think, when you go down. I think you're correct. Yeah. So he's marked as activated and he's down. He's got all the shiny tokens. Yes. He is winning. But, whereas now you basically, you're on the ground, you no longer make the nerve check to see if you die or not. Okay. If I hit you, do your arm safe, other than that, you just dead. Okay. But I now can't get you back. Right. At the moment. Okay, because you've done your activation. Because he's like his activation. And they're going to be behind you because of sneaky. Yes. So you can now run around to the back of me. Yep. So technically, if you run in my side there. So if a group assault. Yes. Costs me command points. Mm-hmm. Will that allow me to charge with both my logits? Uh, how many models does it say you get back to? Uh, it just says group assault. Power cost two. It does not say activated. No. Okay. That's from me back. Boy, don't you? Yep. Okay. So I've got my two logits here. For the people watching on the stream. Who are my two heavy weapon carrying dudes with crushing blows. Armour penetration. Right next to his horseman. What was he called? What was your horsey dude? Uh, he's a harlequin. Right next to his harlequin. We're definitely going to call him a horsey dude now. A harlequin. Sorry. A harlequin. Part helicopter, yeah? Yeah. Or part hell. Fish. Well, either way, he's about to get pounded on by two goblins. Yeah. So I've got my two logits here. Either way, he's about to get pounded on by two goblins with massive swords. The weapon's bigger than their body is. Yeah. I mean, they weren't going to charge Ronnie, but... So you get to make a group of sort of up to three models. Okay. How close together do they need to be? Uh... What does it say? The group leader must be in line of sight of the initial target. So we're in three inches of each other. Yeah. I don't know. The wing is got a very high melee rating. Basically just crashes into you. Yeah. Right, that's what we're going to do to Ronnie. The landon is going to land on him. The front of that airship to the bard. Okay. So, um... they may as well all attack him then, maybe. Will that activate all of them? Ah, yes. So they all activate as an action. Okay. When do all these dudes come in? Something coming from that. They are an activation by themselves. Right. So you have to spend the activation point bringing all the models on. Right. And they're activation... These aren't activation points, are they? No. No, they're your power. What are activation points? Uh... Activations are done model by model. So this is what we put. Oh, so I can just slowly put them on? Oh, okay, cool. Right, well... It's an activation to bring them on. So they will come on and activate it. Right, so they just appear at the edge of the border. Okay. Well, anyway, that... I'm going to attack you with all four of my people. Uh... By spending both of my action points? Yep. So you can get two points to do the... It is two points, yeah. Go. And then you can bring in three models within three... Within three of them. I was hoping the wing is within three. His wing is, but he's set his basis. So... Just these three guys. Um... Do they... So do I pull them into you? Right, so you could. I'm going to get the plus one until you hit me, but you won't be in my rear. I think you'll... Okay. You will need to... Do I count as your rear? No, that counts as... Flank. Yeah. Okay. Well, accounts, uh... You're basically... That's your rear. Yeah. It's behind you. Okay. Anything else is considered your front. Okay. So you'd have to do that, which would mean you'd have to... Yeah. You'd have to be in line of sight. You run in a straight line to get the charge benefit. You still charge me, but you just don't get a plus one, uh, dice for charging. Okay. So... Just I'm still in there, but I'm hitting you from behind. But you hit me from behind. You can't get anywhere. You've got to sneak. Okay. Cool. Oh, man. Let's have a bad day. Is that the only other guy shooting you? No, it's not my commander. Oh, good. I can say. So... Uh, and basically, uh, sneaky is if you're in the rear of somebody, you explode them sevens and eights. Oh, okay. So I've got two D8 per nugget. Yeah. And then the spit is also shooting you in the back. Uh, the spitter can't shoot because there's a group charge activation. Oh, right. Okay. So if you want him to come in as well, you'd have to be into this one of them with Africa. It would just shoot you later, then. Yeah. I would just activate the tube, too. Yeah. Um, because he's not really going to... Yeah, give you anything. He's going to shoot around you a bit, yeah. Oh, yeah. Just going to shoot around you later. Okay. But it's a group charge. It's the activation for everyone. So you can't get close to charging and then someone else shoots. Right. Okay. Uh, all right. That's fine. So I roll four D8. Anything else? Because it just modifies. And... Cushing strength one, smash and sneak. Ah, so smash. That lets me hit you again with a follow-up, which I will do. Yes. Something that knocks me down can get free wounds. Sweet. Um, crushing strength means... Uh, it knocks off my armor save. And I'm in the rear as well, which also knocks one off my armor save. Nice. Right, I'll roll. I'll roll for the one D first. Stacking. Seven and six. They're both the same stat line and they both have the same rule. So I roll another Dose because that's a seven. Yep. Do I roll another? Do I roll another? Because that's a seven? Yeah. Do you just keep going? I can't go home bad, I go home. That's a three. Doesn't matter. Um, okay. And then this is the... They're migraine guys. And that's a four or three. So that makes up the big rubbish. They don't count D. Uh, so what do you need to hit? Uh... Which is your melee stat. Five plus. Um, so you need a five plus to hit me. So those go away. Those three hits. Cool. And then... So I start off so well. I've got three armor safes to make. I need armor four. Uh, minus two. Minus one for your question. Minus one for the rear. Um, I'm now sixes. Okay. Ooh, very lucky. Ooh. So I take one wound. Mm-hmm. Mm-hmm. Um, and I am going to... Spend one point. Oh, you're going for your faction specific. To retaliate. Can you retaliate for the whole end, I guess? Oh, yeah. Horse can kick you. Yeah, the horse just kicks backwards. So... How far can we kick a goblin? Use this to make a fight. Actually, we have a special week, so he's going to be using... Minato. So he's going to get the cheat. Ooh. That's fine. Uh, and then I'm going to hit you back. Okay. So he gets three dice normally, and then my special ability gives me two more. Oh, wow. Horse can just pound them. Six, seven, eight. So eight explodes. And I hit you on a two plus because I'm cavalry, so... Oh, well. Okay. Six, crushing strength one. So minus one on your armor state. So I've got to roll... How many? Six. Six of them, and they've all got to be... So, like... It's only minus one. Armors are five, so I've got to roll sixes and above. Yeah. But I've got to roll... Six. Yes. Six, sixes and above. This guy seems very good at killing goblins. He's just very good at killing anything to be honest. Oh, really? Two of them. But the game does explode, so... Okay, so those... I'll try that one again, then. Yeah. Three. Nope. So you fare it by three? So three of that will kill them. So is it a warrior? It is, yes. Cool. So he takes three wins. How many wins does he got? Two. Cool. So he goes down. Yeah. He... Let's say it's this guy on the side. Yeah. So he goes down. He is activated because he didn't get the attack. So he goes down. Yeah. And now he's got a minus one to his nerve test. Right. So he needs to make a nerve at minus one otherwise he is dead. So he's got to be... He's a six plus normally, so he's got to be sevens and eights. Yes. Green dice, come on. Seven. So he's down. He's bleeding. I was a one for my head. So now how that works is he's knocked down and he's put on one win remaining. Right. So basically he can come back and he can keep coming back. Okay. So if I do a follow up attack with that smash. So smash gives you pound, I believe. Yes. Because that dude's only taken one wound, right? The guy on the ground can't do it. No, this dude. Oh yeah, I've only taken one. Yeah. He needs to take more. The model with this rule gains the pound special rule in subsequent melee attack when it performs a charge action. Yep. If you score three or more hits and the target is not killed, it is knocked down. On subsequent attacks. So basically you gain in the subsequent melee attack. So on a charge you gain pound which basically if you did three wounds to me and I'm not dead, you knock me down. Oh, okay. So that's kind of... He's not going to do that. Yeah. It's a good thing to do on big, gruelly creatures and it's a nice thing to do on big, gruelly things to be able to do. Some people have it where they just knock things down. Yeah, the Oka Palace guard. Yeah. Okay. So it's unlikely that he would get that ability. It just happens. I mean, you did a lot of wins to me. So if I'd have felt some of those saves. Oh, that's true. Yeah. But that's because I had multiple people attacking me. Yeah. So they'd need to explode. Yeah. And get a thing. And also my guy does only have two wins. So yeah. He would have been down people where he did all three. Okay. So it's good on big things. Cool. Then... Right. I didn't even know who to go with is