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16-Bit Virtual Machine in JavaScript 001

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Published on Oct 1, 2019

In this episode we begin implementing a 16-bit virtual machine from scratch in JavaScript. The concepts of computation are introduced, along with the basics of assembly language and machine code.

=[ ℹ About ℹ ]=

This series is all about building a powerful virtual machine in JavaScript with the following features:

- A flexible, extensible, register-based virtual machine
- Support for signed, unsigned and floating point operations
- A call stack
- Interrupt capabilities
- Ability to do memory mapping for IO
- An assembly language with macro and module support
- A higher level, C like language. We'll use and expand the library from the parser combinators from scratch series
- And finally, to be able to take the whole thing into the browser and exend it to create a sort of fantasy console - an emulator for a machine that never existed

=[ 🔗 Links 🔗 ]=

- Playlist: https://www.youtube.com/playlist?list...
- Github Repo: https://github.com/LowLevelJavaScript...

- 16BitJS: https://github.com/francisrstokes/16b...
- VMFC: https://github.com/francisrstokes/vmfc
- Turing Machine: https://en.wikipedia.org/wiki/Turing_...
- Von Neumann architecture: https://en.wikipedia.org/wiki/Von_Neu...
- CPU: https://en.wikipedia.org/wiki/Central...
- Stack Machine: https://en.wikipedia.org/wiki/Stack_m...
- Register Machine: https://en.wikipedia.org/wiki/Registe...
- Instruction set architecture: https://en.wikipedia.org/wiki/Instruc...

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