 Hey everyone, welcome back to Nintendo Prime. We're just gonna be talking about one story in this video, but it's an embarrassing story in regards to a major release on Nintendo Switch. And I just, I'm kind of at a loss for words. The reason we're really doing one story today is I actually have a lot going on. My kids are out of school this week, so I gotta go take them and go do something here in a little bit. So we're just gonna get this out the door because I think this is a really important story to talk about. Before we do, I wanna remind you that we do have a giveaway event happening this Sunday called Prime Giving. It'll be a Switch OLED, a satisfied grip, special edition Switch lights, and Zelda Game & Watches and a whole lot more being given away starting Sunday at 8.30 PM Central Time live during our Prime Giving event. By the way, if you wanna enter for the grand prize, which includes a Switch OLED, we actually have a separate entry form for that. You can enter in the entry form down in the description or the pinned comment. Also, I implore people to please check out our podcast channel. I haven't been getting my old podcast up there as quickly as I want, but eventually our entire Nintendo Prime podcast will be migrating over to that channel. That being said, let's get into this really strange story. All right, so you guys know about the Grand Theft Auto Trilogy on Switch, right? I mean, it's come out on all platforms and basically been a mess on every platform it's been on. In fact, it was removed from sale on PC for a while and PlayStation Store was offering refunds. So it's been a mess on everything, but bar none the worst version has been on Switch. And Digital Foundry did a really big deep dive for showing all of the additional issues that are happening on the Nintendo Switch version. Well, today, I guess really late last night, probably they released a patch or at least patch notes. I don't know if the patch is live yet because I'm not spending my money on this garbage tier port job, but they did release what's going to be patch notes. And I'm reading this off of Nintendo Live and it says following on from an update on the weekend for other platforms because they did get a weekend update switched in. Rockstar now appears to have pushed the latest updates for the Grand Theft Auto Trilogy, the definitive edition on Nintendo Switch Live. So they should be up supposedly. There are a handful of Switch specific fixes and various general fixes across all platforms. These are the current versions of each game on Switch as of the 23rd of November update. So the current version should be GTA3 version 1.0.3, Vice City version 1.0.4, and San Andreas version 1.0.3. And then let's get into the patch notes. So Grand Theft Auto Trilogy, the definitive edition, update notes 1.0.2 for PlayStation 5, PlayStation 4, Xbox Series X, Xbox One and Switch. So here's a general all platform update. Fixed multiple localization issues, fixed multiple instances of missing or misaligned collisions, fixed multiple instances of holes in the map. Yes, holes in the map. Fixed multiple instances of incorrect or misplaced textures, fixed multiple instances of the camera clipping through objects, fixed multiple instances of incorrect subtitles being displayed, fixed multiple instances of incorrect help text being displayed, fixed multiple instances of misplaced objects, Fixed multiple instances of issues with character models in cutscenes. And fixed multiple instances of audio lines being skipped, delayed, or repeated. Those are just general fixes. All those were bugs in every version of the game. Here's Grand Theft Auto 3 Definitive Edition fixes. Fixed issues with blurry camera cuts and transitions during Grand Theft Arrow cutscenes. Fixed issues where play and spray doors were closed preventing the player from being able to enter. Fixed issues where game stalls and prop pops into the gone fishing cutscene. Fixed issues where the player would fail the mission on the thieves with a message a thief's dead after the cutscene plays. Fixed issues with failing the mission the last request due to a sukkah falling out of the boat. Fixed issues with a missing GPS route when driving curly bob in the taxi during the mission cutting the grass. Fixed issues where the damage meter is not displaying correctly in the mission escort service. Fixed issues with a hole in the map that allow players to access Stanton Island very early. Fixed issues with the clawed floating in the cutscene for the mission big invading. Fixed issues where character models were not animating during the cutscene for the mission Luigi's Girls. Fixed issues where character models were not animating during the cutscene for the mission Give Me Liberty. Fixed issues where the player can boost their running speed by quickly swapping through weapons. Fixed issues where in the mid mission cutscene would then fade to black before restarting again during the mission Sayardah Selvator. Fixed issues where the game would crash when entering a vehicle after completing the Triad War. Fixed issues where the achievement disposing of the evidence does not unlock after completing the dead skunk in the trunk mission for the Xbox Series X slash S and Xbox One version. Fixed an issue with the changes to language settings not being retained after reboot a Nintendo Switch specific fix. That's just one game. Here's