 Scale now scale a lot of people like to have different evolutions of scale But it's actually very important to understand agency first Scale is what the game is testing to determine who the better player is Over which those players have agency if we play paper-rock scissors unless somehow I cheat or I'm psychic I have no agency over actually winning paper-rock scissors in a meaningful way coin flip I have no meaningful agency unless I learned how to fake a coin flip which is actually pretty easy to do Basically forget cheating, right? We're talking about non-cheating situations, right? So if you are looking at skill skill is the thing the game is testing So for example counter-strike it will play old-game counter-strike that game is mostly testing Have you memorized a map and can you click on heads very efficiently? There's other stuff in that game, but that's the skill that matters the most