anyone. So that was your activation to do gruelly with the sword. Do I count some activation when I'm just a power move? Yeah. Cool. Okay. So you can spend another power point to activate another model. No. Okay. No. No. No. No. See where the battle takes me. Yeah. And run this guy. Then I'm going to spend... He looks a bit tough. So he is my champion. So he is... Not bad. He's alright. He's alright. He's alright. He does, he does good. And I'm going to spend a power time to get him on. A lot of power. A lot of power. Yeah. I've got a lot of boys to bring out. He's got the finishing board. I'm going to spend two points. And I'm going to group shoot your captain. Those two dudes. Okay. He's within nine of that. So they have clearly had it anyway. Yeah. I mean... Yeah, they could. So that... Yeah, it would have been... But I wonder if it might have been obscured. But you've got that thing, haven't you? Yeah. You can see it. Yeah. Spitter. So these are my spitters. Yep. Two d8 each. Yep. What's your range of your boat? It's 12. I already checked. Yeah, you're looking at that. That was a good measure. What? You've been hustling. I don't know what I'm doing. I'm catching the straws here. He's played with Rob, so... Yeah. I've got to be on my toes. That's terrible. That was wifty shots. I'm guessing the eights both. Oh, okay. So... They're not going to have them fours, are they? The range is six plus, so... Do you want me to roll that again? Yeah, roll it again in the dice tray. In the dice tray. Three. Yes. So one goes through. So one goes through. And then my guy has a... I need a four plus arm. No, there you go. So he's a bit easier. Eight. Of course. He's partially on fire, you see. And the arrow came in and just singed off. Yeah. Just turned off before you even got him in here. Okay. Yes. You're good. Okay. I'm going to bring something on for the edge of the board. Oh. I know. Cheeky. They said all the commotion was going to get involved. Yeah. What's going on over here? So they're just going to run on from the edge of the board. Cool. Oh, they can actually run on? Um, yes. I think if they just... Let me do this. Sweet. Must ends play in their deployment edge. And then as activations. Let's say, yeah. Yeah. Cool. I want the same thing. It says moves on as from activations from the board edge. Presumably they can. Yeah. How many can you put on? I was just one at a time. Yeah. So it's basically spending activations. I want my spitter on. There. Not quite that far. You're good. I'm going to bring another boy on. All right, boy. You? That boy. I will bring on spears. They can smell that horse. Okay. There you go. It's pre-cooked as well. Horse. I'm going to spear it. There you go. Goblin players. You have too many models. Just to know what I'm doing. Yeah. I'm going to spear it. You're good. Goblin players. You have too many models. I'm doing, yeah. Five boys on the other side. They're on the other side of that tower. I'm trying to catch him as he runs across. Yeah. I don't want to run 12 inches, yeah. We see that cheeky goblin hiding behind that stone. Cheeky hidey. Cheeky hidey. Pings out. That says that the new goblin named for a unit cheeky. Cheeky hidey. Cheeky hidey goblin. Cheeky hidey. Okay. And that's why they don't allow me to name things. Cheeky hidey goblin. It's about fitting, isn't it? That's why I have to check my work out. Elvis, what's this thing called? Dark stabby, shadowy bloke. Cheeky gobblin. Cheeky stabby gobblin. Should have said it. It's gone after him now. The thing is, do I attack the horse or do I attack the bard? It's called kill the bard at the end of the day. That horse is just being a complete horse in a row. You're throwing the reinforcement. Okay, I'm going to throw my throwing knives. Oh, we're going to do puns again, wasn't it? Great the last time I did that. With my undead puns. Throwing knives at your horse. It's a ranged attack and you can't do it as somebody in the major like me. Can it not? I can't throw knives at you. I don't care how I hit my dudes. Who's throwing the knives? This guy? Yeah, him. I didn't throw him at the bard then. Why are you throwing stuff at me? Because you're trampling all my goblins. I can't shoot him because he's in melee. I kicked over too. You know what I will do then? If I can't throw stuff I'm going to crash my plane into you. Now that probably will work. So can I do a charge attack? Yes. I've got melee. Melee's 8 plus. What does that mean? It's good, right? No. No? I really said that he was good. I think it's a high number if I was good. No, it's the opposite you want. Maybe I will do that then. You can crash him into me if you want. I'm not sure it will do well. I'll have to roll 8 to hit you. Yes. I feel like it should be good. They already struggle reaching me anyway. Put them off really high. They're too high. Fine, okay. Right, only attack the bard. Let's go back to the original plan. Throwing knives at the bard. Yeah, that's 3d8. Use disability when the model makes a ranged attack with throwing knives. The attack has piercing. So I'll spend one command point. Are there any command points left? Probably not. We'll use them more. Never mind. So I don't use that ability because that will cost a point, right? Yes, it would. Cool. Alright, so just 3d8. So if it's got a little... It does. Yeah, a little number on a bracket. You basically have to spend that money now to do it. Okay. So just 3d8 then? Yep. You are at a minus 1 as well if I remember that one. Because he was dodging us. But you did get an 8. Right, so we'll roll this one. Wait, wait, wait, wait, wait, wait. That was 4 plus on ranged. So it'd be a 5 plus. So it's minus 1. And he also has dodge. And since I'm technically the controlling player, I want you to re-roll that then. What? Is it not a query? No, not if you don't roll an 8 again. But don't mind, hang on, isn't it still plus? Because I've got the clear line of sight because of that thing. So it removes that one. I mean, I get to choose. So technically I could get him to re-roll the 4. Re-roll the 4? Why? Because I want the bar dead. You're a lot easier to hit than the bar is. Doesn't that hit anyway? No, because you need a 5. But I've got that thing to negate it, right? You need to be within range of it. It is within 9 inches of this model. I think I wrote that one. No, because he has stealthy, which is a minus 1. And he was... Yeah. If the enemy model is within 9 inches of the wing here, he has clear line of sight. That's fine. But he also has stealthy, which is a minus 1. So he doesn't count as being obscured, but he's still a minus 1. So complicated. See, what should we roll this one? It's not my fault you decided to play goblins. I have like two special rules. I'll get the extra exploding. You will, and I'll re-roll the 4, just because I want the bar dead. So that was a 1. I can't help with that! That was a 3. Cool. So, 2 go through. Any piercing or anything like that? No, because I didn't use that. That's fine. So he's got a 5 plus armor save normally. So no minuses. He needs to make 2 5 plus armor. Okay. You made 1. Yeah. So please don't save. I was really hoping for it, but I was expecting it to like explode. So he's got a wound on him. Yay! He's got 5. He's got 6 in total. 6. 5 left. Okay. Right, so that's him activated. That's your go then. Cool. Alright. I was really trying to help you out. I know. I appreciate it. I really want the bar dead. Before he makes it his main way. Meander's across the other side. You know what's going to happen? You're going to roll it next, and he's going to run across the board again. He's going to be ganged up on my 5 abysses, but it looks like it. Yeah. Then I'm going to activate another model as well. Yeah, it's because he's moving that way. It's a little bit easier if you're going to come on the blind side. Although he's going to be moving this way, isn't it? Yeah. So you're going to have to run this way. See, he's going to go that way. Well, no idea he's going to have to start going this way. Yeah, you've got a little bit of that along the trek, don't you? They can sprint. It's fine. So let's see what you guys put on. Yep. So I've done my 2, OK, that's that one. Is everything on yours done? No, I still have 2 more places to go. So two behind the tower right now? Yeah. This is going to be a mash-up. Oh, it's going to get messy. I swear you've got more units than me. And to be fair, this is Rob's really dirty arm. This is your meta-gamed arm. It's not mine. I was going to... I was going to use my starter pack of arms. I was going to be really nice. I'm playing my shooting poor family list, but I didn't get painted in the past. OK. Is that all your models done? I've never. All 52 of them. I'll just put all the rest of these guys on. You're not doing any attacking. What's wrong with you? I can't reach you. I'm going to shoot at this captain again, just because I can. Yeah, you are. With my spitter. Are you sure you wouldn't like to shoot the bars? Well, I would, but you're just killing me. 2DA. Trying to live my life. Just trying to goblin' about. Oh, one of them was an 8. So that was a 4. So that one explodes. Yep. Rolling the trade. It was a 1. Rolling the trade. Rolling the trade. See it. There we go. Needs higher edges. So 2 hits on him. Nice. You can't hit the dice trade, and how do you expect your troops to hit? I like to inspire them. On 4. Did he just take 