a look at notes for Vice City. Now here's a look at notes for San Andreas. Do you not see a problem? These are insane patches patches you should not need to this extent. Fundamental gameplay issues things not animating issue with rain visual effects having to get fixed the issue with invincibility issues with holes in the map. I don't know how these games released. I literally I mean look at a couple of these Nintendo Switch ones on uh what is this on the uh the San Andreas you know fix an issue with changes to language not being retained to reboot fix an issue with pedestrian weapon weapon accuracy. How is there an issue with their weapon accuracy? I don't understand it fix an issue where the game would restart from the beginning when selecting to retry from the last checkpoint on the mission highs how does that happen how do you have a game restart from the very beginning when you're trying to restart a mission that that blows my mind that's fundamentally broken you have taken these three well-regarded games and broke them people would have rather just had them straight up ported I think at this point versus the new visuals in enhanced gameplay no these are garbage tier now look maybe after this patch everything's much better but Rockstar should have never let this happen and I know Rockstar did not internally develop these games I had in another studio but they allow these games to come out in this state so whether it's the fault of deadlines the fault the Rockstar not doing quality checks or maybe the studio just isn't very good I don't know where all the fault lies I only know that Rockstar and 2k bear a lot of responsibility since they controlled whether or not this game these this collection even came out this was a cash grab they attempted to do a cheap and my lord this these patch notes show how fundamentally broken these games were I mean some people have complained they were so broken on switch it was basically unplayable to them and when you have animations not working you have a literal retry in a mission booting you back to the very beginning of the game like that is going to feel broken that's going to feel unplayable when you have holes multiple holes in the map it's going to feel like a broken unplayable mess and that should be happening in 2021 on one of the largest IPs in the world at least Pokemon Brilliant Diamond and Shiny Pearl for whatever criticisms you want to throw there's not holes in the map there's not broken animations there's not things that boot you back to the very beginning of the game where you're selecting one of your three starter Pokemon again like we could be critical but the difference between criticism and broken and these games released in a broken state on all platforms even more broken on Nintendo switch we as gamers shouldn't accept such mediocrity we should be accepting such mediocrity I hope that this is a lesson not only to developers but to gamers then no matter how excited you might be for a potential release like this we can't trust it wait for the reviews a lot of people pre-bought this game are going to buy this game well now when they buy at this holiday maybe it won't be as bad assuming that this these patch notes actually address most everything then maybe the game is okay to buy now so I'm not going to tell you don't buy the game now but we should always wait at launch to buy games until reviews are out especially from companies that don't have a stellar track record like can you confidently buy Breath of the Wild 2 probably because we've never had these fundamental issues with Zelda games in the past that being said there have been bugs in Zelda games there was the cannon room bug in Twilight Princess where if you saved in the cannon room you couldn't leave you'd be stuck in the cannon room that's a pretty damn big bug there was actually a bug in certain versions of a drawers mask back in the day that if you saved it a certain owl statue it would wipe your save data so like there have been bugs like this it's just few and far between so people might be more trusting even then wait for reviews because this stuff would not have got past reviews this is bad and we shouldn't be supporting bad now if you want to buy it now after it's patched I'm not gonna you know fault anyone for getting into the games they're really good games and I'm sure after the patch they're much more playable I just I find this to be an embarrassment rock star should be ashamed and and it just reminds us that we need to be a lot more careful of where we spend our money because we all have a finite amount of money we all have a finite amount of time and I think the time parts of I live in the most because you could argue finite amount of money but as long as you have a job there's always another paycheck there's always another you know more money coming around the corner but when it comes to your time you can't get that back so if you spend your hard-earned money on the Grand Theft Auto trilogy and you end up wasting hours of your life frustrated you can't get that time back and I wish that some of these video game developers realize that if someone is choosing to spend a portion of their life no matter how small it is playing your games respect that that time can't be given back alright books I'm Nathan Robojans from Nintendo Prime thank you so much for tuning in and I'll catch you in the next video