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Published on Mar 11, 2015
I took a little video from my phone to give you an idea of the perceived resolution from inside the Oculus Rift Dev Kit 2, you can see the 1920x1080 resolution within the Oculus demonstration and calibration scene isn't enough to eliminate what is called the "screen door effect", which is term referring to the apparent "screen door" in a HMD display as a result of both pixel spacing and pixel density. SO yeah there you go, thats sort of what it looks like except your heads in there over a 100 degree FOV. / Are you a Real Dude? ● Subscribe: http://www.youtube.com/subscription_c... ● Follow the Real Dudes on twitter https://twitter.com/realRealDudes ● Or just me on twitter: https://twitter.com/DubollDubzi ● And like us on Facebook: https://www.facebook.com/realestdudes