2 wins? No. He just saved 2 wins. Oh well. On 4s. On the 4 plus unless you've got piercing. No, I don't think there's a... You'd have thought an arrow would be piercing, but... Never mind. Normal people firing arrows probably would get piercing, but you're only little, so can he get so much don't behind the bow? No, it's still an arrow. It's not like he's firing McDonald's paper straw. Yeah. They might be. Yeah. It's the goblins. Should have just crashed into you with that one. Yeah. Oh wait, that came through a stuff too. I've still got more stuff on the cover. I feel like it goes on one wound, but we've just got to go for the crunch. Go for the nose dive. Fire bombs range 9. Oh, they've got area effects as well. Wait, wait. You're going to throw fire at the things that live in fire. No, go for it. The A's within range. And the dude next to him will get blind up too. Oh, and they have piercing 2. Area effect 2 inches, 2d8. Let's see how it goes. What does that even mean? It's the area effect was the 2. Yeah. It was 2d8 out of 2. Yeah. So you place. So you shut them down. I guess I'm going to hit you first. And then it hits. I want a 4 plus. That's quite good. Yeah. So 2d8, 7, 4. There you go. So you both go through. And then what? And then you've got piercing. Piercing 2. So you're trying to save them. So I need to try and save them. And then I roll for the other guy for area effect, I guess. So I'm going to spend a power to add a dice in for this. Good choice. And then you've got piercing 2, which now puts me to a 6. So I go, ooh. That's nasty. And you saved all of them. What about the dude next to him? Do I roll on him as well? Yeah. I think he just takes whatever was rolled. 2d8. It says area effect. Oh, 2d8? Yeah. Oh, yep. 2d5. What does that mean? 7 wounds. I'll take that. We need a quick area of effect check. Area of effect. 2 inches. See, it's so much easier when we play together. We walk up, we hit each other, we go home. It's fine. Sands are kind of simple. Area of effect. There we go. And tanks that have area effects may also hit models that are near to the original target. Yep. And the effect around it, how many attacks dice are rolled and any special rules that apply once any damage and effects on the original target are resolved, the extended area effects are resolved in order of play. So one of them hits you and you've just got to save against the piercing. Yep. Because only the one was a 2. Yes. It hits on a 4 plus. That's terrible. So you just do the roll. Yep. Again, he does take a wound because he is a lesser abyssal. So his arm was actually 5, so from 6, 7. Yep. And he's only got one wound and he's a run. Yeah. First blood. Yeah. First blood to the goblins. I'm so much better at this than him. I thought you were reaching for that. Yeah. Just pull the plug on the internet now. Now I see what it is. So goblins are winning so far. Totally. I think that is every single person that I've got activated. Cool. So we now can spend power to un-fatigue or something. So for instance, I'm going to spend one to win. Oh, you would. What? He's by far MVP so far. And then we win. All he's actually done is kicked a goblin, which isn't much. Two goblins? And one of them was behind him at the time. So that was his horse. That's taken credit. Yeah. If you've never played ball games before, it's not always the horse. But Ryder never does anything. Oh. I played brotherhood. I know how to play brotherhood. Oh, okay. I thought there was something grand following the un-fatiguing. Oh, sorry. You were expecting the grandness of... Now I roll nine power lines to kick your goblin again. Oh, no, no. That's coming. Yes, great. I got smashed in my last game of Vanguard by Robin in his goblin. Did you get no sympathy for me? Yeah, it was hard to watch. It was a lot of power. Ooh. Getting the blue dice from somewhere. No, you don't... The dice are token. Oh, wow. You don't get blue dice. They go in. Cheesy goblin. That is a horrendously large amount of power. Oh, dear. I have the power dice. I'm really rolling four dice. Yes. Wow. I get to reroll one. Yeah. It's all coming up in the old house. There you go. That's all I need. Yeah, I need this. That's probably enough to stand on all your goblins. Yeah, there is, yeah. So let's start as we mean to go on by activating this horsey man and then kicking the one that is uninjured. The other one. The other one. It's standing. Yep. And then I'm going to add... Are you turning it around? Um, we turn around. How do I do to get back up? So it's a short action to stand up and then it's a short action to remove any fatigue from them that they don't have. Is it a short action to hit? It is a short action to hit. So if you were activated and if you were fatigued and down, basically you'd spend your turn just getting up. But he's just down. But he's just down. Okay. So that's four crushing strump one. On your nice little one you can do that. Okay. So, his... Where's he going? There. So I'm going to roll against four hits. Yep. Oh, even three hits me. Geez. I'll get plus one to hit you and I hit him off three. So technically two plus six. So five plus because you're crushing strump is six pluses again? Yes. Okay. Wow. One of them. Three wins and he's got two. Yep. Again this guy is on a minus one like his buddy was. So he has to roll against his nerve. Yep. Right. Which is... I have minus one because he's got a... So seven. Wow. Six. What's that mean? It means he's dead. Oh, no way. Oh. Come on. You're not baseball bad dude. Oh. Oh. Oh. Oh. Oh. Come on dude. Don't make me feel this bad. They're probably going to make this video. Set that one. 100% that one. Yeah. One dead goblin. So you took a warrior out. Yep. Right. What happens when you mess with me grumps? Okay. I really like that guy. So... No. It's the only one I leave a light. I'm guessing this guy can get up and give you a smash back then, right? These nuggets were supposed to be killing the bar. That's what I brought them for. I imagine they'd be really good at killing the bar. Yeah. He stands up as a half action. Yep. Oh, short action model, sorry. And then he hits you as another action. He hits me as another action. So he's got two d8 and he hits you on five plus. He's got crushing strength. And a smash and a lot of jazz. Yes. And he only hits you once. Do you have any vicious or anything? No. He's not very vicious. He's just got a big stick. So if you have vicious, that's a re-roll of ones to hit stand. And then marksman, I think, is re-roll to shoot. No, I don't think any of these are pretty good marksmen. Yeah. You never know. Rob's got his sticky little goblin paws in his hands. What else are you trying? He's changing the rules. Well, you've got to say one. So one. Caution is not one, though. Yeah. Okay? So I'll say you'll roll a one. He's normally on a free bus and I was on a four-bus. That's an eight. You really need to do that. Yeah. I was told that, though. But it helps. Yeah. Here we go. Okay. I guess the question's the whole bit. We forgot to do the bard. Oh, we did. Okay, everybody. Come on. Roaming bard three. So that's just a six-inch. This is a six-inch. Oh, look. He's going to roll straight into my... Right into your trap. Yeah. Into my stingy... I have you now. What's inspiring you? It allows you to reroll failed nerf tests within six. What scouts do? It allows you to move before the game begins. There are a lot of special rules that we probably aren't going to. Yeah. No, it's fine. Yeah. The goblins do have a lot of special rules. I'll learn them. We'll do that first game. First game. We're still learning. We're still very much beginners at this. How are we doing in the chat there? What's going on? I mean, Ronnie's losing votes. We've got a question about if we were going to livestream spearhead two. Yes. We're going to set up a table that we can stream throughout the day. Just a lot of goblin love, basically. So you need to follow up. Absolutely. True. So my guy's got a nine-inch firey attack. Just out. Drying. I will spend another power to activate another model. Cut that bottle off. To move away from you there, is that a breakaway? It is. You can always break away without making any rolls, it says. He is not that one. So yes, he can just run away. So he can get up and he can move six? Yep. So he stands up and runs away like the truly goblin he is. Coward. That's a hero. He's got a tactical redeployment. It takes his wounds with it, unfortunately. Cut the event behind. Making the very heroic noise. It sounds like goblin. Yeah, you're good. I'm going to eat a plane. Oh, really? I know, I think that's a stupid idea too. Do I have to come down to you? I'm way above you. It's okay, we can fly. Just have a fight in Medell at that anime TV series. Undisclosed anime. Undisclosed, but I won't know. Gay. So he has a melee of... Are you going to just beat my plane today? Maybe. So he gets four B8 normally. One more for making a charge. Can I run away then? I can. Oh, is he going to run away? I'm not fighting you. After I heard how many dice you were rolling... He's only going to roll six. So I move up my walk distance, so five. But I do it over the bushes. Directly away from you. So this way. Hopefully you're not going to be able to get to me. You're going to be stuck on the other side of the tree. Brushes do not concern me. He's on fire, so I guess that's a real hazard. Alright, then I'll spend