Super Customisable Nexus Laser Tag Targets





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Published on Jul 3, 2013

Song: 'Droplets' by Nour Seyedmorteza (http://iamremix.bandcamp.com/track/dr...)
Song used with Permission.

It's time to get interactive with Zone. We've been hard at work developing the next evolution in Laser Tag—and the players can't get enough. The next series of equipment has the potential to change the very nature of the laser tag arena, turning it from a passive backdrop, to an active and interactive environment for casuals and serious players alike.

The targets give you that competitive edge over your competition and add hype and excitement to the laser tag arena. The targets boost player thrills in almost all game formats and are great for quiet times, making your arena come alive as though it were full of players.

The targets are multi-colour, multi-function devices that are designed to be placed around the arena in strategic areas (such as the entrances to bases). The targets are jam-packed with features. They can be shot for points, lives, power or upgrades. They can be utilised as additions to existing games or in brand new game formats such as Base Shields. And all the settings are completely customisable in the easy-to-use software developed by Zone.

On the standard mode, the targets activate randomly or in bursts. They flash red and are worth a certain number of points every time they are shot. But if you want to make it really interesting, put it into Hit-Mode and the targets will light up in varying colours. Each colour is set to either prolific, common, uncommon or rare, and the points are completely customisable. For instance, red, green and blue might be set to prolific and be worth 100 points; whereas you could have pink and purple set to rare and worth 1000. The customisability allows for endless options and game formats.

The Powerup mode is the best and easiest way to value-add excitement to standard team and solo games. In the powerup mode, instead of points, players receive powers or upgrades (such as shields, rapid fire, invincibility or team destroyer) when they tag a target. For each powerup the target will show an easily recognisable pattern of colours and lights. For instance, when the target has the rapid fire power, it flickers red. When the target has shields, it spins green. Of course, powers can be turned on and off and the frequency of each power can be set in the program.

For more serious and tactical players, the Recharge Mode is perfect. In this mode, the targets provide lives when shot, adding a strategic extra element to the elimination game format. For instance you might have an elimination game where each player has fifteen or so lives. Then set the targets to restore five lives but only appear very rarely and for short periods of time. You'll find that the areas where there are targets become strategic hot spots, fought over for control.

For details on the other modes and game formats, contact your Zone distributor. There is no better time to upgrade with the release of Nexus Target packs that give you 40 or 60 competitively priced targets that will add value to your arena.


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