that power I would have spent for the Dyson to activate another model. What did that mean? Around this piece of terrain. We can lower the terrain if you want now. It's made its point. He can hit. He might not, though. They're not very good at shooting. So he gets one V8 normally. And I'll throw another one in. He is at minus one because of the obscured and minus one because of the stealthy. So now I need five, six, sevens. Like a god. Wow. Two eights. What were you even rolling for? I was reading. No one was paying any attention to you when you did that. It's alright, but it's on camera and I'm keeping it. Two out of three. Good follow-up. Let's run. Generally how I roll. When we were looking, I think his rolls were terrible. But you get to make two armor saves. What's happening? I'm shooting the bow. Oh, okay. It's got piercing. Ooh. Ooh. That's fine. I forgot to do the re-roll thing for the bar. We want to kill him anyway. We want to kill him anyway. Six and one. So the one's a failure. Yeah. But the six actually saves him because he's got five pluss normally minus one. So he's getting another wound on him. He's got four left. We can do this, guys. Yeah, you got to at least kill him. We can't have Ronnie win him. There he is. The boats have evened up. Are they? Yeah. Yeah. That's all that matters. Yeah, it's Robin on his fake account. That dude's already attacked you, right? Yeah, he's got up and hit me since he has been attacked. Okay. So I am going to do some... That's your champion, right? He's my commander, yes. Commander. I'm going to shoot at him with the golden... Okay. And my spitter. They are 2d8 to shoot. And it's ranged at six plus. Eight and a four. So he explains. Four again. Just one to deal with. One. What a terrible save. It's because he's sideways, aren't they? Yeah. The armor only covers the front of him. He's got the back of me completely open. So he's just got chipped in the side of the face. That's that dude. That's my... The only dude with a quiver of arrows on him. That was... The other ones have just bought a couple of them. Yeah, I mean, you only really need one. You'll go again? Okay. And then I'm going to spend the power one to activate another one. Okay. What is that? Oh my god. So... Ah, they'll shoot you again with the other dude. Why not? Why not indeed? My god, you've only got three points. Oh, double eights. Boom. Seven. Two. So three. Three of them have hit you. I'm feeling so confident in my guy that I'm going to spend the power two. Six. So he saves on a four. That saves a lot. Eight. Look at all those eights. Wow. Well, I'm proud of that guy. Turned around to face the uncoming fight. This is our true finesse. Promote that one. You've learned a lot. You'll go. Okay. So again, panel on to activate another one. Create a blockade over that. Ready for him. Yeah, that's it. A blockade's a perfectly legal. Okay. Does that bush count as complete line of sight blocking or partial line of sight blocking? It will be one, I think. Yeah, you can see me on partial skill. So I can still shoot? Yeah. So because he's within nine inches, it's clear. Is it within the range of you or the range of the enemy model? It's the range of you. Yeah, that's right. So if you're as long as I'm in range of that, then yes, you can see that. So he's shooting. Yes, so him. Two guys. Same as the last two people that shot at him. Two, one of them hits. Seven. Really? I really don't want him to die. Well, okay, you're good. Okay. And then my final bottle. Run. How many combined points you got there? Three. Okay. This dude or she or they? It's getting better. Just getting hit from everywhere. Just healing him. That's nice. Six. So one of them hits. Are you going to spend another? Not that I'm trying to get you to spend the last one. That's brilliant. There we go. I've never been one that's good at air pressure. Excuse me. He's fine on the phone. Cool. You okay? Of course. I'm done. Oh, okay. Right, well. But I will show you how force fatigue works. I will spend an action point to get force fatigue. Power dice. What's that? So you are weight force fatigue. I was getting confused. I'm force fatigue in him to make a short action, which is a close combat. He's going to hit that dude. He leaves me one point left, which will allow me next at the end of the term to remove his force fatigue from him. Hits on two. Six for seven. And then he's got crushing strength of one. So it's in minus one from your save. And this dude has... So how many hit me? Two. And he's got to save on a five plus... Six pluses? Yes. There you go. Ooh. Seven and eight. Saved. What? I'm going to roll now. You want to make that? I am going to spend one action point. Yep. And I'm going to attack with my throwing large with this dude onto your commander, because he's got a nice clear line of sight there. Okay. What's the range of them? The range of them is nine. I've just... I've already checked. That is nine. Yep. I'm just starting to hope that he won't... Which means... I have utter faith in him. So these guys have got piercing. Three d eight. Four plus. So if I don't do anything now, I'm just going to leave. Four for one. Two of them, four plus. Okay. Two of them. Two hits. Pissing. Does he get to reroll because he's captain? Has he got marksman? No. Marksman is allowed to reroll once. Eight and eight. Wow. That's silly of you. Okay. What happened was... Did you just call the knife in midair? Did you even spend a command point for that? Nope. It's meant to make you. I don't want to spend my command point. I'm going to take that guy, so he's ready to go next turn. Okay. Well, if you're saving your command point, that works for me, because I'm going to throw a bomb from my wing on you. Just throw everything. Not sure you can, because it's a ranged attack. Can it not? That guy, now that's fine. Sorry if we met my horseman. No, no, no, no. I'm fine with you throwing a bomb at him. I'm not on my horseman, all right? No, I'm piercing. Piercing two. So I've just got to roll four. Pluses, please. Something good. Four and four. Well, I'm still here. Mine is two, isn't it? Yeah, piercing two. It's like six in. One and three. Get down. That was the sound first. Yeah. And his nerve is... See, Abyssal's don't have great nerve. Really? They're like flaming hubbies. I know. I've had this debate multiple times and play-testing. When I have a grippling thing from the night stores. I'm going to steal your soul. That's all right with you. Yeah. I just won with him. Four. So he fails it. And he's actually dead. Yes. Congratulations. It only took one, two, three, four, five, six people hailing his soul. I would say that all that's left is his shoes but he wasn't wearing any, so... They probably burnt up. Yeah. He literally dropped a kitchen sink for the plane. Yeah, it wasn't a fire bomb. Right. I still have so many units to use. That's good. This guy's room just drops his chair out of the aircraft. So I'll do this nice and quick. These guys are all going to move up this way. It's going to be a clash over there. We need to stop that bar. He's getting too close to the end of the room. Yeah. Yeah, because none of you are away. We should have a half-free seat. So charge attack, at least by me. I've got lots of room for it. So explain the charge attacks to me again. I've got my speared rabble. Ah, so what are you wanting to charge this guy? I forgot to add that attached to that dude. Oh, it's only for melee. Yes. Well, he's in melee. He's going to hurt. So charging with the spear dude to go to spear dude's hand. Yeah. So you're going to spend a power to group activators. No, it's only two for it. So I'm going to do one at a time. Okay. So activate one. They then charge in this dude. So you can move in at double your speed as you're running in. And if you start off in arc, and you don't go through terrain, you get a free bonus attack. Wow. Also, he can start within two inches of you because of his spear. The charge is where they support. Yeah, they take your hand. One of the spears is participating in a group charge action. But he's not in a group charge, so he has to go straight up. Yeah. The weirdly spears are the one thing I know a lot about. Yeah. He uses spears a lot. But he gets an extra attack. Yes. And that's an extra dice. Yeah, you get an extra dice. And you are in my rear. So they explode on seven or an eight because they're sneaky. Exploding to your horse's backslide. Yes, yes. What? It's a mantic at the dark. Yeah. So I get two d8 to the one d8. And then afterwards we have a fight. Oh, let's come down here. So I'm hitting on five plus, exploding on sevens. Double eight. I'll take that. Five and a one. Does that one hit, sir? Yes, yeah. Any crushing shrimp? No, just a regular little goblin with a spear. Just a regular goblin. Mixed two of them, though. Oh, it's a wound. That's not fun for anybody involved. And now I could spend a point to retaliate on him. Kick him in the face with your... Oh, I'm not going to do extra dice for a friend. No, we didn't do an extra dice for a friend. So you have another body in there as well. So roll another dice. Oh, so he gets to the kind of house up? Yes. What's your dice math thing made out of? Made of trumpets. Yeah. There we go. As long as you actually roll a dice into it, it's fine. I think one of the problems is you're rolling it over the dice tray. That one hit. That's good. Okay. There you go. Everything's good. Not the best. Still going to the best has come back into balance until the next time I realize I've done something wrong. And I'm just going to get this spearman to do the same thing. Yeah. Straight into his backside too. Yeah. So, same again. Three dice. Yep. Seven pluses. You get one for the charge, one for having a body. Do I get another one because there's more bodies? No. So that's the charge dice. That's the body dice. Yeah. Yeah, there it is. Not one of the best. He just tripped over the rocks. Yeah. Got excited. Is that it? Universe, give us the universe, take it for way. Is that a critical fail? Yeah, you fall on your own spear. No, that's not it. Sorry, you're dead. I'm sure I have a power thing I can do for that. No. No. No. Why are you trying? I feel like I should make him flee with my special abilities. That's probably what would happen. Run away. That's got to be the right resolve now, yeah? Yep. So if you're done with activating, I'm done with activating. I'm dying this. We now spend points to remove fatigue. You haven't got any? Nope. I'll spend my last point to remove the fatigue from this. Bring your champion back. Oh, wait, calm. All right. I'm starting to feel like less than that's bad for you. Goblins are very unpleasant creatures deep down there. Well, you play them well. That's all this is. It's character acting. We're going for the role play angle. Yeah, I've got some of your activation tokens. I'm stealing my activation tokens. We can't see them. I can't do them. I know how many are there. They fit back into my being nicely. They appear to be more nice. See what the bar does? Yeah, roll for the bar. This is your turn to sprint him off the board. Oh, God. No, six. He's just going to be six again. He's getting across that board. He's getting mighty close. So with that in mind... I'm just going to run into him. Well, power. Sorry. Yeah. Well, power. I have to use it. Right, so now my command is dead. I lose the dice that he would have given me. What a shame. Still better than my role play. Do I get a reroll if there's a command on? Is it just your army? You can look it up. I've got a funny thing. If you have a commander, you get to reroll. So I get to reroll on the verge? Yep. That's pretty good, so far. Pretty good so far, so I'm going to turn it down by one. Miss the dice trick. Stop it! Oh my God! I'm not trying to do this. There we go. For each model of command, the best they have on the table. Okay, so... Obviously you get one per command. I don't know. I was just watching the instant replay of you missing the dice. That's going to be on the internet for a while. You know, there's that guy that calmly hit the dice. So far, all of the videos that appeared in did not paint me in a good picture. Can't hold a paintbrush. Why do you think I stay behind the camera? I'm going to charge. I'm so happy that tower's on the other side of the table. I'm breaking it. Every time I go near it. It's such a nice tower, but I'm terrible at it. Normally, one for the charge. Oh, you charge the bard. I'm going to charge the bard. You're all right. You take care of the bard. I'll kill your horse. He doesn't care about the bard now. He's vicious as well, so he gets a reroll one. He gets to attack back. He gets to parry and stuff. He doesn't get to parry, but he... Yes, he has the parry special roll, doesn't he? So you can get me to reroll one of the dice. So presumably a success. I hit a three plus. Yeah, so reroll the six, I guess. And this is what happens. Matt will testify to this that he always uses parry and always explodes into an A. Let's get there, right? And another A. And another A. What are you doing? We're running out of dice. Do you want a green one? Yeah, why not? We trust the goblin green dice. Eight. Oh, my God. Okay. Right. This is not CGR. The bard is dead. Okay. You go, you go. Two. How do we go about that? The bard's got three moves left. I have crashing strokes too, as well. So it's going to minus his arms, say, five, six, seven. So we're going to roll sevens on the bard. What if we get all eight? At least these will all go in the dice tracks. I'm going to do it from here. I trust you. Okay. None of them are saved. That bard just thinks... The bard is dead! Woo! Just like... Oh, wow. I did have a... We've got a flute. Is it a flute that he's got? A flute. A flute. He's got a lute. It's an electric guitar. Was that a big puddle of blood? It is a big puddle of blood that I'm going to wrap him up. I've got a model for that. What was a big puddle of blood? What do we got? Oh, boom. There we go. Fantastic. A little more poppy. See, I like that now. I really want to catch it. He caught the hand. All that's left of the bard is the hand. That's fantastic. Okay, so that's my activation done. Now we can play. Okay. Let's get on with that. What do we do now? We have to... It's whoever's... You have to be in base contact with it to collect the lute. And then what? Place the lute on the card of the controlling model. If that model is knocked down, kill or place it back on the battlefield. So it's round four now. Always end on round six. He's using the normal rules. So I think it's round six. You've got two rounds to fight over his hand. The Ronnie hand. Ronnie's hand. What are you thinking? What's he, just a normal grunt? No, he's a commander. Okay, he's a big boy. Hence the exploding of the bard. Yet somehow I'm still lying on the bard. I'm joined with the bard and the bard is dead. He's Ronnie's hand now. You can still not win. It's true, the bard could still win as long as his hand's still left there. He's actually undead. There has been rumours. He's on the same team as Blaine. Secretly, underneath the Blaine mask, it's just run. I'd believe it. So I'm going to steal his hand. Hey Ricky. We're a good... We know you're watching. This is not a difficult choice to make. Now what do we do? Didn't you expect him to impose that? I'm not going to lie. I thought he was going to win. I was just trying to slow him down rather than win. So what I'm going to do... 6, 12... Stop it. That's way too far. That would be charging over something, wouldn't it? So that would be... Yeah, so you'd minus per inch of the train counts typically. You wouldn't get a benefit from charging, so you wouldn't get your plus one dice, but you can still do it. They say it just rocks if you come out of the room. Okay, so if I spend the two to come out points, I can group charge these guys onto them. But I just don't get the bonus dice. And as long as they're still within range, which I'm pretty sure they are at 10 inches, so you double it for about... How wide is it across? 3. So add 6 inches for going through the terrain. So as long as you are 16... No. Take away. Okay, so reduce it down to 7. Reduce it down to... 4. So it needs to be within that field. So they might fail it. So I need to... Or... You could charge around it, which also... Okay. That will do the job. You just run around it and it's a draw. So this is about to be marbled by a load of gobbins. I took the dice away. They don't even care about the hat. It's fine. Did you just see what I did to that bard? I mean... Honestly, if you kill that horse, I'm going to consider it a goblin win. That horse isn't it? Whose side are you on? Definitely... I have moved above the bard! Yes! I've moved above a model that is no longer in play. Wait, I haven't heard yet. I'm going to find one on my Facebook. I'm still ahead with Ronnie. Yes, he's still ahead. So they've done a charge on you. Do you know how to eat goblin lovers everywhere? You can only do three. Oh, I thought it was one plus three. No, it's out to three models. Alright, you can stay behind. Even do it out. Oh, what? Okay, I'm still ahead of this one. It's just rude. So... I've got 3D8. I'm relying on chat to keep Ronnie above abysses. Wait, did they get an extra dice each for charging? No, because you have to charge in straight lines. Either way, you'll lose your bonus point. How many do they get each? One each. They also roll them individually. The first one wouldn't get any... Everyone would get the benefits. Yeah. So you get one extra dice per person, so roll three more. Three more dice? I'm going to say yes. Okay, so... That's two eights, which I'll roll the extra fours. Yes, I can roll those ones. Oh, this is hard. It's just carmine in a six and a four. So, three hit. Three hit? That could have been pretty good, though. Still a good amount of... I'm pretty sure that's two. One goes through, though. Hello, Bob. Hey, Bob. How are you doing, buddy? We're doing well. I played Star Saga with Bob. Bob is amazing. He's the absolute king of Star Saga. I'm going to lose to him in a dead zone. He's coming down to you guys. He is, or left to us. Left to you. I get confused. I'm from the south coast. Weird. Everywhere's north to me. Yeah, you're good. Cool. I don't even know what I want to do now. I'm just so confused. Everyone focusing on me. Oh, no. It was to kill the bars. I wasn't expecting to do it, to be fair. Keep forgetting that that thing flies. Looking up over the house. Does your leader have any super special abilities on him? Depends on what you want to do with a super special. He's got stealthy. He's stealthy. He's sneaky. He's quite inspiring. Have you ever spent any time around him? I have. He's a lovely man. I'm going to throw a fireball at you. At your leader. So get one normally. One because I've got power in. And also you are standing in the open. You're standing in the open. So you're standing in the open. Does it count as engaging me? If you throw something at him? No. So I can flee? No, I can charge you. Just as engaged. Stealthy, no fire, to be honest. So minus is one off my to hit. So instead of needing fire to sign how many sixes. Alright. That's a complete fair. Whiffed your firebombs. And he was me getting scared. I wouldn't be. Successfully kill anything. So, okay. Might go, yeah? You're going to fly over your head. Start bringing the firebombs. Across that way. We can't do anything at the moment. Flying pig. It is a bat. But to be fair, we actually prefer it to be a pig. No, no, no. Just make another one in future which is a pig. We need to kill a fly. Paint yours pink. Chopped up. I really wanted that. I have got one to add to my goblin. Oh god. To make spider pig. But legally distinct. I'm going to make a weird arm. You're good. Well, that was so successful. Let's see if his buggy can do it. I'm going to have to get away from that, aren't I? Yes, because you should be so worried. You saw how successful my last one was. So, same again. I'm going to spend the power to throw an extra dicing. You're in the open and the firing one does. Did they all miss again? I'm pretty sure. I'm pretty sure they all exactly the same as what my last one did as well. Is that enough? You're done. And this is what I like to call my luck leveling out again. If I spend a point, can I un-fatigue him? No, he's not fatigued. He's activated. So I can't un-activate him? No. I could force him to. You could force fatigue him to do something. As long as it's a short action, which I think you're throwing your fireball thing is, nine inches under his head. So that's one point for fatigue. So something worth adding to your goblins is a wizard. Because one of their abilities allows them to remove an activation token from somebody. Okay. Which would then allow him to do something again. That's like three wizards. Throw a fireball onto your caster because stop throwing fireballs at me. This is how fire works. So four plus piercing to one of them here in guest room. Yup. He has a fantastic armor save. Is this the thing with the aerial armor? Which he passed. Do we roll for the go next to him? Yes. And then do two. Seven. Two go through. Still the same against any dates. So his matey explodes, I guess. Boom. So if he was a warrior, he'd get the knock down to a nerve testing. But because his grunt just explodes. I was just chilling at the bar in heaven with the water. Or hell. Hell. No one's met Romney. So that makes him fatigued though, right? Yes. Which one's fatigued? They're the one with the snap sword. Broke his sword. Kill him and use his sword. That's the problem. Should have brought him. Not brought him. Trying to get him to fix his organic flying machine. You're good. To be fair, you don't have to hit anything. You just keep throwing fireballs at them. It's pretty good unit that. Yeah, it's good. That's how I've seen it in action. So it's good. Do you know when we have flyers in scourge games like this? Well, the Abyssal's got one. They've got the Sutton Keep. Okay. Shade gets to fly. I think. And then you've got the gargoyles and the seductress both have wings. And you've one of the equipment cards you can give somebody is to set wings. Because you could give somebody that doesn't have a line. Right. We'll sort you out. Just give him a gun. Yeah, you can. You can give him a gun. You can give somebody a gun. There might be a rare one. I think you can give it to certain people. I moved. Yeah, so long. I see we can still shoot. He can. He is still within range. Watch him just be the one with one bang as well. Yeah. Let's do this one again. It's my arm. It's 10 by 7. It's past your gun. Wow. It's unique. Yeah. Not everyone can have one. Can't even do my yoga. It was a palace gun. That would be amazing. I will spend another command point. I will use my sting it to throw some knives at your whatever he is. Which one? The one that cut Ronnie's hand off. You can't. Good move. I won't spend that command point because I can't. Good move. I didn't do it. You charged me. Nice moves. In which case? Like a game against Rob where he spent like 5 turns trying to kick that cat down. Is this on a tabletop game? Yeah. You should clarify that. I put Ronnie in the bar in the tower. That's going to strike an instrument. He looks great. Can I do two walk actions? Two walk actions? Pick up the token and walk away again. You can walk in, pick up the token and then come back later in the game. Walk in, pick up the token and then come back later in the game to force fatigue yourself to be able to pick up the token. I like that. I guess I might as well do an attack as well. It's picking up the token and action. No, you just have to be in base contact with it. So I can also throw my... And then I can force fatigue later. Cool. Throw knives, range 9. Are these guys all melee guys? Yes. I was going to throw a knife at one, I don't know. They're doing in the middle of one up. I say they're melee guys. They've got pointy swordies. They're probably not big babies. I will also spend a point to make it piercing. So 3d8s against. Doing the shield looks like he should be quite tough. No, he's better. He's an abyssal guard. So he's not in range. Oh no. I should have moved to the other side of the tower. Oh, okay. It's too good to knock him. 5, 3 and 3. I think I'm a friend on the Twitter. What phone can get focused? Yeah, so you've only got to save against one, but it's piercing. Okay. One hit with a piercing. One? No, it's piercing. I'll check. Because if he's already got piercing, it gives him piercing. He goes up on, but... No, it's just piercing. He's one of your chance units, I guess. Abyssal. So the armor of 5 plus goes to a 6 plus. Stab. He's got one wound and using run. It was dead. Stab. What are you mopping up over there? Tinking out. Left, right and centre. Stop it. Stop it. Stop it. Your turn. Thank you. You're updating your Instagram for that really cool bard. I was actually going to take a leaf out of the MacBook and then put it on the Twitter, but I would do that in between. Instagram break. Instagram break. My funny story, Rob was off and he usually does all of the Twitter stuff, and then they was left to me and Ronnie. Yeah. And they decided that I was... That is dangerous. Trust me, over Ronnie. There you go. I don't want to because you're better in combat than me, but it looks cool, so let's do it. Am I really? Yes. I made the mistake of charging that thing with my centre on my face. What happened to the guy? He's all over here still. Yeah, he's just chilling, bleeding a little bit. You know. So I get two attacks normally plus one for the charge. And let's be cheeky this far in the morning. Okay, I'm on a four plus. Three, one. And he's on a four. Two hits. But he has a crushing stroke of one, so it's minus one. Oh, but you do get to flee. You do like to flee. Is this a bit of an after-model? And after any retaliation, the model may make a quick breakaway action. Oh, okay. So he can attack you and then run away. That's quite cool. What would you like to flee? I would like to flee. Will I take the token with me? I assume I will. Is this the only way to get it off to you is to knock you down? Hell yes, I'm fleeing. If it doesn't say no, then it's an amazing use of flee. Yeah. Run away with the token. Modern problem requires modern solutions. He goes six back this way. Directly opposite to you. So you're going to run back to the building. Oops. So here I go. Drive along the seventh hand of the recent magazine. Nice. Now I don't have to fatigue him to run away. Booked it. Can I spend that to un-fatigue that guy ahead of the next turn? No, you can do it at the end of your turn. No problem. Then this dude here. Is it a stagget? Whatever. The sneak. Sneak it. We'll throw some knives at you too. Sneaky, stabby, goblin. It. Two dice. This dude. The one who just charged. I don't think they hit. No, it's five plus. So he isn't going to worry about that. Cool. I'm going to activate my horsey nap. There's a lot of fighting to go on. Is that horse not dead yet? No, we kind of avoided that from fighting over Ronnie. Yeah, I was waiting for it. It was like a wave of truce happening. Wait, he's still alive. Everyone just paused with their weapons. And then the sword exploded. This is out of tune. Okay, back to it. Kenny, I'm going to hit just one of your goblins of a spear. Okay. Three hits. And he is crushing stroke one. So you attacked my spear. Just a spear. The rabble. Crushing stroke one. So I've got it plus one to my ally. So we're all sixes, we're all in fives. Ah yes. Well, he's wounded. We'll take him away. One painted mohawk can die. Is he in front? I've only lost two guys. Okay. Right, lug it. Does he get a plus because he's got a make poking with a stick? Yes. Because he's in combat. If you outnumber me, you get an extra. So I get an extra dice. So I'm hitting on five plus. Yes. We're 3d8. We'll start taking nerve tests. Oh yeah. Do you remember what I said about what we're really good at? Four hits. Is it if you're last? Minus one. He's got crushing strength. That's quite a long. It's very hard to dice him. Come on, explode that horse. Oh. One, two, three. So he fails by two. He's already got two wins on him. He goes down. Oh my. Can I come in with the spear? Yeah, yeah. So he failed by two, took one. So he's now minus one on his nerve. We're really good at nerve. He's fine. Everything's okay. Everything is fine. And now you can hit him again. Are you done? If I spend one... Does he hit again automatically? Because he's just standing there. Do I have to use a command point to do the follow up hit? Who? With the logics. He's got that smash. Smash goes in pound, which means that he gets knocked down if you do three on more wins. Oh, sorry. Yeah. What are you thinking, Elvis? I'm thinking... Or is it just another one to the mash pile? We'll just start mushing over this side. Yeah, it's fine. So he's charged me. So he gets two D8, normally plus one for the charge. I'm not outnumbering you. And I'm just going to hit the other side over there, just rabble, rabble, rabble, rabble. I need a five plus to be able to hit you. Do it. Any other modifiers on my arm? Just five plus to say. Eight eight. All right. What's that? I'm going to stick you with the pointy end. From behind while you're down. At least finally getting up first. He's down. So he's down and he's being jabbed in the bottom. So you hit me in the rear, let's say. Because I think he was in the rear. So you get a minus one for hitting. Minus one to my arm if you hit me in the rear. Minus one because I'm down. Did I get a plus dice? So we get two dice. And I'm hitting a five plus. Seven six. Two hits. One and four. Yes, the horse is dead. It's just a curve stop. It's over. Thanks for watching. It's going to make that really hard to catch that sneaky git running around. I'm just going to run away for two rounds. Well, you've got very few units left. If you lose one more it's a nerve test. Is it on half or is it less than half? I think it's less than half. You're getting close. Quite a pounder. Thanks. I'm not going to get the benefits from charging because I'm going to go over the piece of terrain. Like round the piece of terrain. So I get 2d8 normally. I actually hit with one. With no piercing marine. So just defend with that one. And that's just on where one normal do. Yeah, normal ravelly. Arm of five plus. Very tough problems. Yeah, doing good. That's why I wasn't feeling that bad about getting a couple of kicking. One or two is fine. And then we start getting 6, 7, 8. So I guess I'm going to start moving the people that haven't done anything. So then all there's a five. So I guess I'll charge in for a 10. Why not? Let's just go over here. So you can run around. Start to cut off your escape. That's him. Have you got anything else to move? Okay. Go nuts. All made. Just don't shoot me. You need to move there so you've got minor sight. That one. What are you doing over here? He's just enjoying it. Yeah, he's just chilling out. Straight, he's seeing this. God, but then they're just getting a horse to kick him. He's just been watching them fight. Just stomping on a horse. This guy's going to go do a charge. He's going to attack the shield, dude. Because he can. Straight in. He's got courage from seeing everyone do so well. He's about to get stomped. He's just been inspired. What are you doing, guys? He's just got five plus one single dice. Six. He hits. He's inspired. So, I have got a shield. What does inspiring do? I can't remember. You get to re-roll your nerve test within range of the world leader. Okay, he's in range of his nerve test. I have got a shield. And we know what that means. Carry. So, re-roll that. This is going to be really bad. He's still here. At least it's not as bad as him. I've got his knuckles. It's quite embarrassing for him to be standing there. Having to spar with a terrible red light. That's all everything moved. Come on. So, I'll spend that to un-fatigue. Yeah, let's do it. We're having a lot of fun with the kill the bug scenario. It's a great scenario. It's probably going to be one I play 90% of the time. I always say that if you want to get somebody into the game and you want to download the game to play the portal. Portal is hilarious. Because you have to fight over the objective that's in the middle of the board. You have to be in base to base with it. And then you have to roll, so you score at the end of the turn and then straight up the night you have to roll to see if your guy gets sucked through the portal. So, you can be like, yeah, I just scored two points with my leader. Yeah, you have more points for commanders. So, you want to put a command in there and get points. But it's a risk reward. But it's hilarious. You can't take it seriously because it's so ram. It's one of those ones you can just have fun with. I think a lot of the scenarios are like that. I think it's ideal, isn't it? It's just about having fun with it. It's just... I mean, me and Matt are playing with the crazy scenarios just because we're so bad at rolling dice. I mean, so far... We haven't done the giant one. So far, I can't recommend enough. Invest in these tiles. Do you have one of these boards? The board is very, very good. Yeah, these tiles are obviously cracking. Got a stack of them. So, clear the objectives. Clear your activation taking situations off. Oh, round five. What? Is this the last round? Two. Does it go to six? Six or five? You have a look while we do this turn. That's five. We get to do power, isn't that cool? So, I have still got my other leader alive, so he's still going to give me my outfit. I've had him before, so he looks like such a bad person. So, do we still get to roll for the bard? Does his hand get up and walk away? Crawling hand. The bard could... You need a skeleton bard now so you can resurrect and play a little skeleton banjo. This is going to remind me of your hands. My hands just go down and start killing people. But you do get to reroll one as well because you'll come under to that. Five. Five rounds. Wow, so this is the last round. Last round. It's go time. It's go. Goblin control. Goblin control with my fleeing goblin. He's behind him. He's just going to keep running away. You could try. It's now turned into football. Bring that back. It's like you came in. Typical goblin. He charged me. Right, I'm going to shoot you. Okay, so... You're in the open and you're going to have another dice as well. Minus one because of your stealthiness. One hits. One hits. And the fireball has got piercing one so it's going to minus one to your save. My save is five plus. So I get one dice to all five plus. I'll spend a command point to give myself an extra dice. Just do what you do. It's a good tactic to try and keep someone alive. He gets hit. Cool. What was your saving on? Five plus. So yeah, you take a wound. How many has he got? Not enough. Three. That's enough to be fair. I'm going to spend another power to activate another model. So he doesn't drop it then? No, because he's not knocked down. No. So you have to be knocked down or killed to be able to take the top. So he's like running away with his hand under his arm. Because obviously it's quite big compared to him. And he's like, I've just got a fireball. It's not really under his arm and I think he's probably stuck down his trousers or something. What he does with it... Wait, we're not going to ask you a question. Well, he's carrying nines. He can't really do much. Yeah, that's true. He's not just a lonely goblin. I mean that, too. So, in the open and one for being shooting at you. And by face. Good. And now it's over to you because I can't do anything. I'm going to sprint away. Run away with a ten. All the way over to here. Little bit of a bounce! Run around the house. Jump in the pond. Swim. Wash your wounds away. That's his activation. I'm going to spend another command point from there. To use this dude to fireball again. Will it hit my dude as well? I'm going to go with... It is an AOE. Yeah, it is an AOE. You can't target somebody that's in combat, but it's... He's not in melee combat. So, presumably, he would hit everybody around us. We can do that. So, it's my understanding and to be honest, it'd be cool. Blow everyone up. It's four pluses and it's a piercing two. I'm probably going to kill my goblin. Eight and two. So, one down against the Role Six plugins. Two again. One down. So, that means everyone there gets hit. Yup. Except that guy. He's just like, what? So, Role Two D8 for that guy. Six and six. Two hits. Again, eight. Five and seven. And then we'll do my goblin last. Eight and five. Two get through. And then... Two get through. And then he's got on four pluses. Two hits. So, one hit. Oh, save. And then for my goblin. So, he... Oh, first we're going to see if it hits him. And it does. With both. Yup, because four pluses. So, I've got to roll... Five pluses to not die. Two five pluses. Nope, he's dead. I exploded my own goblin. My heroic one that just got inspired. These things happen, you know? He was like, yes, I saw all the action. I'm going to get stuck in. So, I'm going to kill one of your three. Yeah. To be fair, that is a very goblin thing to do. So, you are just playing to the character. Yeah, well, now we're just mopping you up. So, have you lost enough people to have to do a check now? I have. Wow. Now I'm pulling all the pros out of it. So, to activate, I have to do a nerve test. If you're already in combat, you don't. Yeah. So, I'm going to try and activate this guy. He has got a nerve of the four pluses. Seven rolling. Seven rolling. And I'm going to charge that little guy there. The little stabby swingy. Okay, do you want to run away? My sneak. You want to run away? Yeah, go on. Why not? Do you want me to run away? I don't know. I think you have to. Unless he's got it as a special one. Yeah, I think you haven't got it as a special one. Smoke bombs. Now that's any breakable. So, he's going to come to this one here. See if I can still make him that. I think I can. Yeah, go for it. Measuring from the wrong guy. No, so he doesn't. Do you know what happened to the last guy? He was stuck in the middle of all my goblets. No? But then again, I do have a short attention span. So, I'm going to spend a power to activate my... Boss? Okay. Hits on a three plus. Are you attacking? And he... I'm not just milling over. Vicious. So, four. Just a normal gobbling guy. He's probably a mate. He's probably a mate. Five plus. Seven plus, is that? Yeah. Has he grown? Yeah. He's dead. Which one was it? This one? Anyone. I'm not fussing about which gobbling is a kill. Just a gobbling guy. Okay, so... He's going to throw at this dude. So, that is... 2d8 throwing knives. Watching the... He is... My guy is in the open as well, so I'm going to get plus one before I have an open shot. Okay, so that's a five and an eight, though. Plus one by three. Nice. Thank you for that. Plus one. He hits on... Five pluses, so... Two minutes. Any piercing or anything? Four pluses. Next one that takes his wounds. One hit. He has got two wounds. So, eight in my face. Eight in my eye. He's about to get completely cast out. No. He's not, because I can't really get to him. No, he is. He's pretty much dead. He got one stuck in the middle. He's dead. Just on the other side of the house. Can you see the house? I can't find that. You can just see the edge of it, yeah. This Larissa is going to attack your gobbling. Okay. He gets 2d8. Thanks, gobbling. I'm going to... Get a bit of air flow. It's getting very warm in here, a very heated battle. I could do a lot of shooting, but one thing is I'm going to charge a hand to him. Because that, if he hits there, he's within two inches of my spear, dude. So he gets a bonus from the spear, dude. Because... Models with spears not engage with the enemy model, but within two inches of a friendly model, that is, grant the engaged model one bonus dice for his melee attack. So do I get a bonus for charging in a straight line? Yep. A bonus for the spear, dude. A bonus for the spear, dude. Four dice. But he's... I'm surprised he's still alive. He's 2d8. I did try. Off the line from trying. I'm in on five pluses. So this could go wrong, it could go well. One, two hits on serums. Two twos. You've got questions about one, don't you? Five pluses. So he takes another two wins. So he's now minus one to his nerve. But he's fine. So he goes down. So he takes two wins. Because he goes down, he goes back to... So he comes back with one wound. Spring back. I hope she keeps springing back to life. I've only got to survive this round anyway, haven't I? I've only got to survive this round anyway, haven't I? So... Hey, I'm outside of work hours right now. Hey, I'm outside of work hours right now. My phone's going off. I'm probably being told I should be doing work or something. But it is half past seven. Or maybe I knew it was you and I'm making your way to last. Maybe. And technically I am doing work, so... They're just kidding. I've just come back from a holiday, so I'm catching up. So anyone that's got any tickets where you're not going to get to tomorrow. Rob is trying, but no one can provide good service like Elvis. Yeah, it's just what happens. I don't like taking holiday, but occasionally I'll get forced to do it. Okay. I am going to... Have you moved all your ears now? I've got one guy that's unengaged. So I can't seem to do one thing. Okay, well I will shoot an arrow from this dude at this dude. It's 1d8. This is basically just going to be loads of arrows. Okay, yeah. I'll have 2d8. And they're hitting on a 6 plus, so 1 hit. 2. He's dead. Okay, got him. Now this chap. Can't shoot at them. We can shoot at that one. You have to spend a power to activate another model. I still want that. Oh, sorry. I will try to activate my guy at the back. You're going to get a big converse. He is... No, he is a pistol guard. So he's got a 5 plus nerve, so he's failed. But you roll it because the guy next to him is inspiring. Still failed. Fair enough. Does he run your wall? Oh, he flees. He's... Now I can't hit him. Ha ha ha! So, it's just like I planned. Okay, so... That's the end, I guess. Yes. Is that a goblin victory? That is a goblin victory. Not only did we get the objective, we took it back to our... but spawning pool. She's having a bath with someone's dead guy's hand. Roll the wave back. It was just to hold the soap. Yeah, yeah, I mean, obviously. He's using it to wash his back. Yeah, so he can reach the heart of each other. Runny the Biles hand is giving the room each other. And so, anyway... So, Bruce Morton, how did you find the goblins? They're good. They're a very fun playstyle. I thought that when you first did the charge, and you just started... like, he was unkillable. I have to try and take your numbers down. Yeah. He's my hardest-hitting unit. And this guy here. So, quite rightly, you took that guy out with a lot of fire. Yeah. Because if you're going to combat, I've had two of those guys walking around blending people. Yeah. I think what it was... you have to spend the objective points to get the stuff done. Yes, you do. If you don't, the power. Yeah, the power, sorry. You'll get mashed. Yeah. I'm so happy we were seeing that. Throwing the bombs was an amazing fun. And blowing up their own goblins is just... hilarious. Yeah. That was awesome. The flea ability is just... that's what won it? Yeah. Rob uses it to fantastic effect of just fleeing away from me every time I try and charge him. I could have planned that. I didn't plan it. It was to move him in and take it. I was going to fatigue him to run away. But because you charge me, you get to run away. And then just move across. They're surprisingly quite... I always expect them to be really inaccurate. But their hits are quite easy to roll. Yeah. They're not. They're all range specialists if you get one of those with a goblin. But generally, hitting brings with... I think I lucked out with making the right combination of units. Yeah. So I made the army list for you and I didn't really have to put anything else in that you didn't already have, which was good. It's a starter box. And four of them I made with bows and arrows. Two of them with spears and the rest with swords. So yours was basically a starter set with the targets and the blind units running up to. Yeah, which is a nice boost to them. They need numbers. The thing I've noticed about goblin is you need a lot of infantry to be able to then take out stuff. Which is how you build the army list. So these guys were quite good because of the assisting. Spears are amazing. You use them alone with. They're slightly different play tactics, perhaps. I don't know the tactics very well. Whatever you did, it seemed to work. Yeah. Getting the ranged in first to hit the bar and then moving the melee in to cut off. It's kind of my plan. And then it worked. Mine was to run around that side and try to cut the bar off, which did work. I did, yeah. It just happened to roll away from you. Goblins are really small and they're kind of nippy as well. So you have to pick up anything and run away from them. But yeah. That was brilliant. Perfect way to learn. I'm still voting. Let's go on. 50, 25, 25. What a split. You can share the results with the people watching. I'll let you. Allow voting after your live video. We'll continue. Can I see the video from here? You should be able to. Let's have a look. GoblinGaming.co.uk I've posted it in the thing. Absolutely amazing. Time over. We will have a rematch of other games. Do you want to come down again and play some more games by all means? Do you want to learn other games? Do you want to play a game in Deadzone? We're going to force our way into one of your heavily RP games. See how that goes. I'll wait. Absolutely fantastic. I've really enjoyed this. I like the smaller skirmish games. It's really simple rules. I was about to say it's less modest. We're actually quite hoardy. I mean, even that's not that many. Like I said earlier, these guys, I put them together. Where's the other stabby dude? I haven't based them obviously. They're standing in snow. I put them together and I painted them. They're standing in snow. I put them together and I painted them in less than sort of four or five hours. Yeah. I don't know. Oh, there we go. They're quite simple colour scheme for the goblins. They're in leather. Most of them are lap sacs. Old shopping bags. Most of the Orcs and Goblin stuff is just leather and metal. But it works. Fantastic. Thanks again. Thank you very much. It's a good game. It does not matter the outcome of the game, just that Ronny the Bard died. Yes! That was all we set out for was just to kill the Bard. I think we did that quite quickly and then we decided to kick each other in. Thanks everyone for tuning in. If you're seeing us on YouTube, remember to give it a like, and go visit Goblin Gaming and give them some love. We'll see you on the next The Mantic Monday live stream.